Player Matchup

Hera
Hera
Gold II
FelipeSantana9
Hera
Gold II
Level 146
God Stats
0W - 2L
1,229 SR
Queue Stats
318W - 313L
1,576 MMR
Party 4
Tsukuyomi
Tsukuyomi
Platinum IV
Kaizel--
Tsukuyomi
Platinum IV
Level 117
God Stats
32W - 15L
1,716 SR
Queue Stats
193W - 183L
1,819 MMR
Party 3
Horus
Horus
Gold II
MEGAcoxxy
Horus
Gold II
Level 113
God Stats
13W - 14L
1,595 SR
Queue Stats
197W - 201L
1,633 MMR
Solo
Ganesha
Ganesha
Gold I
Vinicius Zika02
Ganesha
Gold I
Level 125
God Stats
0W - 2L
1,300 SR
Queue Stats
296W - 292L
1,691 MMR
Party 4
Danzaburou
Danzaburou
Gold III
bbymari
Danzaburou
Gold III
Level 122
God Stats
3W - 5L
1,572 SR
Queue Stats
112W - 119L
1,436 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 125
1,482 SR
1,631 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 114
1,640 SR
1,637 MMR
Medusa
Medusa
Gold V
Danainae
Medusa
Gold V
Level 143
God Stats
3W - 0L
1,682 SR
Queue Stats
8W - 4L
1,660 MMR
Party 2
Aphrodite
Aphrodite
Gold I
Gerusalem_
Aphrodite
Gold I
Level 159
God Stats
4W - 7L
1,372 SR
Queue Stats
588W - 577L
1,545 MMR
Party 1
Mercury
Mercury
Gold V
KLG Magnifick v
Mercury
Gold V
Level 62
God Stats
2W - 0L
1,776 SR
Queue Stats
12W - 7L
1,664 MMR
Party 2
Sol
Sol
Gold I
iRepThe401
Sol
Gold I
Level 86
God Stats
7W - 8L
1,609 SR
Queue Stats
78W - 72L
1,687 MMR
Party 1
Khepri
Khepri
Gold IV
mochaG2227
Khepri
Gold IV
Level 120
God Stats
1W - 1L
1,760 SR
Queue Stats
79W - 70L
1,628 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 3
8,681
457
11,169
11,011
4,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Kaizel--
Tsukuyomi
14
4 / 3 / 2
9,235
486
10,834
12,134
4,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
MEGAcoxxy
Horus
11
0 / 4 / 4
7,627
401
3,419
13,135
11,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
0 / 4 / 1
9,156
482
10,344
19,382
15,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
bbymari
Danzaburou
16
3 / 2 / 6
10,073
530
10,234
11,337
4,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Morgan Le FayVulcanGilgameshTiamatAthena

VS

Bans
LokiCu ChulainnArtioArtemisCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Danainae
Medusa
16
2 / 1 / 1
9,600
505
7,567
7,438
2,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Gerusalem_
Aphrodite
17
3 / 0 / 6
10,542
555
14,890
18,228
20,599
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 2 / 2
8,656
456
4,621
10,674
3,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
9 / 3 / 1
10,818
569
15,813
17,400
5,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
mochaG2227
Khepri
13
2 / 4 / 8
8,894
468
4,770
14,001
10,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
36
10
Kills
18
18
Deaths
10
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
Danainae
Medusa
2
1
1
2.5
L
3
5
3
0.9
W
Aphrodite
Gerusalem_
Aphrodite
3
0
6
6
W
2
2
2
1.5
L
Tsukuyomi
Kaizel--
Tsukuyomi
4
3
2
1.67
L
Horus
MEGAcoxxy
Horus
0
4
4
0.5
L
0
4
1
0.13
L
Danzaburou
bbymari
Danzaburou
3
2
6
3
W
9
3
1
3.17
W
Khepri
mochaG2227
Khepri
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,000
Damage
47,661
66,999
Taken
67,741
40,570
Mitigated
41,867
15,955
Healing
30,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Danainae
Medusa
7,567
2,212
0
1,832
7,438
2,911
3,259
1,834
5,504
0
68,557
L
11,169
3,776
0
1,258
11,011
4,169
349
6,223
4,788
53,837
0
W
Aphrodite
Gerusalem_
Aphrodite
14,890
1,992
2,947
12,676
18,228
20,599
37
8,914
9,255
70,853
0
W
4,621
2,196
0
250
10,674
3,043
333
1,189
9,463
0
50,850
L
Tsukuyomi
Kaizel--
Tsukuyomi
10,834
1,958
0
3,838
12,134
4,595
0
5,080
7,054
0
62,967
L
Horus
MEGAcoxxy
Horus
3,419
2,202
849
3,234
13,135
11,652
327
5,585
7,550
0
19,732
L
10,344
1,817
0
3,476
19,382
15,967
0
13,481
5,901
64,895
0
L
Danzaburou
bbymari
Danzaburou
10,234
3,988
0
3,300
11,337
4,187
716
5,104
6,233
0
72,394
W
15,813
5,946
0
10,779
17,400
5,146
960
4,829
12,353
79,046
0
W
Khepri
mochaG2227
Khepri
4,770
595
0
1,984
14,001
10,168
0
4,164
9,653
21,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,772
Gold Earned
48,510
490
Minions Killed
510
0
Camps Cleared
0
1,808,575
Distance Traveled
1,748,535
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,600
505
132
7
0
363,651
5
L
Hera
8,681
457
97
5
0
349,831
3
W
Aphrodite
10,542
555
119
6
0
319,113
3
W
Mercury
8,656
456
86
5
0
369,739
5
L
Tsukuyomi
9,235
486
108
6
0
431,111
7
L
Horus
7,627
401
37
2
0
360,838
3
L
Ganesha
9,156
482
120
6
0
311,966
4
L
Danzaburou
10,073
530
128
7
0
354,829
4
W
Sol
10,818
569
140
7
0
338,825
5
W
Khepri
8,894
468
33
2
0
357,207
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role