Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Baba Yaga
Baba Yaga
AnhurPillar
Baba Yaga
Level 18
God Stats
1W - 3L
1,307 SR
Queue Stats
84W - 53L
1,740 Elo+
Party 4
Rama
Rama
Dahysn
Rama
Level 14
God Stats
13W - 4L
1,804 SR
Queue Stats
28W - 14L
1,730 Elo+
Party 1
Ratatoskr
Ratatoskr
JustinClay
Ratatoskr
Level 81
God Stats
10W - 4L
1,813 SR
Queue Stats
513W - 362L
1,668 Elo+
Party 1
Team Averages
Level 52
1,585 SR
1,628 Elo+

VS

Team Averages
Level 63
1,668 SR
1,521 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
 
Serqet
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Fibbles69
Sylvanus
Level 39
God Stats
21W - 8L
1,880 SR
Queue Stats
152W - 117L
1,582 Elo+
Party 3
Artemis
Artemis
Gliitchy
Artemis
Level 54
God Stats
8W - 7L
1,735 SR
Queue Stats
308W - 254L
1,500 Elo+
Party 3
Ra
Ra
elleizabeth
Ra
Level 25
God Stats
1W - 1L
1,728 SR
Queue Stats
200W - 198L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
9 / 2 / 14
7,838
603
8,724
10,772
5,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
 
Achilles
12
1 / 0 / 0
6,931
533
2,828
5,713
5,225
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
AnhurPillar
Baba Yaga
14
9 / 2 / 5
8,234
633
9,155
7,486
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
Dahysn
Rama
13
5 / 2 / 7
7,713
593
7,253
6,316
1,839
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
JustinClay
Ratatoskr
13
5 / 4 / 12
7,902
608
8,289
8,801
3,977
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 3 / 1
6,914
532
4,085
8,969
4,535
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Serqet
 
Serqet
11
1 / 5 / 1
6,835
526
3,601
8,935
2,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Fibbles69
Sylvanus
10
4 / 6 / 2
7,327
564
5,272
12,427
8,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Gliitchy
Artemis
8
1 / 9 / 5
6,305
485
5,115
9,022
2,021
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 6 / 2
6,894
530
1,454
7,736
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
19
29
Kills
8
10
Deaths
29
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
2
14
8
W
Achilles
 
Achilles
1
0
0
1
L
Sun Wukong
 
Sun Wukong
1
3
1
0.5
L
Serqet
 
Serqet
1
5
1
0.3
W
Baba Yaga
AnhurPillar
Baba Yaga
9
2
5
5.75
W
Rama
Dahysn
Rama
5
2
7
4.25
L
Sylvanus
Fibbles69
Sylvanus
4
6
2
0.83
L
Artemis
Gliitchy
Artemis
1
9
5
0.39
W
Ratatoskr
JustinClay
Ratatoskr
5
4
12
2.75
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,249
Damage
19,527
39,088
Taken
47,089
19,361
Mitigated
19,863
10,782
Healing
9,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,724
3,189
0
2,298
10,772
5,459
0
2,271
8,225
0
16,488
W
Achilles
 
Achilles
2,828
108
0
2,742
5,713
5,225
0
79
5,634
0
34,759
L
Sun Wukong
 
Sun Wukong
4,085
774
0
1,579
8,969
4,535
0
809
7,775
0
29,796
L
Serqet
 
Serqet
3,601
676
0
2,822
8,935
2,445
0
2,364
6,447
0
34,232
W
Baba Yaga
AnhurPillar
Baba Yaga
9,155
787
0
1,556
7,486
2,861
73
1,067
5,927
49,323
0
W
Rama
Dahysn
Rama
7,253
5,101
0
1,748
6,316
1,839
0
1,224
5,092
0
45,197
L
Sylvanus
Fibbles69
Sylvanus
5,272
1,187
395
2,078
12,427
8,516
0
1,900
10,471
19,389
7,200
L
Artemis
Gliitchy
Artemis
5,115
2,831
0
469
9,022
2,021
0
1,135
7,811
0
15,465
W
Ratatoskr
JustinClay
Ratatoskr
8,289
2,226
0
2,438
8,801
3,977
0
1,593
7,208
0
50,020
L
1,454
243
117
1,675
7,736
2,346
0
2,465
4,996
29,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,618
Gold Earned
34,275
372
Minions Killed
267
0
Camps Cleared
0
1,277,814
Distance Traveled
1,192,238
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,838
603
20
2
0
261,677
8
W
Achilles
6,931
533
77
6
0
257,721
4
L
Sun Wukong
6,914
532
66
5
0
269,200
3
L
Serqet
6,835
526
80
6
0
280,607
1
W
Baba Yaga
8,234
633
91
7
0
243,963
3
W
Rama
7,713
593
85
7
0
235,113
3
L
Sylvanus
7,327
564
40
3
0
204,266
3
L
Artemis
6,305
485
25
2
0
189,597
0
W
Ratatoskr
7,902
608
99
8
0
279,340
1
L
Ra
6,894
530
56
4
0
248,568
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role