Player Matchup

Anhur
Anhur
CoachThicc
Anhur
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 14L
1,219 Elo+
Party 1
Yemoja
Yemoja
SexyYuumi
Yemoja
Level 2
God Stats
1W - 2L
1,160 SR
Queue Stats
2W - 2L
1,091 Elo+
Party 1
Loki
Loki
YaMomsBeaver
Loki
Level 28
God Stats
19W - 18L
1,876 SR
Queue Stats
107W - 132L
1,358 Elo+
Solo
Scylla
Scylla
feelmypeanut
Scylla
Level 12
God Stats
31W - 23L
1,510 SR
Queue Stats
47W - 49L
1,386 Elo+
Solo
Ymir
Ymir
negrote2
Ymir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,373 Elo+
Solo
Team Averages
Level 27
1,509 SR
1,285 Elo+

VS

Team Averages
Level 18
1,527 SR
1,385 Elo+
Kukulkan
Kukulkan
DetroitPLF
Kukulkan
Level 29
God Stats
51W - 68L
1,485 SR
Queue Stats
92W - 112L
1,401 Elo+
Solo
Sylvanus
Sylvanus
MahShereef
Sylvanus
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Set
Set
SadC0rno
Set
Level 17
God Stats
7W - 12L
1,426 SR
Queue Stats
24W - 27L
1,370 Elo+
Solo
Neith
Neith
mrnarwhall
Neith
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 49L
1,369 Elo+
Party 2
Gilgamesh
Gilgamesh
xzelot9911
Gilgamesh
Level 16
God Stats
1W - 1L
1,725 SR
Queue Stats
8W - 16L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
7 / 1 / 5
7,269
485
11,540
6,503
1,924
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
SexyYuumi
Yemoja
10
0 / 0 / 11
6,741
449
2,778
4,410
3,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
7 / 3 / 5
7,705
514
5,096
7,545
2,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
13
7 / 0 / 3
7,975
532
10,870
7,138
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
10
2 / 3 / 6
7,133
476
4,267
11,880
7,921
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DetroitPLF
Kukulkan
11
1 / 3 / 0
6,922
461
9,221
9,633
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
MahShereef
Sylvanus
8
0 / 7 / 1
5,089
339
825
8,860
4,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
3 / 4 / 1
6,598
440
3,258
9,457
2,387
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
8
0 / 5 / 1
5,517
368
2,655
7,553
1,459
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
xzelot9911
Gilgamesh
10
3 / 4 / 2
6,545
436
8,187
10,719
2,913
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
23
Kills
7
7
Deaths
23
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
7
1
5
9.5
L
Kukulkan
DetroitPLF
Kukulkan
1
3
0
0.33
L
Sylvanus
MahShereef
Sylvanus
0
7
1
0.07
L
3
4
1
0.88
W
Yemoja
SexyYuumi
Yemoja
0
0
11
5.5
W
7
3
5
3.17
W
Scylla
7
0
3
8.5
L
Neith
0
5
1
0.1
W
Ymir
2
3
6
1.67
L
Gilgamesh
xzelot9911
Gilgamesh
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,551
Damage
24,146
37,476
Taken
46,222
18,009
Mitigated
13,573
12,038
Healing
7,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
11,540
6,788
0
2,259
6,503
1,924
1,795
1,566
4,937
0
38,072
L
Kukulkan
DetroitPLF
Kukulkan
9,221
304
0
2,346
9,633
2,474
203
3,938
5,433
48,507
0
L
Sylvanus
MahShereef
Sylvanus
825
259
545
829
8,860
4,340
116
3,067
5,663
6,459
1,894
L
3,258
1,622
0
2,550
9,457
2,387
532
3,265
5,992
0
26,978
W
Yemoja
SexyYuumi
Yemoja
2,778
431
1,022
184
4,410
3,490
878
1,571
2,839
17,206
0
W
5,096
1,802
0
2,191
7,545
2,318
31
1,455
6,090
0
18,250
W
Scylla
10,870
611
0
2,810
7,138
2,356
363
3,751
3,387
35,409
0
L
Neith
2,655
1,481
0
603
7,553
1,459
288
2,972
4,531
0
21,527
W
Ymir
4,267
1,539
0
3,572
11,880
7,921
462
1,598
10,282
27,487
0
L
Gilgamesh
xzelot9911
Gilgamesh
8,187
1,909
0
777
10,719
2,913
416
3,985
6,688
0
23,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,823
Gold Earned
30,671
235
Minions Killed
242
0
Camps Cleared
0
1,323,330
Distance Traveled
1,222,931
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,269
485
60
4
0
258,154
0
L
Kukulkan
6,922
461
83
6
0
256,583
0
L
Sylvanus
5,089
339
17
1
0
201,408
1
L
Set
6,598
440
55
4
0
252,321
0
W
Yemoja
6,741
449
26
2
0
265,225
2
W
Loki
7,705
514
38
3
0
305,128
1
W
Scylla
7,975
532
67
4
0
260,723
6
L
Neith
5,517
368
53
4
0
230,269
0
W
Ymir
7,133
476
44
3
0
234,100
0
L
Gilgamesh
6,545
436
34
2
0
282,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role