Player Matchup

Vulcan
Vulcan
LuxoUwU
Vulcan
Level 88
God Stats
7W - 8L
1,530 SR
Queue Stats
130W - 116L
1,503 Elo+
Party 1
Geb
Geb
Luxorr424
Geb
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 15L
1,335 Elo+
Party 1
Charybdis
Charybdis
hypeebeast
Charybdis
Level 29
God Stats
4W - 6L
1,478 SR
Queue Stats
32W - 42L
1,282 Elo+
Solo
Team Averages
Level 43
1,503 SR
1,373 Elo+

VS

Team Averages
Level 53
1,407 SR
1,435 Elo+
Cerberus
Cerberus
Luke090
Cerberus
Level 16
God Stats
6W - 4L
1,395 SR
Queue Stats
36W - 34L
1,433 Elo+
Party 2
Sun Wukong
Sun Wukong
Spirofave
Sun Wukong
Level 129
God Stats
11W - 7L
1,508 SR
Queue Stats
47W - 42L
1,498 Elo+
Party 2
Aphrodite
Aphrodite
TheDustyDoge
Aphrodite
Level 13
God Stats
4W - 7L
1,318 SR
Queue Stats
7W - 13L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
LuxoUwU
Vulcan
17
10 / 6 / 5
13,964
665
32,984
13,838
6,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 6 / 13
12,349
588
7,623
17,957
18,197
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
hypeebeast
Charybdis
16
5 / 5 / 6
12,963
617
23,495
17,051
7,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Luke090
Cerberus
17
7 / 6 / 7
14,198
676
13,820
30,391
30,338
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
Spirofave
Sun Wukong
18
7 / 5 / 9
14,504
691
13,698
26,464
24,782
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
TheDustyDoge
Aphrodite
17
3 / 5 / 8
13,331
635
12,967
20,664
10,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
41
16
Kills
17
17
Deaths
16
24
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Luke090
Cerberus
7
6
7
1.75
L
Vulcan
LuxoUwU
Vulcan
10
6
5
2.08
L
1
6
13
1.25
W
Sun Wukong
Spirofave
Sun Wukong
7
5
9
2.3
W
Aphrodite
TheDustyDoge
Aphrodite
3
5
8
1.4
L
Charybdis
hypeebeast
Charybdis
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,102
Damage
40,485
48,846
Taken
77,519
31,584
Mitigated
65,143
4,580
Healing
35,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Luke090
Cerberus
13,820
1,008
0
8,693
30,391
30,338
372
14,677
15,714
40,258
0
L
Vulcan
LuxoUwU
Vulcan
32,984
8,088
0
796
13,838
6,344
770
4,929
8,909
83,014
0
L
7,623
1,126
0
0
17,957
18,197
19
12,534
5,423
17,852
0
W
Sun Wukong
Spirofave
Sun Wukong
13,698
2,481
1,060
3,919
26,464
24,782
1,417
14,132
12,332
0
55,733
W
Aphrodite
TheDustyDoge
Aphrodite
12,967
3,031
9,938
11,608
20,664
10,023
974
12,745
7,919
48,769
0
L
Charybdis
hypeebeast
Charybdis
23,495
11,616
0
3,784
17,051
7,043
1,987
9,838
7,213
0
65,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,276
Gold Earned
42,033
217
Minions Killed
204
10
Camps Cleared
7
1,128,339
Distance Traveled
1,167,280
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,198
676
46
2
0
405,254
2
L
Vulcan
13,964
665
112
5
5
401,874
3
L
Geb
12,349
588
18
1
0
389,764
0
W
Sun Wukong
14,504
691
76
4
4
389,879
4
W
Aphrodite
13,331
635
82
4
3
372,147
2
L
Charybdis
12,963
617
87
4
5
336,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role