Player Matchup

Gilgamesh
Gilgamesh
JamesisLames
Gilgamesh
Level 17
God Stats
3W - 4L
1,218 SR
Queue Stats
29W - 18L
1,527 Elo+
Party 3
Olorun
Olorun
Kodic69
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,531 Elo+
Party 3
Thor
Thor
Lukemnukem181
Thor
Level 8
God Stats
1W - 2L
1,312 SR
Queue Stats
29W - 19L
1,527 Elo+
Party 3
Medusa
Medusa
MrMenagerie
Medusa
Level 26
God Stats
7W - 7L
1,440 SR
Queue Stats
52W - 75L
1,376 Elo+
Party 2
Sylvanus
Sylvanus
TruthfulEevee
Sylvanus
Level 29
God Stats
7W - 7L
1,584 SR
Queue Stats
80W - 99L
1,394 Elo+
Party 2
Team Averages
Level 17
1,411 SR
1,471 Elo+

VS

Team Averages
Level 25
1,601 SR
1,548 Elo+
Cthulhu
Cthulhu
Gunglebar
Cthulhu
Level 5
God Stats
3W - 3L
1,753 SR
Queue Stats
3W - 4L
1,658 Elo+
Party 1
Merlin
Merlin
Parachutemeplz
Merlin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,406 Elo+
Party 1
Thanatos
Thanatos
SoStormy
Thanatos
Level 11
God Stats
3W - 3L
1,753 SR
Queue Stats
4W - 5L
1,450 Elo+
Party 1
Hachiman
Hachiman
StickellPickle
Hachiman
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 29L
1,523 Elo+
Solo
Guan Yu
Guan Yu
zeloka
Guan Yu
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 8L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JamesisLames
Gilgamesh
14
9 / 0 / 2
8,716
623
7,077
6,425
2,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
Kodic69
Olorun
14
9 / 3 / 4
9,109
651
11,061
9,424
3,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 1 / 8
6,906
493
3,098
6,713
1,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
11
1 / 1 / 1
6,606
472
1,977
4,367
1,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
TruthfulEevee
Sylvanus
11
0 / 1 / 7
7,452
532
2,919
10,152
7,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gunglebar
Cthulhu
10
0 / 4 / 3
5,849
418
4,446
7,815
4,431
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
1 / 5 / 2
7,394
528
4,742
6,817
2,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
SoStormy
Thanatos
11
2 / 6 / 0
7,070
505
4,404
13,084
4,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
12
3 / 1 / 1
7,400
529
4,033
5,616
1,354
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
zeloka
Guan Yu
10
0 / 4 / 0
6,297
450
2,720
6,882
5,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
20
Kills
6
6
Deaths
20
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Gunglebar
Cthulhu
0
4
3
0.38
W
Gilgamesh
JamesisLames
Gilgamesh
9
0
2
10
W
Olorun
Kodic69
Olorun
9
3
4
3.67
W
1
1
8
5
W
Medusa
1
1
1
1.5
L
1
5
2
0.4
L
Thanatos
SoStormy
Thanatos
2
6
0
0.33
L
Hachiman
3
1
1
3.5
W
Sylvanus
TruthfulEevee
Sylvanus
0
1
7
3.5
L
Guan Yu
zeloka
Guan Yu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,132
Damage
20,345
37,081
Taken
40,214
16,890
Mitigated
18,126
9,984
Healing
12,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Gunglebar
Cthulhu
4,446
389
92
1,429
7,815
4,431
190
3,480
4,335
13,860
0
W
Gilgamesh
JamesisLames
Gilgamesh
7,077
2,695
0
971
6,425
2,952
201
164
5,944
0
30,581
W
Olorun
Kodic69
Olorun
11,061
6,430
237
2,874
9,424
3,388
3,332
4,246
4,756
43,757
3,720
W
3,098
877
0
258
6,713
1,923
282
538
6,173
0
26,955
W
Medusa
1,977
872
0
535
4,367
1,607
0
1,193
3,174
0
35,633
L
4,742
451
0
17
6,817
2,010
296
4,065
2,752
36,830
0
L
Thanatos
SoStormy
Thanatos
4,404
1,416
0
8,251
13,084
4,979
0
3,042
10,042
0
44,382
L
Hachiman
4,033
2,267
0
1,805
5,616
1,354
0
646
4,970
0
46,659
W
Sylvanus
TruthfulEevee
Sylvanus
2,919
1,436
1,087
4,022
10,152
7,020
458
2,765
7,273
23,545
0
L
Guan Yu
zeloka
Guan Yu
2,720
210
0
1,218
6,882
5,352
406
1,322
5,560
0
22,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,789
Gold Earned
34,010
289
Minions Killed
338
0
Camps Cleared
0
1,318,965
Distance Traveled
1,197,190
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,849
418
24
2
0
261,560
0
W
Gilgamesh
8,716
623
57
4
0
286,411
0
W
Olorun
9,109
651
82
6
0
264,656
1
W
Thor
6,906
493
45
3
0
269,452
0
W
Medusa
6,606
472
69
5
0
255,697
2
L
Merlin
7,394
528
91
7
0
219,981
0
L
Thanatos
7,070
505
76
5
0
255,199
0
L
Hachiman
7,400
529
110
8
0
242,870
0
W
Sylvanus
7,452
532
36
3
0
242,749
2
L
Guan Yu
6,297
450
37
3
0
217,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role