Player Matchup

Izanami
Izanami
Masters
 
Izanami
Masters
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Diamond I
DabsOnly
Hercules
Diamond I
Level 45
God Stats
3W - 3L
1,588 SR
Queue Stats
141W - 108L
2,462 MMR
Party 1
Athena
Athena
Diamond I
OonaBlack
Athena
Diamond I
Level 160
God Stats
10W - 12L
1,569 SR
Queue Stats
342W - 322L
2,387 MMR
Party 1
Osiris
Osiris
Diamond III
TinaTries
Osiris
Diamond III
Level 124
God Stats
79W - 61L
1,718 SR
Queue Stats
656W - 660L
2,283 MMR
Solo
Janus
Janus
Diamond III
moralesmc
Janus
Diamond III
Level 157
God Stats
15W - 24L
1,521 SR
Queue Stats
496W - 489L
2,293 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 121
1,579 SR
2,185 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 132
1,562 SR
2,420 MMR
Fenrir
Fenrir
Diamond V
PyRose1734
Fenrir
Diamond V
Level 160
God Stats
1W - 2L
1,410 SR
Queue Stats
203W - 186L
2,134 MMR
Solo
Artio
Artio
Diamond III
SicBait
Artio
Diamond III
Level 157
God Stats
9W - 6L
1,514 SR
Queue Stats
215W - 205L
2,197 MMR
Solo
Scylla
Scylla
Diamond II
TheMaggotMaster
Scylla
Diamond II
Level 107
God Stats
2W - 0L
1,823 SR
Queue Stats
150W - 131L
2,247 MMR
Solo
Apollo
Apollo
Masters
Wecci
Apollo
Masters
Level 160
God Stats
20W - 25L
1,561 SR
Queue Stats
974W - 947L
2,819 MMR
Party 2
Awilix
Awilix
Masters
scareeee
Awilix
Masters
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
2,702 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
0 / 7 / 5
9,424
471
7,480
14,583
4,779
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
DabsOnly
Hercules
16
2 / 5 / 5
10,289
514
6,649
22,058
18,499
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
OonaBlack
Athena
12
2 / 5 / 4
9,213
461
4,727
17,843
17,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
TinaTries
Osiris
18
7 / 6 / 3
11,557
578
10,309
18,897
12,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
moralesmc
Janus
16
3 / 6 / 4
10,729
536
8,313
13,285
3,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
SetOdinGilgameshTiamatMorgan Le Fay

VS

Bans
ArtemisHelGaneshaCerberusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
PyRose1734
Fenrir
15
2 / 5 / 14
10,908
545
3,530
20,832
17,832
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
SicBait
Artio
17
0 / 5 / 9
11,836
592
7,138
21,097
24,604
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
8 / 1 / 11
14,214
711
19,601
6,715
2,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Wecci
Apollo
19
9 / 2 / 5
13,516
676
14,730
17,652
6,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
scareeee
Awilix
20
10 / 1 / 14
13,744
687
20,475
14,477
8,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
82
14
Kills
29
29
Deaths
14
21
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
7
5
0.36
L
Hercules
DabsOnly
Hercules
2
5
5
0.9
L
Athena
OonaBlack
Athena
2
5
4
0.8
W
Fenrir
PyRose1734
Fenrir
2
5
14
1.8
W
Artio
SicBait
Artio
0
5
9
0.9
W
8
1
11
13.5
L
Osiris
TinaTries
Osiris
7
6
3
1.42
W
Apollo
Wecci
Apollo
9
2
5
5.75
L
Janus
moralesmc
Janus
3
6
4
0.83
W
Awilix
scareeee
Awilix
10
1
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,478
Damage
65,474
86,666
Taken
80,773
57,482
Mitigated
60,092
18,356
Healing
35,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,480
4,491
0
2,474
14,583
4,779
610
1,294
13,217
0
79,827
L
Hercules
DabsOnly
Hercules
6,649
1,159
0
7,880
22,058
18,499
0
6,010
15,419
6,239
45,478
L
Athena
OonaBlack
Athena
4,727
1,677
0
1,877
17,843
17,790
0
5,388
12,172
21,515
0
W
Fenrir
PyRose1734
Fenrir
3,530
997
1,240
6,880
20,832
17,832
2,196
6,215
14,473
0
21,586
W
Artio
SicBait
Artio
7,138
616
560
9,206
21,097
24,604
731
3,728
16,964
57,201
0
W
19,601
2,380
0
3,710
6,715
2,526
2,712
2,218
4,449
107,991
0
L
Osiris
TinaTries
Osiris
10,309
4,382
0
5,045
18,897
12,550
0
5,741
12,847
0
90,142
W
Apollo
Wecci
Apollo
14,730
8,354
0
7,996
17,652
6,648
7,347
4,185
13,417
0
99,672
L
Janus
moralesmc
Janus
8,313
258
0
1,080
13,285
3,864
836
7,337
5,588
80,132
0
W
Awilix
scareeee
Awilix
20,475
9,801
0
6,153
14,477
8,482
2,393
3,497
10,839
0
120,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,212
Gold Earned
64,218
566
Minions Killed
583
0
Camps Cleared
0
1,952,423
Distance Traveled
2,113,681
37
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,424
471
133
7
0
358,846
10
L
Hercules
10,289
514
117
6
0
357,864
6
L
Athena
9,213
461
20
1
0
392,697
11
W
Fenrir
10,908
545
20
1
0
408,633
5
W
Artio
11,836
592
112
6
0
374,585
4
W
Scylla
14,214
711
176
9
0
432,837
7
L
Osiris
11,557
578
133
7
0
436,048
6
W
Apollo
13,516
676
145
7
0
409,157
5
L
Janus
10,729
536
163
8
0
406,968
4
W
Awilix
13,744
687
130
7
0
488,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role