Player Matchup

Ra
Ra
Aurvivio
Ra
Level 27
God Stats
1W - 1L
1,679 SR
Queue Stats
122W - 175L
1,387 Elo+
Solo
Bellona
Bellona
Luke090
Bellona
Level 16
God Stats
1W - 1L
1,675 SR
Queue Stats
36W - 34L
1,446 Elo+
Party 1
Fenrir
Fenrir
Spirofave
Fenrir
Level 129
God Stats
1W - 3L
1,308 SR
Queue Stats
47W - 42L
1,507 Elo+
Party 1
Team Averages
Level 57
1,554 SR
1,446 Elo+

VS

Team Averages
Level 14
1,611 SR
1,399 Elo+
Sol
Sol
BIGGYONSON
Sol
Level 23
God Stats
14W - 12L
1,529 SR
Queue Stats
82W - 122L
1,306 Elo+
Solo
Skadi
Skadi
JChhan23
Skadi
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
YourAbsentFather
Chaac
Level 13
God Stats
1W - 0L
1,804 SR
Queue Stats
4W - 2L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 4
7,983
614
6,539
12,643
5,460
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
Luke090
Bellona
11
3 / 6 / 1
8,399
646
4,739
11,314
6,878
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Spirofave
Fenrir
12
2 / 5 / 4
8,605
662
7,645
17,832
10,408
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 9
9,927
764
10,854
10,632
3,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Skadi
JChhan23
Skadi
15
8 / 2 / 7
10,392
799
13,774
8,172
3,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 1 / 10
9,959
766
8,574
9,725
10,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
6
Kills
18
18
Deaths
6
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
5
3
9
3.17
W
Skadi
JChhan23
Skadi
8
2
7
5.75
L
Bellona
Luke090
Bellona
3
6
1
0.58
L
Fenrir
Spirofave
Fenrir
2
5
4
0.8
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,923
Damage
33,202
41,789
Taken
28,529
22,746
Mitigated
17,699
3,246
Healing
8,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,539
467
0
976
12,643
5,460
0
1,971
10,672
25,136
0
W
10,854
3,116
44
3,413
10,632
3,919
892
2,152
8,480
24,667
0
W
Skadi
JChhan23
Skadi
13,774
6,130
0
1,804
8,172
3,149
1,883
2,027
6,145
0
60,050
L
Bellona
Luke090
Bellona
4,739
1,474
0
617
11,314
6,878
0
2,916
8,398
0
20,014
L
Fenrir
Spirofave
Fenrir
7,645
2,103
0
1,653
17,832
10,408
0
6,444
11,388
4,231
17,906
W
8,574
2,043
0
3,400
9,725
10,631
520
3,583
6,142
0
22,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,987
Gold Earned
30,278
100
Minions Killed
137
2
Camps Cleared
9
647,191
Distance Traveled
659,087
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,983
614
40
3
0
195,103
1
W
Sol
9,927
764
29
2
2
193,684
0
W
Skadi
10,392
799
88
7
5
218,430
4
L
Bellona
8,399
646
33
3
1
223,170
1
L
Fenrir
8,605
662
27
2
1
228,918
5
W
Chaac
9,959
766
20
2
2
246,973
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role