Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
CaptSoftPaws
Hou Yi
Level 123
God Stats
6W - 6L
1,410 SR
Queue Stats
129W - 160L
1,383 Elo+
Party 1
Anubis
Anubis
Karen_Lara
Anubis
Level 142
God Stats
29W - 29L
1,582 SR
Queue Stats
118W - 141L
1,397 Elo+
Party 3
He Bo
He Bo
KazidiaEvie
He Bo
Level 159
God Stats
6W - 8L
1,377 SR
Queue Stats
156W - 190L
1,395 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NozomanaiAkuma
Cu Chulainn
Level 131
God Stats
10W - 12L
1,401 SR
Queue Stats
166W - 199L
1,395 Elo+
Party 1
Team Averages
Level 142
1,454 SR
1,414 Elo+

VS

Team Averages
Level 122
1,513 SR
1,471 Elo+
Charybdis
Charybdis
 
Charybdis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
DTDelyrium
Guan Yu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,269 Elo+
Party 2
Cabrakan
Cabrakan
Truskeelz
Cabrakan
Level 160
God Stats
0W - 1L
1,803 SR
Queue Stats
17W - 12L
1,722 Elo+
Party 2
Sol
Sol
lilintrovert99
Sol
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,393 Elo+
Party 2
Pele
Pele
rinneglaedr
Pele
Level 154
God Stats
0W - 1L
1,261 SR
Queue Stats
96W - 86L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
6 / 0 / 6
9,155
916
5,785
8,166
4,566
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
14
5 / 1 / 5
9,064
906
6,746
6,001
1,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Karen_Lara
Anubis
15
3 / 0 / 6
8,177
818
5,880
6,046
3,053
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 4
7,062
706
3,594
3,595
957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
NozomanaiAkuma
Cu Chulainn
16
4 / 2 / 9
9,378
938
14,980
10,992
8,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
1 / 4 / 1
6,809
681
5,246
7,451
2,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
DTDelyrium
Guan Yu
13
0 / 5 / 1
6,563
656
2,103
12,189
7,190
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
Truskeelz
Cabrakan
10
0 / 2 / 2
6,183
618
3,109
8,080
5,305
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 4 / 0
7,860
786
11,632
10,731
4,652
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 2
7,120
712
4,970
8,763
3,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
18
Kills
5
5
Deaths
18
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
6
0
6
9
L
Charybdis
 
Charybdis
1
4
1
0.38
W
Hou Yi
5
1
5
7.5
L
Guan Yu
DTDelyrium
Guan Yu
0
5
1
0.1
W
Anubis
Karen_Lara
Anubis
3
0
6
6
W
0
2
4
1
W
Cu Chulainn
NozomanaiAkuma
Cu Chulainn
4
2
9
4.25
L
Cabrakan
Truskeelz
Cabrakan
0
2
2
0.5
L
4
4
0
1
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,985
Damage
27,060
34,800
Taken
47,214
19,142
Mitigated
22,944
11,388
Healing
11,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
5,785
744
1,929
3,929
8,166
4,566
562
3,711
4,455
19,632
0
L
Charybdis
 
Charybdis
5,246
2,542
0
1,623
7,451
2,611
0
3,088
4,200
0
17,069
W
Hou Yi
6,746
3,222
0
875
6,001
1,819
396
2,567
3,434
0
14,878
L
Guan Yu
DTDelyrium
Guan Yu
2,103
533
2,264
2,044
12,189
7,190
66
3,993
7,966
0
12,913
W
Anubis
Karen_Lara
Anubis
5,880
214
0
3,519
6,046
3,053
426
1,585
4,461
27,252
0
W
3,594
85
0
0
3,595
957
0
1,519
2,076
15,091
0
W
Cu Chulainn
NozomanaiAkuma
Cu Chulainn
14,980
2,948
0
1,136
10,992
8,747
0
5,406
5,586
7,574
29,705
L
Cabrakan
Truskeelz
Cabrakan
3,109
341
0
1,335
8,080
5,305
0
2,966
4,914
7,154
0
L
11,632
3,826
0
2,361
10,731
4,652
0
4,346
6,162
29,139
0
L
4,970
992
0
1,781
8,763
3,186
0
3,837
4,788
0
33,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,836
Gold Earned
34,535
201
Minions Killed
204
4
Camps Cleared
9
948,333
Distance Traveled
908,532
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,155
916
40
4
3
208,262
3
L
Charybdis
6,809
681
30
3
0
149,857
2
W
Hou Yi
9,064
906
13
1
0
189,701
0
L
Guan Yu
6,563
656
28
3
0
196,785
1
W
Anubis
8,177
818
59
6
0
208,122
3
W
He Bo
7,062
706
27
3
0
131,433
2
W
Cu Chulainn
9,378
938
62
6
1
210,815
2
L
Cabrakan
6,183
618
15
2
0
165,730
2
L
Sol
7,860
786
59
6
1
181,368
3
L
Pele
7,120
712
72
7
8
214,792
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role