Player Matchup

Xing Tian
Xing Tian
Platinum I
 
Xing Tian
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Diamond IV
IplayLokiOk
Artemis
Diamond IV
Level 84
God Stats
6W - 1L
1,655 SR
Queue Stats
212W - 139L
1,947 MMR
Party 1
Sol
Sol
Diamond II
LieutenantKitty
Sol
Diamond II
Level 128
God Stats
306W - 178L
1,905 SR
Queue Stats
504W - 437L
2,060 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 124
1,687 SR
1,835 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,527 SR
1,419 MMR
Ah Puch
Ah Puch
Gold II
 
Ah Puch
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Silver III
CripKilla76159
Cabrakan
Silver III
Level 137
God Stats
6W - 8L
1,536 SR
Queue Stats
10W - 22L
1,284 MMR
Solo
Osiris
Osiris
Gold V
frcgboi
Osiris
Gold V
Level 81
God Stats
14W - 15L
1,544 SR
Queue Stats
44W - 46L
1,473 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
5 / 1 / 6
6,574
939
5,628
7,456
5,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
IplayLokiOk
Artemis
9
2 / 2 / 7
6,076
868
5,091
8,628
4,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
4 / 3 / 5
6,202
886
7,440
6,078
2,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
PersephoneGilgameshFenrirThothMorgan Le Fay

VS

Bans
AphroditeOdinAthenaSobekGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
2 / 4 / 4
6,056
865
7,433
6,603
1,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
8
3 / 4 / 2
5,998
857
4,236
9,699
6,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
frcgboi
Osiris
6
1 / 3 / 2
4,768
681
3,847
6,456
3,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
11
Kills
6
6
Deaths
11
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
5
1
6
8
L
Ah Puch
 
Ah Puch
2
4
4
1
L
Cabrakan
3
4
2
1
W
Artemis
IplayLokiOk
Artemis
2
2
7
2.75
W
4
3
5
2.17
L
Osiris
frcgboi
Osiris
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,159
Damage
15,516
22,162
Taken
22,758
12,620
Mitigated
12,672
7,397
Healing
5,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
5,628
783
0
2,096
7,456
5,999
92
3,748
3,509
10,332
0
L
Ah Puch
 
Ah Puch
7,433
266
0
2,420
6,603
1,995
0
2,254
3,641
19,464
0
L
Cabrakan
4,236
700
0
1,321
9,699
6,937
0
5,046
4,142
6,790
0
W
Artemis
IplayLokiOk
Artemis
5,091
1,573
0
3,067
8,628
4,600
0
4,759
3,599
0
13,683
W
7,440
3,665
0
2,234
6,078
2,021
613
3,529
2,313
20,108
3,264
L
Osiris
frcgboi
Osiris
3,847
1,074
0
1,579
6,456
3,740
0
3,976
2,138
0
4,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,852
Gold Earned
16,822
76
Minions Killed
36
5
Camps Cleared
1
382,491
Distance Traveled
342,084
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,574
939
9
1
0
132,489
1
L
Ah Puch
6,056
865
30
4
1
134,159
2
L
Cabrakan
5,998
857
6
1
0
120,528
0
W
Artemis
6,076
868
20
3
2
131,985
2
W
Sol
6,202
886
47
7
3
118,017
1
L
Osiris
4,768
681
0
0
0
87,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role