Player Matchup

Charybdis
Charybdis
Baldomogrull
Charybdis
Level 129
God Stats
4W - 1L
1,788 SR
Queue Stats
183W - 181L
1,455 Elo+
Party 1
Artio
Artio
Morganmostuff
Artio
Level 16
God Stats
1W - 2L
1,367 SR
Queue Stats
4W - 8L
1,169 Elo+
Party 1
He Bo
He Bo
opticgrim
He Bo
Level 119
God Stats
2W - 0L
1,885 SR
Queue Stats
87W - 61L
1,511 Elo+
Party 1
Team Averages
Level 88
1,680 SR
1,378 Elo+

VS

Team Averages
Level 33
1,459 SR
1,494 Elo+
Amaterasu
Amaterasu
Aluichi
Amaterasu
Level 29
God Stats
0W - 1L
1,588 SR
Queue Stats
32W - 62L
1,542 Elo+
Party 2
Cthulhu
Cthulhu
DonHopOnSmite
Cthulhu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 79L
1,447 Elo+
Party 2
Ratatoskr
Ratatoskr
IconicEgg
Ratatoskr
Level 38
God Stats
4W - 9L
1,289 SR
Queue Stats
52W - 75L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Baldomogrull
Charybdis
17
11 / 0 / 12
12,890
758
34,471
14,409
5,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

14
3 / 3 / 17
11,212
660
6,295
20,494
21,209
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
opticgrim
He Bo
16
10 / 2 / 12
12,540
738
24,275
17,721
6,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aluichi
Amaterasu
12
3 / 12 / 1
9,978
587
9,185
21,464
13,863
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
12
0 / 8 / 2
9,521
560
16,512
28,242
27,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ratatoskr
IconicEgg
Ratatoskr
13
2 / 4 / 2
10,109
595
14,229
23,675
24,044
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
10
24
Kills
5
5
Deaths
24
41
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Aluichi
Amaterasu
3
12
1
0.29
W
Charybdis
Baldomogrull
Charybdis
11
0
12
17
L
Cthulhu
0
8
2
0.13
L
Ratatoskr
IconicEgg
Ratatoskr
2
4
2
0.75
W
3
3
17
3.83
W
He Bo
opticgrim
He Bo
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,041
Damage
39,926
52,624
Taken
73,381
33,095
Mitigated
65,017
13,259
Healing
11,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Aluichi
Amaterasu
9,185
4,281
0
2,190
21,464
13,863
0
10,842
10,239
0
23,804
W
Charybdis
Baldomogrull
Charybdis
34,471
20,919
0
2,197
14,409
5,573
2,228
5,652
8,535
0
73,756
L
Cthulhu
16,512
2,284
252
4,160
28,242
27,110
0
7,684
20,220
31,082
0
L
Ratatoskr
IconicEgg
Ratatoskr
14,229
2,574
691
3,799
23,675
24,044
0
11,059
12,222
0
30,639
W
6,295
2,068
1,678
3,440
20,494
21,209
25
7,705
12,270
12,514
0
W
He Bo
opticgrim
He Bo
24,275
1,359
614
5,330
17,721
6,313
457
3,478
13,816
62,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,642
Gold Earned
29,608
176
Minions Killed
108
6
Camps Cleared
3
866,921
Distance Traveled
826,264
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,978
587
33
2
1
247,909
1
W
Charybdis
12,890
758
100
6
0
298,539
3
L
Cthulhu
9,521
560
31
2
0
265,992
0
L
Ratatoskr
10,109
595
44
3
2
312,363
0
W
Artio
11,212
660
17
1
1
276,939
0
W
He Bo
12,540
738
59
3
5
291,443
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role