Player Matchup

Fenrir
Fenrir
Alessndr
Fenrir
Level 93
God Stats
16W - 4L
1,618 SR
Queue Stats
308W - 373L
1,418 Elo+
Party 2
Amaterasu
Amaterasu
AlxndrSC
Amaterasu
Level 117
God Stats
13W - 11L
1,264 SR
Queue Stats
607W - 706L
1,383 Elo+
Party 2
Bastet
Bastet
Landrell
Bastet
Level 87
God Stats
30W - 29L
1,522 SR
Queue Stats
153W - 162L
1,577 Elo+
Party 1
Danzaburou
Danzaburou
Nicktopolus
Danzaburou
Level 89
God Stats
16W - 19L
1,594 SR
Queue Stats
173W - 181L
1,592 Elo+
Party 1
Kukulkan
Kukulkan
Thadra
Kukulkan
Level 63
God Stats
1W - 1L
1,378 SR
Queue Stats
366W - 377L
1,586 Elo+
Party 1
Team Averages
Level 90
1,475 SR
1,511 Elo+

VS

Team Averages
Level 71
1,432 SR
1,456 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
MercuryXxHg
Anubis
Level 62
God Stats
4W - 5L
1,500 SR
Queue Stats
122W - 139L
1,485 Elo+
Solo
Hou Yi
Hou Yi
SarangHit
Hou Yi
Level 85
God Stats
0W - 3L
1,159 SR
Queue Stats
279W - 343L
1,458 Elo+
Solo
Artio
Artio
TrippKayak
Artio
Level 60
God Stats
1W - 3L
1,500 SR
Queue Stats
316W - 351L
1,449 Elo+
Solo
Mercury
Mercury
kjr0302
Mercury
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 101L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alessndr
Fenrir
16
3 / 2 / 12
11,616
465
11,328
20,023
16,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Amaterasu
AlxndrSC
Amaterasu
20
3 / 3 / 8
12,188
488
8,226
22,957
15,988
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bastet
Landrell
Bastet
20
3 / 7 / 8
12,703
508
10,859
18,440
7,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Nicktopolus
Danzaburou
20
14 / 1 / 10
15,282
611
27,646
20,273
9,066
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Thadra
Kukulkan
20
9 / 1 / 7
15,392
616
27,481
11,806
4,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
2 / 6 / 1
11,389
456
10,574
28,218
28,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
20
3 / 5 / 0
12,782
511
9,806
20,130
12,489
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
SarangHit
Hou Yi
17
0 / 6 / 3
10,827
433
10,849
19,645
7,344
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
18
2 / 4 / 4
11,944
478
14,137
29,040
38,387
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
kjr0302
Mercury
17
6 / 11 / 2
11,245
450
16,592
23,879
9,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
23
32
Kills
13
14
Deaths
32
45
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
6
1
0.42
W
Fenrir
Alessndr
Fenrir
3
2
12
4.5
W
Amaterasu
AlxndrSC
Amaterasu
3
3
8
2.33
W
Bastet
Landrell
Bastet
3
7
8
1
L
Anubis
3
5
0
0.6
W
Danzaburou
Nicktopolus
Danzaburou
14
1
10
19
L
Hou Yi
SarangHit
Hou Yi
0
6
3
0.25
W
Kukulkan
Thadra
Kukulkan
9
1
7
12.5
L
Artio
2
4
4
1
L
Mercury
kjr0302
Mercury
6
11
2
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,540
Damage
61,958
93,499
Taken
120,912
53,660
Mitigated
95,759
30,611
Healing
41,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
10,574
1,471
1,394
11,715
28,218
28,408
0
5,588
22,630
42,342
0
W
Fenrir
Alessndr
Fenrir
11,328
2,161
0
2,550
20,023
16,543
0
6,210
13,813
0
42,298
W
Amaterasu
AlxndrSC
Amaterasu
8,226
3,570
0
10,473
22,957
15,988
760
11,741
11,143
105
64,506
W
Bastet
Landrell
Bastet
10,859
3,995
0
750
18,440
7,181
0
3,282
15,158
0
94,940
L
Anubis
9,806
955
67
8,545
20,130
12,489
196
10,738
9,337
92,619
0
W
Danzaburou
Nicktopolus
Danzaburou
27,646
17,324
0
11,119
20,273
9,066
2,701
6,886
13,387
0
104,993
L
Hou Yi
SarangHit
Hou Yi
10,849
4,000
0
3,353
19,645
7,344
124
2,760
16,885
0
101,392
W
Kukulkan
Thadra
Kukulkan
27,481
2,318
0
5,719
11,806
4,882
0
6,481
5,325
138,144
0
L
Artio
14,137
2,542
85
11,641
29,040
38,387
132
6,317
22,723
75,080
0
L
Mercury
kjr0302
Mercury
16,592
6,391
0
5,120
23,879
9,131
161
3,443
20,381
0
67,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,181
Gold Earned
58,187
680
Minions Killed
589
0
Camps Cleared
0
2,560,091
Distance Traveled
2,107,496
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,389
456
60
2
0
414,321
5
W
Fenrir
11,616
465
41
2
0
513,291
11
W
Amaterasu
12,188
488
119
5
0
513,055
5
W
Bastet
12,703
508
135
5
0
498,328
1
L
Anubis
12,782
511
177
7
0
407,433
2
W
Danzaburou
15,282
611
147
6
0
489,281
3
L
Hou Yi
10,827
433
142
6
0
410,027
2
W
Kukulkan
15,392
616
238
10
0
546,136
3
L
Artio
11,944
478
126
5
0
442,162
2
L
Mercury
11,245
450
84
3
0
433,553
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role