Player Matchup

Cerberus
Cerberus
Jshauer
Cerberus
Level 26
God Stats
1W - 0L
1,761 SR
Queue Stats
1W - 1L
1,293 Elo+
Solo
Janus
Janus
MrBratti
Janus
Level 106
God Stats
12W - 17L
1,445 SR
Queue Stats
168W - 180L
1,397 Elo+
Party 2
Cthulhu
Cthulhu
TazDingo45
Cthulhu
Level 60
God Stats
8W - 4L
1,487 SR
Queue Stats
71W - 45L
1,550 Elo+
Party 3
Da Ji
Da Ji
sparra15
Da Ji
Level 48
God Stats
9W - 8L
1,725 SR
Queue Stats
83W - 56L
1,556 Elo+
Party 3
Artemis
Artemis
xIsmOelx
Artemis
Level 72
God Stats
4W - 2L
1,625 SR
Queue Stats
108W - 129L
1,418 Elo+
Party 2
Team Averages
Level 62
1,608 SR
1,443 Elo+

VS

Team Averages
Level 63
1,552 SR
1,434 Elo+
Set
Set
AmirMustafa2112
Set
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,500 Elo+
Party 4
Mulan
Mulan
Dasecret
Mulan
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 26L
1,197 Elo+
Party 1
Hou Yi
Hou Yi
Flexi14
Hou Yi
Level 69
God Stats
0W - 2L
1,516 SR
Queue Stats
65W - 74L
1,480 Elo+
Party 1
Ra
Ra
Sebo00137
Ra
Level 121
God Stats
4W - 4L
1,618 SR
Queue Stats
59W - 66L
1,514 Elo+
Party 4
Cabrakan
Cabrakan
Z0r0-juro00101
Cabrakan
Level 46
God Stats
0W - 2L
1,627 SR
Queue Stats
25W - 22L
1,479 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jshauer
Cerberus
20
3 / 3 / 20
13,999
700
12,132
26,067
28,435
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
MrBratti
Janus
20
9 / 5 / 10
16,080
804
20,841
14,275
4,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
TazDingo45
Cthulhu
20
4 / 3 / 16
14,740
737
19,086
25,187
27,697
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
sparra15
Da Ji
20
8 / 5 / 16
16,659
833
19,817
19,168
11,215
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
xIsmOelx
Artemis
20
7 / 7 / 11
15,253
763
19,064
15,453
5,936
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 8
14,424
721
15,801
22,465
9,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
Dasecret
Mulan
16
1 / 7 / 12
11,513
576
8,548
19,538
12,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hou Yi
Flexi14
Hou Yi
20
10 / 6 / 8
15,218
761
22,436
22,834
10,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
4 / 4 / 11
13,591
680
19,012
15,085
6,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
19
2 / 6 / 15
13,361
668
18,373
27,602
47,037
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
77
31
Kills
23
23
Deaths
31
73
Assists
54
Player
Kills
Deaths
Assists
KDA
L
6
8
8
1.25
L
Mulan
Dasecret
Mulan
1
7
12
1
L
Hou Yi
Flexi14
Hou Yi
10
6
8
2.33
W
Cerberus
Jshauer
Cerberus
3
3
20
4.33
W
Janus
MrBratti
Janus
9
5
10
2.8
L
4
4
11
2.38
W
Cthulhu
TazDingo45
Cthulhu
4
3
16
4
L
Cabrakan
2
6
15
1.58
W
Da Ji
sparra15
Da Ji
8
5
16
3.2
W
Artemis
xIsmOelx
Artemis
7
7
11
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,940
Damage
84,170
100,150
Taken
107,524
78,003
Mitigated
86,088
18,806
Healing
25,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,801
5,858
0
3,473
22,465
9,620
51
11,062
11,287
0
50,086
L
Mulan
Dasecret
Mulan
8,548
1,237
0
2,814
19,538
12,208
0
7,194
12,243
0
12,077
L
Hou Yi
Flexi14
Hou Yi
22,436
12,828
0
5,500
22,834
10,806
3,394
7,994
14,630
0
68,604
W
Cerberus
Jshauer
Cerberus
12,132
1,305
0
5,071
26,067
28,435
344
9,699
15,779
31,466
0
W
Janus
MrBratti
Janus
20,841
396
0
872
14,275
4,720
703
3,464
10,632
81,797
0
L
19,012
1,852
5,134
3,090
15,085
6,417
411
9,927
5,059
63,758
0
W
Cthulhu
TazDingo45
Cthulhu
19,086
1,186
1,109
8,546
25,187
27,697
139
12,969
11,631
53,250
0
L
Cabrakan
18,373
2,287
752
5,220
27,602
47,037
0
15,605
11,671
42,515
0
W
Da Ji
sparra15
Da Ji
19,817
5,009
0
1,303
19,168
11,215
1,953
4,523
14,256
0
39,697
W
Artemis
xIsmOelx
Artemis
19,064
5,698
0
1,905
15,453
5,936
3,182
5,850
9,469
0
68,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,731
Gold Earned
68,107
428
Minions Killed
407
5
Camps Cleared
7
1,772,257
Distance Traveled
1,610,519
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
14,424
721
102
5
0
326,094
0
L
Mulan
11,513
576
14
1
1
309,282
3
L
Hou Yi
15,218
761
111
6
4
312,668
0
W
Cerberus
13,999
700
33
2
0
348,291
3
W
Janus
16,080
804
152
8
5
347,784
2
L
Ra
13,591
680
132
7
0
338,423
1
W
Cthulhu
14,740
737
80
4
0
369,699
2
L
Cabrakan
13,361
668
48
2
2
324,052
0
W
Da Ji
16,659
833
37
2
0
377,261
1
W
Artemis
15,253
763
126
6
0
329,222
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role