Player Matchup

Arachne
Arachne
TheRealStiv
Arachne
Level 81
God Stats
21W - 15L
1,574 SR
Queue Stats
343W - 380L
1,341 Elo+
Solo
Ra
Ra
caras43xd
Ra
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 150L
1,349 Elo+
Solo
Heimdallr
Heimdallr
smeeves15_TTV
Heimdallr
Level 66
God Stats
10W - 10L
1,450 SR
Queue Stats
161W - 174L
1,339 Elo+
Solo
Zhong Kui
Zhong Kui
zl Anemia lz
Zhong Kui
Level 128
God Stats
12W - 12L
1,534 SR
Queue Stats
724W - 726L
1,490 Elo+
Party 1
Olorun
Olorun
zl LePRa lz
Olorun
Level 114
God Stats
3W - 5L
1,115 SR
Queue Stats
589W - 554L
1,534 Elo+
Party 1
Team Averages
Level 97
1,434 SR
1,410 Elo+

VS

Team Averages
Level 93
1,449 SR
1,330 Elo+
Skadi
Skadi
 
Skadi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
CaRaGua9099
Xing Tian
Level 125
God Stats
2W - 5L
1,504 SR
Queue Stats
16W - 34L
1,283 Elo+
Party 2
Bakasura
Bakasura
IAmTheBigMatt
Bakasura
Level 61
God Stats
7W - 18L
1,312 SR
Queue Stats
265W - 287L
1,317 Elo+
Solo
Raijin
Raijin
RedMcLov3r
Raijin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 29L
1,140 Elo+
Party 2
Odin
Odin
adl_629
Odin
Level 69
God Stats
11W - 13L
1,428 SR
Queue Stats
60W - 64L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
TheRealStiv
Arachne
16
5 / 3 / 7
9,624
507
12,481
15,043
6,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 4 / 10
7,949
418
7,221
10,645
7,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
smeeves15_TTV
Heimdallr
15
2 / 5 / 0
9,416
496
7,112
12,843
5,117
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
zl Anemia lz
Zhong Kui
16
7 / 3 / 10
10,481
552
11,811
15,369
11,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
15
6 / 2 / 7
9,416
496
16,323
16,787
6,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
3 / 7 / 2
7,838
413
7,348
11,880
4,022
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
CaRaGua9099
Xing Tian
11
1 / 3 / 4
7,820
412
5,120
21,688
15,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
IAmTheBigMatt
Bakasura
14
3 / 7 / 4
9,323
491
7,160
16,194
6,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
RedMcLov3r
Raijin
14
4 / 5 / 6
9,109
479
10,432
12,617
7,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
adl_629
Odin
18
6 / 0 / 5
11,130
586
14,796
12,174
10,317
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
38
22
Kills
17
17
Deaths
22
34
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
7
2
0.57
L
Xing Tian
CaRaGua9099
Xing Tian
1
3
4
1
L
Bakasura
IAmTheBigMatt
Bakasura
3
7
4
0.71
L
Raijin
RedMcLov3r
Raijin
4
5
6
1.4
W
Arachne
TheRealStiv
Arachne
5
3
7
2.83
L
Odin
adl_629
Odin
6
0
5
8.5
W
2
4
10
1.75
W
Heimdallr
smeeves15_TTV
Heimdallr
2
5
0
0.4
W
Zhong Kui
zl Anemia lz
Zhong Kui
7
3
10
4
W
Olorun
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,948
Damage
44,856
70,687
Taken
74,553
36,624
Mitigated
44,100
31,063
Healing
16,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
7,348
3,469
0
1,734
11,880
4,022
613
7,602
4,278
0
45,399
L
Xing Tian
CaRaGua9099
Xing Tian
5,120
328
0
5,846
21,688
15,416
108
12,149
9,539
15,779
0
L
Bakasura
IAmTheBigMatt
Bakasura
7,160
3,682
0
2,998
16,194
6,540
0
7,646
8,548
0
42,720
L
Raijin
RedMcLov3r
Raijin
10,432
1,492
83
2,234
12,617
7,805
315
6,042
6,575
50,648
0
W
Arachne
TheRealStiv
Arachne
12,481
7,511
0
5,813
15,043
6,612
866
3,465
11,320
0
64,355
L
Odin
adl_629
Odin
14,796
1,014
54
4,022
12,174
10,317
0
2,214
9,960
17,247
52,315
W
7,221
1,345
1,219
3,133
10,645
7,254
635
5,385
4,824
34,508
0
W
Heimdallr
smeeves15_TTV
Heimdallr
7,112
1,699
336
3,998
12,843
5,117
476
3,043
9,668
0
63,807
W
Zhong Kui
zl Anemia lz
Zhong Kui
11,811
1,705
0
7,061
15,369
11,343
585
4,259
10,460
66,871
0
W
Olorun
16,323
9,815
736
8,767
16,787
6,298
1,022
2,874
13,192
74,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,886
Gold Earned
45,220
474
Minions Killed
407
0
Camps Cleared
0
1,686,958
Distance Traveled
1,801,397
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,838
413
59
3
0
318,024
7
L
Xing Tian
7,820
412
27
1
0
391,889
5
L
Bakasura
9,323
491
88
5
0
311,203
1
L
Raijin
9,109
479
83
4
0
308,251
5
W
Arachne
9,624
507
92
5
0
415,182
3
L
Odin
11,130
586
150
8
0
472,030
2
W
Ra
7,949
418
51
3
0
276,461
4
W
Heimdallr
9,416
496
125
7
0
351,773
4
W
Zhong Kui
10,481
552
114
6
0
336,092
0
W
Olorun
9,416
496
92
5
0
307,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role