Player Matchup

Baron Samedi
Baron Samedi
Carter LMBH
Baron Samedi
Level 89
God Stats
73W - 56L
1,577 SR
Queue Stats
164W - 177L
1,543 Elo+
Party 2
Anhur
Anhur
D3EM0NM4FIA
Anhur
Level 148
God Stats
8W - 9L
1,302 SR
Queue Stats
297W - 309L
1,559 Elo+
Party 2
Hercules
Hercules
Muffd33p
Hercules
Level 124
God Stats
12W - 6L
1,627 SR
Queue Stats
43W - 30L
1,645 Elo+
Party 2
Team Averages
Level 120
1,502 SR
1,582 Elo+

VS

Team Averages
Level 86
1,677 SR
1,627 Elo+
Baron Samedi
Baron Samedi
PerformedFan1
Baron Samedi
Level 141
God Stats
5W - 2L
1,721 SR
Queue Stats
227W - 190L
1,625 Elo+
Party 1
Cerberus
Cerberus
TealPanther
Cerberus
Level 63
God Stats
0W - 1L
1,572 SR
Queue Stats
142W - 85L
1,618 Elo+
Party 1
Cupid
Cupid
eclipseapex
Cupid
Level 55
God Stats
2W - 1L
1,739 SR
Queue Stats
145W - 107L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Carter LMBH
Baron Samedi
13
3 / 2 / 9
9,429
725
10,346
9,465
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
9 / 2 / 4
10,486
807
15,342
8,050
2,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Muffd33p
Hercules
13
1 / 3 / 10
9,891
761
11,570
17,568
12,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PerformedFan1
Baron Samedi
13
2 / 4 / 4
8,801
677
9,101
11,668
4,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
TealPanther
Cerberus
12
1 / 2 / 5
9,178
706
6,926
20,937
21,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 7 / 2
8,989
691
9,753
11,290
3,584
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
13
Kills
7
7
Deaths
13
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Carter LMBH
Baron Samedi
3
2
9
3.75
W
9
2
4
5.5
W
Hercules
Muffd33p
Hercules
1
3
10
2
L
Baron Samedi
PerformedFan1
Baron Samedi
2
4
4
1
L
Cerberus
TealPanther
Cerberus
1
2
5
1.75
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,258
Damage
25,780
35,083
Taken
43,895
18,823
Mitigated
29,635
13,593
Healing
13,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Carter LMBH
Baron Samedi
10,346
550
1,152
2,574
9,465
3,859
552
5,562
3,592
34,898
0
W
15,342
8,708
0
1,867
8,050
2,422
1,666
4,206
3,662
0
43,655
W
Hercules
Muffd33p
Hercules
11,570
3,611
665
7,335
17,568
12,542
624
5,691
11,523
0
25,672
L
Baron Samedi
PerformedFan1
Baron Samedi
9,101
868
1,236
3,030
11,668
4,930
54
4,078
7,590
34,815
0
L
Cerberus
TealPanther
Cerberus
6,926
555
0
6,983
20,937
21,121
0
5,503
15,434
19,561
0
L
9,753
5,840
371
2,155
11,290
3,584
536
1,436
9,854
0
26,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,806
Gold Earned
26,968
144
Minions Killed
149
7
Camps Cleared
5
741,153
Distance Traveled
691,328
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,429
725
46
4
1
249,078
1
W
Anhur
10,486
807
66
5
6
233,524
1
W
Hercules
9,891
761
32
2
0
258,551
0
L
Baron Samedi
8,801
677
67
5
4
220,337
3
L
Cerberus
9,178
706
38
3
0
252,263
4
L
Cupid
8,989
691
44
3
1
218,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role