Player Matchup

Ymir
Ymir
King_Hrodric
Ymir
Level 7
God Stats
0W - 1L
1,440 SR
Queue Stats
0W - 2L
1,160 Elo+
Solo
Chernobog
Chernobog
LeanSSJ
Chernobog
Level 27
God Stats
1W - 1L
1,712 SR
Queue Stats
77W - 98L
1,355 Elo+
Solo
Bellona
Bellona
Lelouch17083
Bellona
Level 8
God Stats
1W - 4L
1,516 SR
Queue Stats
13W - 21L
1,436 Elo+
Solo
Arachne
Arachne
Mr_balboa9
Arachne
Level 27
God Stats
26W - 21L
1,591 SR
Queue Stats
86W - 101L
1,415 Elo+
Party 1
Bacchus
Bacchus
arc-dinei
Bacchus
Level 29
God Stats
2W - 3L
1,729 SR
Queue Stats
77W - 94L
1,383 Elo+
Party 1
Team Averages
Level 20
1,598 SR
1,349 Elo+

VS

Team Averages
Level 11
1,484 SR
1,359 Elo+
Sol
Sol
Joaobere8898
Sol
Level 6
God Stats
1W - 0L
1,834 SR
Queue Stats
8W - 9L
1,260 Elo+
Solo
Chaac
Chaac
Ledrik
Chaac
Level 4
God Stats
3W - 4L
1,411 SR
Queue Stats
3W - 5L
1,330 Elo+
Party 2
Kukulkan
Kukulkan
NomajYT
Kukulkan
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 16L
1,454 Elo+
Party 2
Tiamat
Tiamat
Papelafiche
Tiamat
Level 9
God Stats
4W - 4L
1,197 SR
Queue Stats
10W - 8L
1,392 Elo+
Party 2
Khepri
Khepri
djstart2s
Khepri
Level 25
God Stats
2W - 1L
1,480 SR
Queue Stats
25W - 24L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 2
4,560
415
1,656
7,841
4,375
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chernobog
LeanSSJ
Chernobog
9
0 / 2 / 3
5,409
492
2,058
5,743
2,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Lelouch17083
Bellona
8
2 / 3 / 0
5,202
473
2,796
5,931
2,848
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Mr_balboa9
Arachne
11
4 / 3 / 0
6,384
580
4,339
7,486
3,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
arc-dinei
Bacchus
6
0 / 2 / 0
4,641
422
1,348
5,939
4,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
6,110
555
3,493
5,937
1,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Ledrik
Chaac
11
5 / 4 / 2
6,518
593
7,275
9,850
6,390
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
NomajYT
Kukulkan
8
2 / 1 / 3
5,097
463
3,388
2,859
785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
11
5 / 0 / 2
7,034
639
3,281
2,685
1,316
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
djstart2s
Khepri
9
2 / 0 / 5
5,851
532
2,187
4,251
2,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
16
17
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
0
7
2
0.14
L
Chernobog
LeanSSJ
Chernobog
0
2
3
0.75
W
Chaac
Ledrik
Chaac
5
4
2
1.5
L
Bellona
Lelouch17083
Bellona
2
3
0
0.67
L
Arachne
Mr_balboa9
Arachne
4
3
0
1.33
W
Kukulkan
NomajYT
Kukulkan
2
1
3
3.5
W
Tiamat
5
0
2
6
L
Bacchus
arc-dinei
Bacchus
0
2
0
0
W
Khepri
djstart2s
Khepri
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,197
Damage
19,624
32,940
Taken
25,582
16,971
Mitigated
12,586
3,377
Healing
7,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,493
921
18
2,971
5,937
1,340
199
77
5,860
33,747
0
L
1,656
444
0
0
7,841
4,375
54
4,351
3,469
6,883
0
L
Chernobog
LeanSSJ
Chernobog
2,058
907
0
1,253
5,743
2,001
230
3,513
2,230
0
24,310
W
Chaac
Ledrik
Chaac
7,275
2,012
0
2,078
9,850
6,390
39
1,184
8,666
6,827
21,413
L
Bellona
Lelouch17083
Bellona
2,796
629
0
75
5,931
2,848
618
1,599
4,223
48
10,633
L
Arachne
Mr_balboa9
Arachne
4,339
2,923
0
2,049
7,486
3,208
0
1,936
5,523
0
41,065
W
Kukulkan
NomajYT
Kukulkan
3,388
639
0
607
2,859
785
0
238
2,621
21,114
0
W
Tiamat
3,281
675
0
1,130
2,685
1,316
868
281
2,404
30,056
0
L
Bacchus
arc-dinei
Bacchus
1,348
116
0
0
5,939
4,539
0
2,535
3,404
11,442
0
W
Khepri
djstart2s
Khepri
2,187
463
0
986
4,251
2,755
0
1,291
2,960
9,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,196
Gold Earned
30,610
173
Minions Killed
253
0
Camps Cleared
0
995,734
Distance Traveled
1,028,150
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,110
555
78
7
0
194,556
0
L
Ymir
4,560
415
9
1
0
170,490
3
L
Chernobog
5,409
492
49
4
0
190,993
1
W
Chaac
6,518
593
52
5
0
193,844
1
L
Bellona
5,202
473
19
2
0
202,901
0
L
Arachne
6,384
580
81
7
0
236,700
0
W
Kukulkan
5,097
463
44
4
0
177,856
1
W
Tiamat
7,034
639
68
6
0
229,788
0
L
Bacchus
4,641
422
15
1
0
194,650
0
W
Khepri
5,851
532
11
1
0
232,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role