Player Matchup

Fafnir
Fafnir
BravoTango00
Fafnir
Level 120
God Stats
1W - 0L
1,369 SR
Queue Stats
66W - 61L
1,434 Elo+
Party 1
Bastet
Bastet
CaponeCruzader8
Bastet
Level 23
God Stats
2W - 0L
1,581 SR
Queue Stats
63W - 51L
1,520 Elo+
Party 1
Tiamat
Tiamat
TheFez420
Tiamat
Level 145
God Stats
15W - 18L
1,353 SR
Queue Stats
568W - 445L
1,607 Elo+
Party 1
Team Averages
Level 96
1,434 SR
1,520 Elo+

VS

Team Averages
Level 69
1,221 SR
1,392 Elo+
Hercules
Hercules
Golden Goat 23
Hercules
Level 28
God Stats
0W - 1L
1,165 SR
Queue Stats
150W - 184L
1,436 Elo+
Solo
Set
Set
deadlyglitch66
Set
Level 43
God Stats
453W - 640L
1,431 SR
Queue Stats
453W - 642L
1,356 Elo+
Solo
Scylla
Scylla
hylyfe ps 393
Scylla
Level 137
God Stats
3W - 13L
1,067 SR
Queue Stats
434W - 642L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
3 / 2 / 9
9,223
659
6,679
11,052
13,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
6 / 1 / 6
9,390
671
8,027
7,181
3,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
TheFez420
Tiamat
13
4 / 3 / 6
9,367
669
15,363
9,248
6,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
0 / 5 / 3
7,690
549
2,876
16,676
6,926
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
3 / 7 / 2
8,761
626
8,693
11,416
5,557
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

14
3 / 1 / 2
8,964
640
5,538
6,997
2,313
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
13
Kills
6
6
Deaths
13
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fafnir
3
2
9
3.75
W
6
1
6
9
L
Hercules
0
5
3
0.3
W
Tiamat
TheFez420
Tiamat
4
3
6
2.33
L
3
7
2
0.57
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,069
Damage
17,107
27,481
Taken
35,089
23,387
Mitigated
14,796
4,713
Healing
9,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
6,679
1,523
0
2,050
11,052
13,908
373
2,395
8,657
23,704
0
W
8,027
2,517
0
0
7,181
3,146
134
2,168
5,013
0
18,466
L
Hercules
2,876
891
0
7,031
16,676
6,926
0
11,638
5,038
0
5,202
W
Tiamat
TheFez420
Tiamat
15,363
199
374
2,289
9,248
6,333
395
1,863
7,385
46,454
0
L
8,693
4,585
0
970
11,416
5,557
0
6,952
4,464
0
29,560
L
5,538
167
0
1,871
6,997
2,313
0
3,815
3,182
31,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,980
Gold Earned
25,415
142
Minions Killed
121
8
Camps Cleared
3
812,018
Distance Traveled
631,851
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,223
659
38
3
3
247,951
1
W
Bastet
9,390
671
40
3
0
291,675
1
L
Hercules
7,690
549
6
0
0
168,728
0
W
Tiamat
9,367
669
64
5
5
272,392
0
L
Set
8,761
626
54
4
2
227,790
2
L
Scylla
8,964
640
61
4
1
235,333
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role