Player Matchup

Artemis
Artemis
 
Artemis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Alchyyy
Ymir
Level 7
God Stats
3W - 3L
1,746 SR
Queue Stats
4W - 3L
1,562 Elo+
Party 1
Nemesis
Nemesis
Elpadrino2punto0
Nemesis
Level 21
God Stats
8W - 17L
1,684 SR
Queue Stats
118W - 96L
1,572 Elo+
Solo
Osiris
Osiris
MikeyMan4355
Osiris
Level 17
God Stats
1W - 3L
1,340 SR
Queue Stats
157W - 97L
1,554 Elo+
Solo
Janus
Janus
Skaday
Janus
Level 23
God Stats
15W - 4L
1,741 SR
Queue Stats
38W - 28L
1,610 Elo+
Solo
Team Averages
Level 37
1,602 SR
1,560 Elo+

VS

Team Averages
Level 25
1,497 SR
1,558 Elo+
Bellona
Bellona
 
Bellona
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
FallenAssassin_9
Hades
Level 29
God Stats
2W - 4L
1,476 SR
Queue Stats
22W - 24L
1,461 Elo+
Solo
Izanami
Izanami
VK Manu
Izanami
Level 18
God Stats
5W - 3L
1,596 SR
Queue Stats
8W - 15L
1,590 Elo+
Solo
Arachne
Arachne
VROSKIxJUUL
Arachne
Level 16
God Stats
2W - 3L
1,309 SR
Queue Stats
72W - 59L
1,729 Elo+
Solo
Bacchus
Bacchus
pepehands69420
Bacchus
Level 29
God Stats
27W - 28L
1,606 SR
Queue Stats
560W - 511L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
4 / 2 / 7
8,030
535
9,621
7,703
2,663
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Alchyyy
Ymir
11
4 / 1 / 7
7,239
483
3,386
9,388
5,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 2 / 5
8,315
554
6,844
8,766
3,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
14
2 / 1 / 0
7,942
529
7,942
11,177
10,977
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
Skaday
Janus
15
5 / 2 / 5
8,958
597
8,826
6,922
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
1 / 2 / 1
7,690
513
8,074
11,461
10,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 4 / 3
7,253
484
6,135
10,768
5,542
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
VK Manu
Izanami
12
1 / 6 / 2
7,253
484
4,576
10,177
2,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
VROSKIxJUUL
Arachne
12
2 / 5 / 1
7,670
511
4,527
11,300
4,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 3 / 2
7,233
482
5,599
11,130
8,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
20
Kills
6
8
Deaths
20
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
2
7
3.75
L
Bellona
 
Bellona
1
2
1
0.75
W
Ymir
Alchyyy
Ymir
4
1
7
7.5
W
5
2
5
3.75
L
0
4
3
0.38
W
Osiris
2
1
0
2
W
Janus
Skaday
Janus
5
2
5
3.75
L
Izanami
VK Manu
Izanami
1
6
2
0.33
L
Arachne
VROSKIxJUUL
Arachne
2
5
1
0.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,619
Damage
28,911
43,956
Taken
54,836
25,193
Mitigated
30,802
11,425
Healing
16,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
9,621
5,437
0
3,082
7,703
2,663
0
3,169
4,534
0
53,612
L
Bellona
 
Bellona
8,074
3,873
0
3,854
11,461
10,045
553
564
10,897
0
44,262
W
Ymir
Alchyyy
Ymir
3,386
1,021
0
850
9,388
5,663
476
3,435
5,953
11,087
0
W
6,844
2,583
0
3,068
8,766
3,454
30
2,733
6,033
0
45,982
L
6,135
298
74
3,663
10,768
5,542
0
5,268
5,182
41,743
0
W
Osiris
7,942
2,731
0
3,030
11,177
10,977
379
221
10,956
2,045
45,005
W
Janus
Skaday
Janus
8,826
776
0
1,395
6,922
2,436
0
2,294
4,628
58,723
0
L
Izanami
VK Manu
Izanami
4,576
2,375
361
3,008
10,177
2,353
569
1,958
8,183
0
46,150
L
Arachne
VROSKIxJUUL
Arachne
4,527
2,991
0
3,264
11,300
4,626
70
2,825
8,319
0
45,928
L
5,599
316
0
2,073
11,130
8,236
54
1,589
9,479
22,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,484
Gold Earned
37,099
406
Minions Killed
393
0
Camps Cleared
0
1,435,905
Distance Traveled
1,383,172
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,030
535
93
6
0
254,395
3
L
Bellona
7,690
513
93
6
0
293,977
3
W
Ymir
7,239
483
17
1
0
256,378
2
W
Nemesis
8,315
554
85
6
0
304,717
0
L
Hades
7,253
484
94
6
0
273,693
0
W
Osiris
7,942
529
91
6
0
300,976
4
W
Janus
8,958
597
120
8
0
319,439
5
L
Izanami
7,253
484
76
5
0
251,064
2
L
Arachne
7,670
511
91
6
0
288,431
3
L
Bacchus
7,233
482
39
3
0
276,007
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role