Player Matchup

Artemis
Artemis
Hi Blampers
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,298 Elo+
Party 1
Gilgamesh
Gilgamesh
Lanky75
Gilgamesh
Level 10
God Stats
3W - 0L
1,500 SR
Queue Stats
110W - 60L
1,608 Elo+
Solo
Bacchus
Bacchus
Rican Raccs
Bacchus
Level 145
God Stats
1W - 1L
1,851 SR
Queue Stats
87W - 89L
1,638 Elo+
Party 1
Anubis
Anubis
Smackimus Alpha
Anubis
Level 28
God Stats
5W - 6L
1,667 SR
Queue Stats
147W - 173L
1,291 Elo+
Solo
Fenrir
Fenrir
pi-to_cor-to
Fenrir
Level 27
God Stats
6W - 11L
1,356 SR
Queue Stats
79W - 82L
1,536 Elo+
Solo
Team Averages
Level 43
1,575 SR
1,474 Elo+

VS

Team Averages
Level 12
1,412 SR
1,160 Elo+
Neith
Neith
Fazeboo
Neith
Level 6
God Stats
0W - 4L
1,248 SR
Queue Stats
4W - 15L
905 Elo+
Party 2
Danzaburou
Danzaburou
I love twice200
Danzaburou
Level 7
God Stats
5W - 8L
1,190 SR
Queue Stats
6W - 14L
1,021 Elo+
Party 2
Thor
Thor
MowrerPowrer
Thor
Level 15
God Stats
8W - 5L
1,625 SR
Queue Stats
15W - 12L
1,582 Elo+
Solo
Sol
Sol
Xxdarthmalgus98
Sol
Level 8
God Stats
5W - 14L
1,295 SR
Queue Stats
7W - 19L
1,000 Elo+
Party 2
Yemoja
Yemoja
headhunterprooo
Yemoja
Level 26
God Stats
1W - 2L
1,704 SR
Queue Stats
173W - 191L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hi Blampers
Artemis
12
9 / 0 / 3
8,156
544
6,098
3,661
1,361
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Lanky75
Gilgamesh
16
11 / 1 / 0
9,731
649
11,122
8,774
5,991
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Rican Raccs
Bacchus
11
6 / 0 / 11
8,387
559
5,954
7,112
7,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 3
8,162
544
4,131
7,712
4,196
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
13
7 / 0 / 1
8,380
559
5,614
8,756
3,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fazeboo
Neith
9
0 / 8 / 0
5,405
360
1,614
8,115
2,249
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
I love twice200
Danzaburou
10
0 / 12 / 2
6,271
418
5,719
11,985
2,677
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
2 / 2 / 0
6,158
411
2,644
7,161
3,757
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

7
0 / 11 / 0
5,309
354
1,536
9,208
2,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 4 / 1
6,415
428
1,538
8,840
3,116
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
37
Kills
2
2
Deaths
37
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
Fazeboo
Neith
0
8
0
0
W
Artemis
Hi Blampers
Artemis
9
0
3
10.5
L
Danzaburou
I love twice200
Danzaburou
0
12
2
0.08
W
Gilgamesh
Lanky75
Gilgamesh
11
1
0
11
L
2
2
0
1
W
Bacchus
Rican Raccs
Bacchus
6
0
11
11.5
W
4
1
3
5.5
L
0
11
0
0
L
0
4
1
0.13
W
Fenrir
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,919
Damage
13,051
36,015
Taken
45,309
22,645
Mitigated
14,131
12,587
Healing
4,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Fazeboo
Neith
1,614
1,197
0
607
8,115
2,249
0
1,795
6,320
0
12,765
W
Artemis
Hi Blampers
Artemis
6,098
4,298
0
1,195
3,661
1,361
637
115
3,546
0
27,841
L
Danzaburou
I love twice200
Danzaburou
5,719
2,855
0
470
11,985
2,677
0
5,283
6,702
0
29,597
W
Gilgamesh
Lanky75
Gilgamesh
11,122
3,572
0
3,128
8,774
5,991
360
1,689
7,045
0
63,849
L
2,644
760
77
954
7,161
3,757
0
814
6,347
0
25,651
W
Bacchus
Rican Raccs
Bacchus
5,954
1,673
143
2,143
7,112
7,911
0
813
6,184
17,957
0
W
4,131
245
0
2,576
7,712
4,196
1,548
0
7,712
38,118
0
L
1,536
850
0
494
9,208
2,332
692
1,991
7,217
16,375
0
L
1,538
710
115
1,356
8,840
3,116
480
202
8,638
30,887
0
W
Fenrir
5,614
1,221
0
3,402
8,756
3,186
0
302
8,454
0
61,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,816
Gold Earned
29,558
382
Minions Killed
215
0
Camps Cleared
0
1,323,989
Distance Traveled
1,128,745
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,405
360
22
1
0
222,992
6
W
Artemis
8,156
544
58
4
0
221,163
1
L
Danzaburou
6,271
418
51
3
0
210,519
0
W
Gilgamesh
9,731
649
129
9
0
311,091
1
L
Thor
6,158
411
52
3
0
231,319
0
W
Bacchus
8,387
559
23
2
0
278,606
2
W
Anubis
8,162
544
81
5
0
216,129
0
L
Sol
5,309
354
34
2
0
213,092
0
L
Yemoja
6,415
428
56
4
0
250,823
1
W
Fenrir
8,380
559
91
6
0
297,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role