Player Matchup

Bacchus
Bacchus
Jeremontas
Bacchus
Level 29
God Stats
8W - 10L
1,310 SR
Queue Stats
87W - 92L
1,470 Elo+
Solo
Apollo
Apollo
KJ TORCEPA
Apollo
Level 29
God Stats
2W - 8L
1,412 SR
Queue Stats
205W - 222L
1,444 Elo+
Solo
Scylla
Scylla
Nickgorilla7455
Scylla
Level 28
God Stats
45W - 54L
1,442 SR
Queue Stats
65W - 104L
1,287 Elo+
Solo
Osiris
Osiris
anelogod
Osiris
Level 29
God Stats
20W - 31L
1,597 SR
Queue Stats
249W - 263L
1,476 Elo+
Party 2
Tsukuyomi
Tsukuyomi
typerespekid
Tsukuyomi
Level 30
God Stats
52W - 41L
1,606 SR
Queue Stats
244W - 238L
1,524 Elo+
Party 2
Team Averages
Level 29
1,473 SR
1,440 Elo+

VS

Team Averages
Level 48
1,581 SR
1,429 Elo+
Cerberus
Cerberus
Amadoiscool
Cerberus
Level 27
God Stats
2W - 1L
1,826 SR
Queue Stats
124W - 130L
1,428 Elo+
Solo
The Morrigan
The Morrigan
Daynum
The Morrigan
Level 153
God Stats
3W - 1L
1,803 SR
Queue Stats
9W - 11L
1,580 Elo+
Party 1
Neith
Neith
Jonvg
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,436 Elo+
Party 1
Ao Kuang
Ao Kuang
RarityStrum
Ao Kuang
Level 29
God Stats
35W - 26L
1,542 SR
Queue Stats
176W - 191L
1,486 Elo+
Solo
Thanatos
Thanatos
starginger69
Thanatos
Level 27
God Stats
24W - 18L
1,231 SR
Queue Stats
123W - 124L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jeremontas
Bacchus
15
3 / 6 / 9
9,563
435
11,715
22,414
30,349
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
KJ TORCEPA
Apollo
17
7 / 6 / 3
10,786
490
9,210
16,434
6,612
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 9 / 3
8,728
397
2,862
12,371
4,341
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
anelogod
Osiris
16
5 / 8 / 3
10,173
462
17,907
18,577
9,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
typerespekid
Tsukuyomi
15
10 / 8 / 5
10,532
479
14,120
15,418
6,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Amadoiscool
Cerberus
17
3 / 0 / 12
10,882
495
12,606
17,882
16,878
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
Daynum
The Morrigan
19
10 / 6 / 6
12,312
560
19,510
19,447
7,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Jonvg
Neith
13
3 / 7 / 9
9,784
445
7,415
12,453
3,921
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
RarityStrum
Ao Kuang
20
20 / 1 / 2
13,435
611
23,433
19,003
8,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
starginger69
Thanatos
14
1 / 12 / 6
9,421
428
4,061
14,152
5,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
72
26
Kills
37
37
Deaths
26
23
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Amadoiscool
Cerberus
3
0
12
9
W
The Morrigan
Daynum
The Morrigan
10
6
6
2.17
L
Bacchus
Jeremontas
Bacchus
3
6
9
1.25
W
Neith
Jonvg
Neith
3
7
9
1.07
L
Apollo
KJ TORCEPA
Apollo
7
6
3
1.42
L
1
9
3
0.28
W
Ao Kuang
RarityStrum
Ao Kuang
20
1
2
21
L
Osiris
anelogod
Osiris
5
8
3
0.81
W
Thanatos
starginger69
Thanatos
1
12
6
0.33
L
Tsukuyomi
typerespekid
Tsukuyomi
10
8
5
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,814
Damage
67,025
85,214
Taken
82,937
56,630
Mitigated
42,201
16,000
Healing
36,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Amadoiscool
Cerberus
12,606
765
0
8,341
17,882
16,878
195
3,321
14,561
49,545
0
W
The Morrigan
Daynum
The Morrigan
19,510
6,479
254
9,216
19,447
7,479
964
4,634
14,758
85,724
4,007
L
Bacchus
Jeremontas
Bacchus
11,715
1,895
264
5,351
22,414
30,349
158
13,666
8,748
35,838
0
W
Neith
Jonvg
Neith
7,415
3,239
0
2,591
12,453
3,921
771
2,914
9,539
0
36,647
L
Apollo
KJ TORCEPA
Apollo
9,210
4,948
0
3,939
16,434
6,612
728
8,754
7,680
0
88,733
L
2,862
362
0
0
12,371
4,341
1,267
8,831
3,540
29,446
0
W
Ao Kuang
RarityStrum
Ao Kuang
23,433
7,042
0
11,113
19,003
8,044
87
1,705
17,298
93,447
0
L
Osiris
anelogod
Osiris
17,907
7,207
0
3,861
18,577
9,101
0
12,894
5,683
0
73,989
W
Thanatos
starginger69
Thanatos
4,061
1,088
0
5,121
14,152
5,879
1,861
2,318
11,834
0
40,943
L
Tsukuyomi
typerespekid
Tsukuyomi
14,120
3,221
0
2,585
15,418
6,227
0
9,102
6,316
0
54,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,782
Gold Earned
55,834
415
Minions Killed
487
0
Camps Cleared
0
1,860,440
Distance Traveled
1,914,375
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,882
495
99
5
0
416,672
4
W
The Morrigan
12,312
560
135
6
0
337,868
0
L
Bacchus
9,563
435
34
2
0
400,711
0
W
Neith
9,784
445
53
2
0
340,260
0
L
Apollo
10,786
490
136
6
0
339,446
2
L
Scylla
8,728
397
57
3
0
348,032
0
W
Ao Kuang
13,435
611
126
6
0
428,959
10
L
Osiris
10,173
462
118
5
0
362,043
0
W
Thanatos
9,421
428
74
3
0
390,616
0
L
Tsukuyomi
10,532
479
70
3
0
410,208
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role