Player Matchup

Chaac
Chaac
GamerNaTion1410
Chaac
Level 86
God Stats
10W - 14L
1,498 SR
Queue Stats
157W - 166L
1,450 Elo+
Party 2
Danzaburou
Danzaburou
Kurfuffled
Danzaburou
Level 86
God Stats
4W - 5L
1,603 SR
Queue Stats
166W - 180L
1,402 Elo+
Party 2
Fafnir
Fafnir
Mr_Froggy209
Fafnir
Level 90
God Stats
14W - 9L
1,646 SR
Queue Stats
289W - 319L
1,413 Elo+
Party 2
Kukulkan
Kukulkan
RagingTurtle209
Kukulkan
Level 123
God Stats
2W - 1L
1,899 SR
Queue Stats
473W - 407L
1,533 Elo+
Party 2
Bellona
Bellona
good33fun
Bellona
Level 109
God Stats
3W - 4L
1,633 SR
Queue Stats
194W - 168L
1,536 Elo+
Party 2
Team Averages
Level 99
1,656 SR
1,467 Elo+

VS

Team Averages
Level 111
1,534 SR
1,541 Elo+
Sylvanus
Sylvanus
ItsEddie32
Sylvanus
Level 122
God Stats
9W - 4L
1,675 SR
Queue Stats
30W - 19L
1,596 Elo+
Party 3
Osiris
Osiris
ItssRisky
Osiris
Level 101
God Stats
10W - 6L
1,560 SR
Queue Stats
268W - 251L
1,501 Elo+
Party 1
Apollo
Apollo
Marrito13
Apollo
Level 109
God Stats
26W - 13L
1,606 SR
Queue Stats
83W - 51L
1,602 Elo+
Party 3
Ra
Ra
TimeMage7248129
Ra
Level 78
God Stats
1W - 1L
1,300 SR
Queue Stats
344W - 327L
1,483 Elo+
Party 1
Nox
Nox
schizyy
Nox
Level 146
God Stats
2W - 2L
1,526 SR
Queue Stats
43W - 41L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 1
10,831
451
11,827
21,673
23,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Kurfuffled
Danzaburou
20
4 / 3 / 4
12,694
529
13,055
12,907
5,387
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
18
3 / 4 / 8
11,745
489
6,989
18,723
31,921
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
19
8 / 9 / 4
12,740
531
18,413
18,105
8,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
good33fun
Bellona
17
4 / 5 / 3
11,035
460
9,926
19,247
18,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ItsEddie32
Sylvanus
18
3 / 1 / 11
11,490
479
11,378
20,370
24,025
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
ItssRisky
Osiris
20
11 / 7 / 6
13,631
568
14,874
19,478
18,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
Marrito13
Apollo
19
4 / 4 / 5
12,112
505
9,119
13,801
4,963
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 6 / 6
12,457
519
12,353
16,294
8,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nox
20
7 / 1 / 5
13,469
561
16,067
19,178
17,255
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
60
19
Kills
27
27
Deaths
19
20
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Sylvanus
ItsEddie32
Sylvanus
3
1
11
8.5
W
Osiris
ItssRisky
Osiris
11
7
6
2
L
Danzaburou
Kurfuffled
Danzaburou
4
3
4
2
W
Apollo
Marrito13
Apollo
4
4
5
1.63
L
Fafnir
3
4
8
1.75
L
Kukulkan
8
9
4
1.11
W
2
6
6
0.83
L
Bellona
good33fun
Bellona
4
5
3
1.1
W
Nox
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,210
Damage
63,791
90,655
Taken
89,121
87,865
Mitigated
72,599
19,132
Healing
32,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,827
1,668
0
6,801
21,673
23,846
702
10,657
11,016
0
70,184
W
Sylvanus
ItsEddie32
Sylvanus
11,378
2,774
1,145
5,970
20,370
24,025
223
6,148
13,927
37,661
8,374
W
Osiris
ItssRisky
Osiris
14,874
6,217
0
6,416
19,478
18,199
293
5,742
13,553
0
94,440
L
Danzaburou
Kurfuffled
Danzaburou
13,055
3,181
0
3,514
12,907
5,387
1,152
3,332
9,575
0
103,453
W
Apollo
Marrito13
Apollo
9,119
4,937
0
4,512
13,801
4,963
2,282
2,010
11,740
0
81,505
L
Fafnir
6,989
2,793
0
3,341
18,723
31,921
242
7,596
11,127
24,131
0
L
Kukulkan
18,413
1,143
0
2,481
18,105
8,704
0
9,772
8,333
112,865
0
W
12,353
1,441
1,501
3,834
16,294
8,157
58
7,928
8,366
95,238
0
L
Bellona
good33fun
Bellona
9,926
2,573
0
2,995
19,247
18,007
0
7,602
11,645
0
79,542
W
Nox
16,067
912
173
9,443
19,178
17,255
0
3,382
14,354
88,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,045
Gold Earned
63,159
624
Minions Killed
684
0
Camps Cleared
0
2,114,241
Distance Traveled
2,114,286
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,831
451
134
6
0
373,980
5
W
Sylvanus
11,490
479
70
3
0
419,772
6
W
Osiris
13,631
568
124
5
0
478,374
3
L
Danzaburou
12,694
529
149
6
0
463,347
5
W
Apollo
12,112
505
149
6
0
391,681
2
L
Fafnir
11,745
489
35
1
0
427,037
2
L
Kukulkan
12,740
531
189
8
0
380,450
2
W
Ra
12,457
519
175
7
0
396,381
2
L
Bellona
11,035
460
117
5
0
469,427
2
W
Nox
13,469
561
166
7
0
428,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role