Player Matchup

Cthulhu
Cthulhu
D_BAG10
Cthulhu
Level 108
God Stats
13W - 3L
1,690 SR
Queue Stats
134W - 152L
1,475 Elo+
Party 2
He Bo
He Bo
SmokeMustardGas
He Bo
Level 120
God Stats
3W - 8L
1,482 SR
Queue Stats
83W - 115L
1,397 Elo+
Solo
Odin
Odin
T0rd0o-
Odin
Level 86
God Stats
0W - 3L
1,150 SR
Queue Stats
74W - 87L
1,402 Elo+
Party 2
Chronos
Chronos
pennywise150
Chronos
Level 83
God Stats
1W - 4L
1,367 SR
Queue Stats
117W - 139L
1,477 Elo+
Party 2
Geb
Geb
silverdraco2134
Geb
Level 106
God Stats
1W - 3L
1,363 SR
Queue Stats
123W - 140L
1,473 Elo+
Party 2
Team Averages
Level 101
1,411 SR
1,445 Elo+

VS

Team Averages
Level 126
1,568 SR
1,509 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
LesurgicDream
Nu Wa
Level 125
God Stats
8W - 1L
2,028 SR
Queue Stats
434W - 442L
1,545 Elo+
Solo
Odin
Odin
Ralphinat0r
Odin
Level 102
God Stats
5W - 2L
1,397 SR
Queue Stats
432W - 419L
1,478 Elo+
Party 1
Anhur
Anhur
YoungGunn30
Anhur
Level 147
God Stats
2W - 2L
1,538 SR
Queue Stats
144W - 147L
1,538 Elo+
Solo
Discordia
Discordia
Zeus2134
Discordia
Level 106
God Stats
6W - 5L
1,374 SR
Queue Stats
546W - 525L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
D_BAG10
Cthulhu
15
2 / 4 / 6
8,463
651
13,862
14,294
11,743
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 5 / 1
7,657
589
5,114
8,153
3,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Odin
T0rd0o-
Odin
13
3 / 6 / 3
8,396
646
12,005
13,986
7,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chronos
pennywise150
Chronos
18
1 / 1 / 4
8,948
688
10,153
9,108
4,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 4 / 6
9,231
710
5,635
14,877
14,818
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
17
2 / 2 / 12
10,185
783
5,649
16,275
17,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
5 / 3 / 13
10,344
796
17,708
8,502
4,666
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 1 / 11
9,784
753
6,380
20,066
14,442
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
2 / 3 / 6
8,817
678
8,083
9,550
4,611
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Zeus2134
Discordia
17
9 / 0 / 8
10,590
815
14,353
6,594
3,603
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
70
9
Kills
20
20
Deaths
9
20
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
2
12
4
L
Cthulhu
D_BAG10
Cthulhu
2
4
6
1.25
W
5
3
13
3.83
W
2
1
11
7.5
L
2
5
1
0.5
L
Odin
T0rd0o-
Odin
3
6
3
0.75
W
2
3
6
1.67
W
Discordia
Zeus2134
Discordia
9
0
8
13
L
Chronos
pennywise150
Chronos
1
1
4
3
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,769
Damage
52,173
60,418
Taken
60,987
41,681
Mitigated
44,623
18,272
Healing
28,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
5,649
127
1,115
4,459
16,275
17,301
47
9,294
6,669
14,920
0
L
Cthulhu
D_BAG10
Cthulhu
13,862
586
1,604
3,433
14,294
11,743
0
10,219
4,075
35,109
0
W
17,708
5,020
2,551
1,690
8,502
4,666
1,006
4,613
3,674
39,176
0
W
6,380
1,229
2,108
9,162
20,066
14,442
107
9,719
10,035
0
11,605
L
5,114
323
0
120
8,153
3,287
0
6,147
2,006
11,723
0
L
Odin
T0rd0o-
Odin
12,005
2,166
1,478
2,250
13,986
7,664
0
7,305
6,681
0
17,476
W
8,083
3,707
1,408
2,027
9,550
4,611
2,753
6,339
3,123
0
17,560
W
Discordia
Zeus2134
Discordia
14,353
840
2,851
1,366
6,594
3,603
785
4,799
1,747
26,063
0
L
Chronos
pennywise150
Chronos
10,153
1,171
2,114
3,402
9,108
4,169
0
6,187
2,921
39,862
0
L
5,635
562
578
3,293
14,877
14,818
0
7,852
7,025
17,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,695
Gold Earned
49,720
151
Minions Killed
127
0
Camps Cleared
0
1,130,919
Distance Traveled
1,214,317
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,185
783
11
1
0
235,228
2
L
Cthulhu
8,463
651
50
4
0
231,211
0
W
Nu Wa
10,344
796
43
3
0
236,953
0
W
Odin
9,784
753
9
1
0
277,092
0
L
He Bo
7,657
589
9
1
0
177,446
1
L
Odin
8,396
646
13
1
0
222,427
0
W
Anhur
8,817
678
35
3
0
224,963
2
W
Discordia
10,590
815
29
2
0
240,081
1
L
Chronos
8,948
688
56
4
0
267,674
0
L
Geb
9,231
710
23
2
0
232,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role