Player Matchup

Khepri
Khepri
 
Khepri
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Adamelloco
Nemesis
Level 16
God Stats
2W - 3L
1,382 SR
Queue Stats
4W - 7L
1,383 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Hazik5
Morgan Le Fay
Level 39
God Stats
1W - 4L
1,185 SR
Queue Stats
265W - 305L
1,426 Elo+
Party 3
Neith
Neith
agroes
Neith
Level 129
God Stats
5W - 3L
1,593 SR
Queue Stats
11W - 18L
1,394 Elo+
Party 4
Izanami
Izanami
realsmolboi
Izanami
Level 62
God Stats
35W - 24L
1,578 SR
Queue Stats
180W - 210L
1,441 Elo+
Party 3
Team Averages
Level 78
1,447 SR
1,429 Elo+

VS

Team Averages
Level 53
1,492 SR
1,461 Elo+
Hera
Hera
Khrizantema5803
Hera
Level 31
God Stats
1W - 2L
1,511 SR
Queue Stats
59W - 76L
1,381 Elo+
Party 2
Thor
Thor
MORNED228
Thor
Level 37
God Stats
0W - 2L
1,230 SR
Queue Stats
26W - 46L
1,362 Elo+
Solo
Raijin
Raijin
Slimcoq
Raijin
Level 27
God Stats
0W - 2L
1,326 SR
Queue Stats
271W - 184L
1,598 Elo+
Party 1
Ravana
Ravana
Solsyrion
Ravana
Level 123
God Stats
7W - 2L
1,891 SR
Queue Stats
460W - 313L
1,600 Elo+
Party 1
Jing Wei
Jing Wei
suzerain4EMRYS
Jing Wei
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 72L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
0 / 1 / 13
8,274
552
2,883
10,122
8,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Adamelloco
Nemesis
11
1 / 1 / 2
7,202
480
1,924
6,019
3,156
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
Hazik5
Morgan Le Fay
14
4 / 2 / 4
8,612
574
6,990
7,353
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
agroes
Neith
13
0 / 3 / 1
8,248
550
3,589
7,702
2,538
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
realsmolboi
Izanami
16
11 / 1 / 0
10,092
673
9,693
8,904
3,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 2
7,282
485
5,622
8,141
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
9
0 / 1 / 2
6,156
410
76
4,515
1,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
Slimcoq
Raijin
13
0 / 3 / 0
7,501
500
3,291
9,480
2,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
Solsyrion
Ravana
16
5 / 1 / 2
9,576
638
9,656
7,971
8,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
10
1 / 5 / 2
6,458
431
6,365
9,635
2,005
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
16
Kills
8
8
Deaths
16
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
1
13
6.5
W
Nemesis
Adamelloco
Nemesis
1
1
2
2
W
Morgan Le Fay
Hazik5
Morgan Le Fay
4
2
4
3
L
2
6
2
0.5
L
Thor
0
1
2
1
L
Raijin
Slimcoq
Raijin
0
3
0
0
L
Ravana
Solsyrion
Ravana
5
1
2
6
W
Neith
agroes
Neith
0
3
1
0.17
W
Izanami
realsmolboi
Izanami
11
1
0
11
L
Jing Wei
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,079
Damage
25,010
40,100
Taken
39,742
21,138
Mitigated
16,078
11,596
Healing
6,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,883
151
668
2,088
10,122
8,987
192
2,666
7,098
23,498
0
W
Nemesis
Adamelloco
Nemesis
1,924
429
0
590
6,019
3,156
0
895
5,090
0
35,547
W
Morgan Le Fay
Hazik5
Morgan Le Fay
6,990
826
0
2,500
7,353
3,159
815
2,406
4,701
48,468
0
L
5,622
1,226
0
990
8,141
1,644
1,168
1,420
6,721
31,831
0
L
Thor
76
0
0
25
4,515
1,159
0
416
4,099
0
20,258
L
Raijin
Slimcoq
Raijin
3,291
301
0
1,676
9,480
2,782
116
5,106
4,374
42,945
0
L
Ravana
Solsyrion
Ravana
9,656
2,394
0
1,356
7,971
8,488
0
1,538
6,433
7,401
56,559
W
Neith
agroes
Neith
3,589
1,466
0
2,747
7,702
2,538
1,804
995
6,667
0
44,874
W
Izanami
realsmolboi
Izanami
9,693
7,371
0
3,003
8,904
3,298
3,288
2,323
6,301
0
71,395
L
Jing Wei
6,365
4,548
0
2,098
9,635
2,005
619
1,393
8,242
0
27,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,428
Gold Earned
36,973
425
Minions Killed
376
0
Camps Cleared
0
1,310,353
Distance Traveled
1,385,144
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,274
552
26
2
0
300,785
7
W
Nemesis
7,202
480
67
4
0
245,684
1
W
Morgan Le Fay
8,612
574
90
6
0
262,422
4
L
Hera
7,282
485
53
4
0
240,682
5
L
Thor
6,156
410
46
3
0
296,569
2
L
Raijin
7,501
500
93
6
0
261,208
1
L
Ravana
9,576
638
129
9
0
320,333
4
W
Neith
8,248
550
117
8
0
241,913
3
W
Izanami
10,092
673
125
8
0
259,549
8
L
Jing Wei
6,458
431
55
4
0
266,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role