Player Matchup

Bacchus
Bacchus
Rosalto
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bastet
Bastet
Tati0291
Bastet
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,361 Elo+
Solo
Hachiman
Hachiman
YUN0lu
Hachiman
Level 31
God Stats
0W - 2L
1,343 SR
Queue Stats
28W - 17L
1,603 Elo+
Solo
Nox
Nox
caahs
Nox
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,353 Elo+
Party 1
Fenrir
Fenrir
eXodi4k
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,136 Elo+
Party 1
Team Averages
Level 13
1,469 SR
1,391 Elo+

VS

Team Averages
Level 24
1,485 SR
1,439 Elo+
Poseidon
Poseidon
AmEbA1999
Poseidon
Level 19
God Stats
1W - 1L
1,309 SR
Queue Stats
77W - 87L
1,408 Elo+
Party 3
Bellona
Bellona
BetoProff
Bellona
Level 19
God Stats
20W - 16L
1,562 SR
Queue Stats
45W - 49L
1,429 Elo+
Party 2
Neith
Neith
Bitencourt02
Neith
Level 32
God Stats
40W - 45L
1,501 SR
Queue Stats
54W - 61L
1,421 Elo+
Party 2
Nu Wa
Nu Wa
LaXury
Nu Wa
Level 17
God Stats
32W - 33L
1,551 SR
Queue Stats
42W - 47L
1,511 Elo+
Solo
Bastet
Bastet
tjjonson
Bastet
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 133L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Rosalto
Bacchus
18
3 / 13 / 9
12,126
1,011
9,481
25,077
23,911
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
Tati0291
Bastet
17
0 / 12 / 4
10,210
851
6,951
21,482
6,539
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
YUN0lu
Hachiman
17
4 / 5 / 6
11,812
984
13,961
17,271
3,436
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
caahs
Nox
17
2 / 12 / 8
11,406
951
6,468
16,907
4,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
eXodi4k
Fenrir
17
4 / 8 / 7
11,464
955
9,569
21,309
8,363
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AmEbA1999
Poseidon
18
1 / 1 / 15
10,782
899
6,180
3,823
994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
BetoProff
Bellona
19
6 / 6 / 21
12,764
1,064
14,394
16,351
13,097
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
8 / 2 / 17
12,465
1,039
11,609
8,014
2,715
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
LaXury
Nu Wa
20
15 / 3 / 25
15,066
1,256
32,837
9,736
4,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
tjjonson
Bastet
20
20 / 1 / 19
15,206
1,267
30,228
12,134
5,278
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
147
13
Kills
50
50
Deaths
13
34
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AmEbA1999
Poseidon
1
1
15
8.5
W
Bellona
BetoProff
Bellona
6
6
21
2.75
W
8
2
17
8.25
W
Nu Wa
LaXury
Nu Wa
15
3
25
9.17
L
Bacchus
Rosalto
Bacchus
3
13
9
0.58
L
Bastet
Tati0291
Bastet
0
12
4
0.17
L
Hachiman
YUN0lu
Hachiman
4
5
6
1.4
L
Nox
caahs
Nox
2
12
8
0.5
L
Fenrir
eXodi4k
Fenrir
4
8
7
0.94
W
Bastet
tjjonson
Bastet
20
1
19
29.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,430
Damage
95,248
102,046
Taken
50,058
47,042
Mitigated
26,223
1,930
Healing
2,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AmEbA1999
Poseidon
6,180
562
0
158
3,823
994
0
1,021
2,802
15,272
0
W
Bellona
BetoProff
Bellona
14,394
5,251
0
197
16,351
13,097
0
5,403
10,420
128
26,195
W
11,609
7,820
0
993
8,014
2,715
0
2,100
5,914
0
35,648
W
Nu Wa
LaXury
Nu Wa
32,837
7,566
50
1,261
9,736
4,139
0
3,263
6,473
57,021
338
L
Bacchus
Rosalto
Bacchus
9,481
1,138
0
0
25,077
23,911
0
8,181
16,896
23,289
0
L
Bastet
Tati0291
Bastet
6,951
2,086
0
0
21,482
6,539
0
6,019
15,463
0
21,056
L
Hachiman
YUN0lu
Hachiman
13,961
7,241
0
1,128
17,271
3,436
0
9,745
7,526
0
41,802
L
Nox
caahs
Nox
6,468
621
0
521
16,907
4,793
0
8,354
8,553
44,805
0
L
Fenrir
eXodi4k
Fenrir
9,569
2,936
0
281
21,309
8,363
0
6,604
14,705
0
20,660
W
Bastet
tjjonson
Bastet
30,228
9,153
0
0
12,134
5,278
0
4,162
7,972
0
47,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,018
Gold Earned
66,283
191
Minions Killed
202
4
Camps Cleared
10
1,070,332
Distance Traveled
1,057,667
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,782
899
21
2
0
145,429
0
W
Bellona
12,764
1,064
30
3
2
206,420
2
W
Neith
12,465
1,039
61
5
1
184,855
1
W
Nu Wa
15,066
1,256
52
4
3
230,014
0
L
Bacchus
12,126
1,011
12
1
0
223,782
1
L
Bastet
10,210
851
29
2
3
206,369
1
L
Hachiman
11,812
984
55
5
0
205,169
0
L
Nox
11,406
951
76
6
1
183,179
0
L
Fenrir
11,464
955
19
2
0
251,833
0
W
Bastet
15,206
1,267
38
3
4
290,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role