Player Matchup

Baba Yaga
Baba Yaga
DOPELGANGER_SAKE
Baba Yaga
Level 63
God Stats
0W - 2L
1,290 SR
Queue Stats
91W - 105L
1,380 Elo+
Solo
Hades
Hades
Gravy1255
Hades
Level 62
God Stats
1W - 3L
1,500 SR
Queue Stats
124W - 119L
991 Elo+
Party 3
Sol
Sol
Highofflife_TV
Sol
Level 83
God Stats
0W - 2L
1,400 SR
Queue Stats
45W - 52L
1,390 Elo+
Party 1
He Bo
He Bo
Xxtytyrec13xX
He Bo
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,262 Elo+
Party 1
Thanatos
Thanatos
ghoshil
Thanatos
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 104L
1,647 Elo+
Party 3
Team Averages
Level 66
1,438 SR
1,334 Elo+

VS

Team Averages
Level 100
1,639 SR
1,399 Elo+
Odin
Odin
Bourbs54
Odin
Level 98
God Stats
6W - 1L
1,723 SR
Queue Stats
88W - 97L
1,421 Elo+
Party 2
Kukulkan
Kukulkan
FadingBeatle
Kukulkan
Level 85
God Stats
2W - 0L
1,773 SR
Queue Stats
11W - 12L
1,452 Elo+
Party 2
Chang'e
Chang'e
Judgement Owl
Chang'e
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 100L
1,404 Elo+
Party 2
Sun Wukong
Sun Wukong
Slo-Bay-J
Sun Wukong
Level 105
God Stats
12W - 13L
1,498 SR
Queue Stats
421W - 447L
1,346 Elo+
Solo
Zeus
Zeus
elchapofrank
Zeus
Level 109
God Stats
7W - 4L
1,703 SR
Queue Stats
293W - 336L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
14
0 / 7 / 8
7,809
601
12,370
12,807
7,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hades
Gravy1255
Hades
15
3 / 7 / 7
9,012
693
9,297
15,279
20,235
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 3 / 8
9,611
739
18,820
12,423
5,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 12 / 6
8,924
686
12,964
13,184
5,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
ghoshil
Thanatos
17
4 / 3 / 5
10,005
770
5,537
11,430
9,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
6 / 1 / 19
10,862
836
9,349
21,075
8,880
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
FadingBeatle
Kukulkan
18
7 / 3 / 14
10,962
843
14,343
7,675
2,807
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
17
7 / 3 / 16
10,834
833
6,211
14,555
6,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Slo-Bay-J
Sun Wukong
18
5 / 2 / 20
10,842
834
11,882
25,707
22,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
7 / 3 / 13
10,606
816
16,571
7,084
2,065
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
114
12
Kills
32
32
Deaths
12
34
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Odin
6
1
19
15.5
L
Baba Yaga
0
7
8
0.57
W
Kukulkan
FadingBeatle
Kukulkan
7
3
14
4.67
L
Hades
Gravy1255
Hades
3
7
7
0.93
L
2
3
8
2
W
Chang'e
7
3
16
5
W
Sun Wukong
Slo-Bay-J
Sun Wukong
5
2
20
7.5
L
3
12
6
0.5
W
7
3
13
4.5
L
Thanatos
ghoshil
Thanatos
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,988
Damage
58,356
65,123
Taken
76,096
48,082
Mitigated
43,101
22,032
Healing
42,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
9,349
2,383
2,741
9,323
21,075
8,880
769
14,456
6,223
0
14,218
L
Baba Yaga
12,370
919
859
3,517
12,807
7,366
0
8,361
4,446
22,769
0
W
Kukulkan
FadingBeatle
Kukulkan
14,343
1,167
287
14
7,675
2,807
626
6,393
1,064
38,235
0
L
Hades
Gravy1255
Hades
9,297
468
53
1,277
15,279
20,235
0
8,605
6,674
16,777
0
L
18,820
6,522
1,192
6,118
12,423
5,425
0
7,150
5,273
38,614
0
W
Chang'e
6,211
483
10,052
7,407
14,555
6,970
1,495
11,599
2,688
20,914
0
W
Sun Wukong
Slo-Bay-J
Sun Wukong
11,882
2,108
1,252
10,019
25,707
22,379
185
15,160
9,909
0
24,118
L
12,964
750
583
163
13,184
5,732
0
7,585
5,599
16,022
0
W
16,571
301
934
496
7,084
2,065
640
4,097
2,761
25,114
0
L
Thanatos
ghoshil
Thanatos
5,537
1,331
1,331
6,939
11,430
9,324
0
5,424
6,006
0
14,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,361
Gold Earned
54,106
99
Minions Killed
112
0
Camps Cleared
0
1,089,328
Distance Traveled
1,262,974
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,862
836
5
0
0
278,621
0
L
Baba Yaga
7,809
601
14
1
0
223,044
0
W
Kukulkan
10,962
843
42
3
0
236,433
0
L
Hades
9,012
693
19
1
0
200,148
0
L
Sol
9,611
739
49
4
0
254,112
0
W
Chang'e
10,834
833
24
2
0
240,295
0
W
Sun Wukong
10,842
834
16
1
0
288,459
0
L
He Bo
8,924
686
7
1
0
154,092
0
W
Zeus
10,606
816
25
2
0
219,166
0
L
Thanatos
10,005
770
10
1
0
257,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role