Player Matchup

Danzaburou
Danzaburou
BADBJ
Danzaburou
Level 25
God Stats
2W - 2L
1,691 SR
Queue Stats
75W - 74L
1,458 Elo+
Party 1
Neith
Neith
KinGRoZV2
Neith
Level 17
God Stats
15W - 18L
1,471 SR
Queue Stats
23W - 22L
1,429 Elo+
Party 1
Jormungandr
Jormungandr
UnBreakSouL
Jormungandr
Level 27
God Stats
5W - 5L
1,670 SR
Queue Stats
87W - 79L
1,443 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Xhizorys
Tsukuyomi
Level 5
God Stats
3W - 5L
1,371 SR
Queue Stats
3W - 7L
1,248 Elo+
Party 1
Ra
Ra
ZoomerGroomer
Ra
Level 3
God Stats
0W - 2L
1,282 SR
Queue Stats
3W - 6L
1,265 Elo+
Solo
Team Averages
Level 15
1,497 SR
1,369 Elo+

VS

Team Averages
Level 30
1,591 SR
1,474 Elo+
Charybdis
Charybdis
AnnoyingHawk597
Charybdis
Level 65
God Stats
6W - 4L
1,622 SR
Queue Stats
181W - 195L
1,443 Elo+
Party 2
Hercules
Hercules
ESTEBAN76
Hercules
Level 25
God Stats
2W - 0L
1,713 SR
Queue Stats
71W - 70L
1,555 Elo+
Party 3
Izanami
Izanami
Extremo69
Izanami
Level 29
God Stats
24W - 17L
1,621 SR
Queue Stats
145W - 174L
1,419 Elo+
Solo
Chronos
Chronos
Gabreox
Chronos
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 54L
1,529 Elo+
Party 2
Sylvanus
Sylvanus
bikukotte
Sylvanus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 81L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BADBJ
Danzaburou
9
3 / 1 / 1
6,183
562
2,187
4,533
1,188
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
KinGRoZV2
Neith
9
1 / 3 / 2
5,365
488
4,150
5,759
1,534
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
UnBreakSouL
Jormungandr
9
4 / 4 / 4
5,458
496
4,979
7,059
2,960
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Xhizorys
Tsukuyomi
7
0 / 3 / 2
4,862
442
1,671
6,279
1,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 4 / 0
4,230
385
616
2,994
792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AnnoyingHawk597
Charybdis
9
0 / 4 / 3
5,269
479
2,082
6,593
1,891
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
ESTEBAN76
Hercules
12
5 / 1 / 1
6,751
614
7,005
9,581
5,821
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Izanami
Extremo69
Izanami
12
8 / 0 / 2
7,569
688
4,004
3,689
1,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Gabreox
Chronos
10
1 / 1 / 5
6,315
574
2,333
4,453
1,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
bikukotte
Sylvanus
9
1 / 2 / 3
5,153
468
2,091
5,636
3,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
8
Kills
15
15
Deaths
8
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AnnoyingHawk597
Charybdis
0
4
3
0.38
L
Danzaburou
BADBJ
Danzaburou
3
1
1
3.5
W
Hercules
ESTEBAN76
Hercules
5
1
1
5.5
W
Izanami
Extremo69
Izanami
8
0
2
9
W
Chronos
Gabreox
Chronos
1
1
5
3.5
L
Neith
KinGRoZV2
Neith
1
3
2
0.67
L
Jormungandr
UnBreakSouL
Jormungandr
4
4
4
1.5
L
Tsukuyomi
Xhizorys
Tsukuyomi
0
3
2
0.33
L
0
4
0
0
W
Sylvanus
bikukotte
Sylvanus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,603
Damage
17,515
26,624
Taken
29,952
8,127
Mitigated
13,604
6,071
Healing
10,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AnnoyingHawk597
Charybdis
2,082
871
0
1,778
6,593
1,891
955
1,479
5,114
0
27,014
L
Danzaburou
BADBJ
Danzaburou
2,187
486
0
545
4,533
1,188
0
1,220
3,313
0
18,964
W
Hercules
ESTEBAN76
Hercules
7,005
1,972
0
4,465
9,581
5,821
0
1,409
8,172
0
38,850
W
Izanami
Extremo69
Izanami
4,004
2,414
0
388
3,689
1,096
384
492
3,197
0
34,263
W
Chronos
Gabreox
Chronos
2,333
861
31
1,789
4,453
1,413
2,132
640
3,813
29,390
0
L
Neith
KinGRoZV2
Neith
4,150
2,492
0
1,659
5,759
1,534
0
198
5,561
0
18,791
L
Jormungandr
UnBreakSouL
Jormungandr
4,979
1,973
0
1,233
7,059
2,960
0
1,034
6,025
13,713
0
L
Tsukuyomi
Xhizorys
Tsukuyomi
1,671
699
0
2,529
6,279
1,653
0
564
5,715
0
18,814
L
616
114
0
105
2,994
792
0
1,122
1,872
9,538
0
W
Sylvanus
bikukotte
Sylvanus
2,091
642
620
1,127
5,636
3,383
334
1,575
4,061
10,843
2,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,098
Gold Earned
31,057
167
Minions Killed
289
0
Camps Cleared
0
852,820
Distance Traveled
953,437
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,269
479
49
4
0
167,507
0
L
Danzaburou
6,183
562
45
4
0
178,204
0
W
Hercules
6,751
614
65
6
0
212,517
5
W
Izanami
7,569
688
80
7
0
207,580
0
W
Chronos
6,315
574
65
6
0
197,379
1
L
Neith
5,365
488
41
4
0
202,399
0
L
Jormungandr
5,458
496
23
2
0
166,381
1
L
Tsukuyomi
4,862
442
42
4
0
200,699
3
L
Ra
4,230
385
16
1
0
105,137
0
W
Sylvanus
5,153
468
30
3
0
168,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role