Player Matchup

Geb
Geb
DeathHuntsMe2
Geb
Level 6
God Stats
0W - 1L
1,301 SR
Queue Stats
3W - 3L
1,709 Elo+
Party 2
Ratatoskr
Ratatoskr
DieWermacht
Ratatoskr
Level 130
God Stats
9W - 14L
1,328 SR
Queue Stats
25W - 35L
1,362 Elo+
Party 2
Zeus
Zeus
Jay_Kid4life
Zeus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,238 Elo+
Party 2
Izanami
Izanami
JudasNo
Izanami
Level 81
God Stats
0W - 1L
1,503 SR
Queue Stats
6W - 10L
1,331 Elo+
Party 2
Hun Batz
Hun Batz
Slipperpepper13
Hun Batz
Level 39
God Stats
1W - 1L
1,309 SR
Queue Stats
116W - 126L
1,300 Elo+
Solo
Team Averages
Level 73
1,388 SR
1,388 Elo+

VS

Team Averages
Level 72
1,418 SR
1,308 Elo+
Cthulhu
Cthulhu
ARVETON74
Cthulhu
Level 127
God Stats
11W - 9L
1,401 SR
Queue Stats
339W - 361L
1,329 Elo+
Solo
Erlang Shen
Erlang Shen
RankyLetard
Erlang Shen
Level 120
God Stats
2W - 0L
1,565 SR
Queue Stats
6W - 7L
1,439 Elo+
Party 1
Hera
Hera
cowboi23
Hera
Level 49
God Stats
7W - 11L
1,319 SR
Queue Stats
302W - 381L
1,334 Elo+
Party 3
Eset
Eset
thedestoyer26
Eset
Level 23
God Stats
13W - 13L
1,492 SR
Queue Stats
118W - 176L
1,224 Elo+
Party 3
Artemis
Artemis
xxda_bomb74xx
Artemis
Level 42
God Stats
1W - 2L
1,311 SR
Queue Stats
5W - 7L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
7,460
373
2,868
19,285
11,513
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ratatoskr
DieWermacht
Ratatoskr
14
6 / 8 / 1
9,982
499
7,683
18,995
8,996
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 9 / 2
8,853
443
8,262
12,882
3,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
JudasNo
Izanami
13
0 / 4 / 1
8,394
420
5,560
11,178
3,370
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
14
2 / 11 / 3
9,012
451
9,525
16,290
7,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ARVETON74
Cthulhu
17
5 / 0 / 14
11,466
573
13,462
15,308
19,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
RankyLetard
Erlang Shen
20
12 / 1 / 9
12,452
623
15,778
14,146
10,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hera
18
5 / 4 / 6
11,342
567
8,947
9,816
3,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
10 / 2 / 7
10,387
519
10,194
7,797
2,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
15
6 / 1 / 4
9,376
469
8,808
7,581
2,662
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
78
8
Kills
38
38
Deaths
8
7
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ARVETON74
Cthulhu
5
0
14
12
L
0
6
0
0
L
Ratatoskr
DieWermacht
Ratatoskr
6
8
1
0.81
L
0
9
2
0.11
L
Izanami
JudasNo
Izanami
0
4
1
0.13
W
Erlang Shen
RankyLetard
Erlang Shen
12
1
9
16.5
L
Hun Batz
2
11
3
0.32
W
Hera
5
4
6
2
W
10
2
7
6.75
W
Artemis
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,898
Damage
57,189
78,630
Taken
54,648
34,862
Mitigated
38,556
12,327
Healing
15,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ARVETON74
Cthulhu
13,462
1,370
200
2,616
15,308
19,124
291
2,830
12,478
63,643
0
L
2,868
839
0
3,223
19,285
11,513
1,071
5,598
13,611
21,153
0
L
Ratatoskr
DieWermacht
Ratatoskr
7,683
1,052
74
4,715
18,995
8,996
0
7,795
10,880
0
42,995
L
8,262
861
0
586
12,882
3,701
593
6,165
6,419
48,895
0
L
Izanami
JudasNo
Izanami
5,560
3,131
362
2,341
11,178
3,370
2,947
4,002
7,129
0
59,933
W
Erlang Shen
RankyLetard
Erlang Shen
15,778
10,223
0
7,655
14,146
10,885
596
3,261
10,885
0
87,848
L
Hun Batz
9,525
2,565
0
1,026
16,290
7,282
0
8,356
7,535
0
37,762
W
Hera
8,947
3,125
0
610
9,816
3,187
3,310
1,167
8,649
64,151
0
W
10,194
944
285
2,253
7,797
2,698
2,326
2,240
5,557
32,258
0
W
Artemis
8,808
5,139
0
1,933
7,581
2,662
150
1,632
5,949
0
37,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,701
Gold Earned
55,023
358
Minions Killed
492
0
Camps Cleared
0
1,589,363
Distance Traveled
1,879,325
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,466
573
106
5
0
389,647
6
L
Geb
7,460
373
20
1
0
302,035
1
L
Ratatoskr
9,982
499
66
3
0
352,613
0
L
Zeus
8,853
443
82
4
0
319,259
0
L
Izanami
8,394
420
113
6
0
319,651
1
W
Erlang Shen
12,452
623
129
6
0
436,052
0
L
Hun Batz
9,012
451
77
4
0
295,805
2
W
Hera
11,342
567
138
7
0
332,989
2
W
Eset
10,387
519
60
3
0
355,255
5
W
Artemis
9,376
469
59
3
0
365,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role