Player Matchup

Bellona
Bellona
DreKingSavage
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,426 Elo+
Solo
Janus
Janus
JOMO_2419
Janus
Level 8
God Stats
2W - 1L
1,766 SR
Queue Stats
10W - 6L
1,567 Elo+
Solo
Jormungandr
Jormungandr
Lucy Love9521
Jormungandr
Level 14
God Stats
24W - 17L
1,534 SR
Queue Stats
48W - 56L
1,488 Elo+
Solo
Jing Wei
Jing Wei
X_Raydier_
Jing Wei
Level 27
God Stats
1W - 2L
1,319 SR
Queue Stats
148W - 150L
1,452 Elo+
Solo
Kukulkan
Kukulkan
gui25ac
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,425 Elo+
Solo
Team Averages
Level 11
1,524 SR
1,472 Elo+

VS

Team Averages
Level 20
1,526 SR
1,396 Elo+
Kali
Kali
Ace214
Kali
Level 28
God Stats
2W - 0L
1,541 SR
Queue Stats
103W - 92L
1,470 Elo+
Solo
Yemoja
Yemoja
Mononoke176
Yemoja
Level 27
God Stats
4W - 2L
1,469 SR
Queue Stats
7W - 6L
1,391 Elo+
Solo
Neith
Neith
Sundae6662570
Neith
Level 6
God Stats
7W - 6L
1,460 SR
Queue Stats
8W - 9L
1,347 Elo+
Solo
Sol
Sol
Twisted_Blendz
Sol
Level 21
God Stats
19W - 14L
1,529 SR
Queue Stats
125W - 148L
1,418 Elo+
Party 1
Achilles
Achilles
temp-673205
Achilles
Level 17
God Stats
14W - 9L
1,633 SR
Queue Stats
86W - 129L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
1 / 13 / 3
7,789
371
7,795
16,186
8,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
JOMO_2419
Janus
15
12 / 2 / 2
10,996
524
14,082
11,358
3,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Lucy Love9521
Jormungandr
13
3 / 4 / 1
9,250
440
7,014
16,206
15,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
X_Raydier_
Jing Wei
14
1 / 7 / 5
9,117
434
11,352
16,258
5,663
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
gui25ac
Kukulkan
14
2 / 9 / 3
9,352
445
11,251
15,111
5,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Ace214
Kali
18
25 / 4 / 4
14,612
696
24,110
20,735
10,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
12
1 / 5 / 10
8,112
386
3,221
15,495
8,930
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
1 / 2 / 11
9,281
442
9,822
9,530
6,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
1 / 4 / 15
9,194
438
14,413
15,357
4,427
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
temp-673205
Achilles
19
6 / 4 / 4
11,533
549
6,218
16,676
10,935
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
78
19
Kills
34
35
Deaths
19
14
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Kali
Ace214
Kali
25
4
4
6.75
L
Bellona
1
13
3
0.19
L
Janus
JOMO_2419
Janus
12
2
2
6.5
L
Jormungandr
Lucy Love9521
Jormungandr
3
4
1
0.88
W
Yemoja
1
5
10
1.2
W
1
2
11
3.25
W
1
4
15
2.13
L
Jing Wei
X_Raydier_
Jing Wei
1
7
5
0.5
L
Kukulkan
gui25ac
Kukulkan
2
9
3
0.39
W
Achilles
temp-673205
Achilles
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,494
Damage
57,784
75,119
Taken
77,793
39,060
Mitigated
41,616
10,021
Healing
31,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Ace214
Kali
24,110
14,149
0
11,851
20,735
10,986
481
6,905
13,830
0
47,756
L
Bellona
7,795
2,375
0
90
16,186
8,886
888
4,786
11,400
0
20,575
L
Janus
JOMO_2419
Janus
14,082
396
102
2,223
11,358
3,948
832
1,892
9,466
61,819
0
L
Jormungandr
Lucy Love9521
Jormungandr
7,014
1,060
233
2,815
16,206
15,167
1,331
4,608
11,598
43,848
0
W
Yemoja
3,221
769
4,596
2,512
15,495
8,930
407
8,742
6,753
15,077
0
W
9,822
4,251
480
2,764
9,530
6,338
536
2,641
6,889
0
47,986
W
14,413
3,553
928
5,117
15,357
4,427
2,424
8,645
6,712
53,181
0
L
Jing Wei
X_Raydier_
Jing Wei
11,352
7,593
263
2,614
16,258
5,663
1,077
2,849
13,409
0
50,408
L
Kukulkan
gui25ac
Kukulkan
11,251
1,541
177
1,504
15,111
5,396
1,492
3,499
11,612
57,533
0
W
Achilles
temp-673205
Achilles
6,218
1,864
0
3,424
16,676
10,935
2,714
5,414
11,262
0
71,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,504
Gold Earned
52,732
384
Minions Killed
363
0
Camps Cleared
0
1,731,363
Distance Traveled
1,999,814
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
14,612
696
47
2
0
475,658
0
L
Bellona
7,789
371
26
1
0
379,909
2
L
Janus
10,996
524
92
4
0
343,356
1
L
Jormungandr
9,250
440
72
3
0
314,313
0
W
Yemoja
8,112
386
25
1
0
375,028
0
W
Neith
9,281
442
87
4
0
377,541
2
W
Sol
9,194
438
90
4
0
355,998
2
L
Jing Wei
9,117
434
83
4
0
397,356
0
L
Kukulkan
9,352
445
111
5
0
296,429
3
W
Achilles
11,533
549
114
5
0
415,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role