Player Matchup

Danzaburou
Danzaburou
AMugOfSalt
Danzaburou
Level 54
God Stats
14W - 8L
1,546 SR
Queue Stats
29W - 23L
1,556 Elo+
Party 1
Erlang Shen
Erlang Shen
MoneyMike464682
Erlang Shen
Level 102
God Stats
8W - 5L
1,668 SR
Queue Stats
295W - 303L
1,539 Elo+
Party 2
Sylvanus
Sylvanus
PMoneyFr
Sylvanus
Level 63
God Stats
2W - 0L
1,154 SR
Queue Stats
267W - 249L
1,498 Elo+
Party 2
Cerberus
Cerberus
StainMySheets
Cerberus
Level 101
God Stats
52W - 37L
1,649 SR
Queue Stats
199W - 198L
1,500 Elo+
Party 2
Scylla
Scylla
famousbadboys
Scylla
Level 95
God Stats
17W - 15L
1,582 SR
Queue Stats
37W - 29L
1,632 Elo+
Party 1
Team Averages
Level 83
1,520 SR
1,545 Elo+

VS

Team Averages
Level 81
1,512 SR
1,515 Elo+
Sun Wukong
Sun Wukong
Big Bohoii
Sun Wukong
Level 109
God Stats
3W - 4L
1,345 SR
Queue Stats
106W - 75L
1,563 Elo+
Solo
Sylvanus
Sylvanus
DragonMasterCan
Sylvanus
Level 86
God Stats
3W - 1L
1,616 SR
Queue Stats
317W - 324L
1,501 Elo+
Solo
Thanatos
Thanatos
Drxko
Thanatos
Level 89
God Stats
5W - 10L
1,533 SR
Queue Stats
137W - 122L
1,498 Elo+
Solo
Izanami
Izanami
NUMBER01KID
Izanami
Level 33
God Stats
13W - 9L
1,547 SR
Queue Stats
124W - 110L
1,482 Elo+
Solo
Nu Wa
Nu Wa
XokieXsmokyX
Nu Wa
Level 90
God Stats
11W - 8L
1,519 SR
Queue Stats
452W - 454L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AMugOfSalt
Danzaburou
16
11 / 4 / 9
11,475
574
21,486
16,706
6,129
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
MoneyMike464682
Erlang Shen
18
13 / 1 / 9
11,976
599
17,300
15,226
11,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
PMoneyFr
Sylvanus
14
1 / 3 / 22
10,462
523
5,451
17,128
22,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
StainMySheets
Cerberus
17
3 / 0 / 17
11,580
579
16,775
18,821
21,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
13 / 3 / 9
12,553
628
18,639
22,787
9,256
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Big Bohoii
Sun Wukong
14
2 / 5 / 1
8,796
440
9,731
21,139
18,725
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
13
1 / 9 / 5
8,929
446
9,018
26,923
24,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Drxko
Thanatos
13
2 / 11 / 2
9,097
455
7,685
17,579
6,651
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
NUMBER01KID
Izanami
15
4 / 9 / 4
9,948
497
16,751
17,351
4,271
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 7 / 5
9,833
492
12,796
11,868
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
28
41
Kills
11
11
Deaths
41
66
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AMugOfSalt
Danzaburou
11
4
9
3.88
L
Sun Wukong
Big Bohoii
Sun Wukong
2
5
1
0.5
L
Sylvanus
1
9
5
0.39
L
Thanatos
Drxko
Thanatos
2
11
2
0.27
W
Erlang Shen
MoneyMike464682
Erlang Shen
13
1
9
17.5
L
Izanami
NUMBER01KID
Izanami
4
9
4
0.67
W
Sylvanus
PMoneyFr
Sylvanus
1
3
22
4
W
Cerberus
StainMySheets
Cerberus
3
0
17
11.5
L
2
7
5
0.64
W
13
3
9
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,651
Damage
55,981
90,668
Taken
94,860
70,812
Mitigated
58,128
42,359
Healing
25,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AMugOfSalt
Danzaburou
21,486
10,920
0
4,412
16,706
6,129
3,394
5,459
11,247
0
68,363
L
Sun Wukong
Big Bohoii
Sun Wukong
9,731
1,712
0
2,083
21,139
18,725
0
8,866
12,273
0
50,559
L
Sylvanus
9,018
2,650
2,571
6,595
26,923
24,888
0
11,314
15,609
21,047
0
L
Thanatos
Drxko
Thanatos
7,685
2,190
0
8,618
17,579
6,651
0
8,934
8,645
0
56,769
W
Erlang Shen
MoneyMike464682
Erlang Shen
17,300
8,739
0
6,936
15,226
11,572
1,126
3,031
12,195
0
78,375
L
Izanami
NUMBER01KID
Izanami
16,751
10,938
0
3,868
17,351
4,271
0
7,706
9,645
0
61,626
W
Sylvanus
PMoneyFr
Sylvanus
5,451
1,852
4,345
6,552
17,128
22,058
921
3,386
13,742
23,206
0
W
Cerberus
StainMySheets
Cerberus
16,775
795
0
7,785
18,821
21,797
1,218
3,828
14,993
75,216
0
L
12,796
4,681
0
1,591
11,868
3,593
300
4,293
7,575
53,575
0
W
18,639
3,685
0
12,329
22,787
9,256
1,943
6,201
16,586
109,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,046
Gold Earned
46,603
505
Minions Killed
412
0
Camps Cleared
0
1,861,148
Distance Traveled
1,690,201
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,475
574
80
4
0
358,753
1
L
Sun Wukong
8,796
440
95
5
0
385,186
5
L
Sylvanus
8,929
446
23
1
0
328,764
5
L
Thanatos
9,097
455
95
5
0
344,263
3
W
Erlang Shen
11,976
599
128
6
0
443,942
2
L
Izanami
9,948
497
113
6
0
305,756
5
W
Sylvanus
10,462
523
34
2
0
323,315
3
W
Cerberus
11,580
579
131
7
0
376,896
2
L
Nu Wa
9,833
492
86
4
0
326,232
5
W
Scylla
12,553
628
132
7
0
358,242
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role