Player Matchup

Hades
Hades
D_BAG10
Hades
Level 108
God Stats
6W - 2L
1,987 SR
Queue Stats
134W - 152L
1,486 Elo+
Party 1
Achilles
Achilles
DeathHimself00
Achilles
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 160L
1,444 Elo+
Party 1
Khepri
Khepri
T0rd0o-
Khepri
Level 86
God Stats
0W - 3L
1,204 SR
Queue Stats
74W - 87L
1,411 Elo+
Party 1
Loki
Loki
pennywise150
Loki
Level 83
God Stats
5W - 2L
1,827 SR
Queue Stats
117W - 139L
1,488 Elo+
Party 1
Serqet
Serqet
silverdraco2134
Serqet
Level 106
God Stats
0W - 2L
1,300 SR
Queue Stats
123W - 140L
1,484 Elo+
Party 1
Team Averages
Level 97
1,564 SR
1,462 Elo+

VS

Team Averages
Level 117
1,496 SR
1,448 Elo+
Fenrir
Fenrir
 
Fenrir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
PaleDeath85
Bacchus
Level 128
God Stats
5W - 2L
1,643 SR
Queue Stats
169W - 161L
1,497 Elo+
Solo
Hun Batz
Hun Batz
Toe1653
Hun Batz
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 149L
1,500 Elo+
Solo
Sobek
Sobek
monkjr823
Sobek
Level 154
God Stats
4W - 7L
1,338 SR
Queue Stats
351W - 355L
1,445 Elo+
Solo
Eset
Eset
zachboi4
Eset
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
D_BAG10
Hades
16
4 / 4 / 5
8,548
712
11,682
14,712
10,796
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
13
1 / 4 / 4
7,474
623
6,050
13,773
12,825
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Khepri
T0rd0o-
Khepri
15
1 / 3 / 6
8,054
671
4,274
12,433
16,966
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 5 / 5
7,915
660
7,672
9,486
4,408
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 4 / 7
8,595
716
6,153
9,325
10,256
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
7 / 4 / 10
10,435
870
11,135
8,384
3,504
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
PaleDeath85
Bacchus
17
3 / 2 / 15
9,627
802
11,567
12,462
11,399
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
Toe1653
Hun Batz
15
3 / 4 / 10
9,230
769
6,555
9,302
4,766
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
monkjr823
Sobek
16
3 / 1 / 15
9,918
827
10,083
14,597
13,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Eset
18
4 / 2 / 15
10,078
840
12,902
7,424
2,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
85
11
Kills
20
20
Deaths
13
27
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
4
10
3
L
Hades
D_BAG10
Hades
4
4
5
1.63
L
Achilles
1
4
4
0.75
W
Bacchus
PaleDeath85
Bacchus
3
2
15
5.25
L
Khepri
T0rd0o-
Khepri
1
3
6
1.33
W
Hun Batz
Toe1653
Hun Batz
3
4
10
2
W
Sobek
monkjr823
Sobek
3
1
15
10.5
L
3
5
5
1.1
L
2
4
7
1.38
W
Eset
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,831
Damage
52,242
59,729
Taken
52,169
55,251
Mitigated
35,970
18,591
Healing
22,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,135
3,408
1,504
1,116
8,384
3,504
589
2,777
5,607
0
16,653
L
Hades
D_BAG10
Hades
11,682
924
1,370
5,207
14,712
10,796
0
7,753
6,862
18,650
0
L
Achilles
6,050
2,086
583
3,698
13,773
12,825
18
7,913
5,676
0
15,951
W
Bacchus
PaleDeath85
Bacchus
11,567
1,046
2,543
3,724
12,462
11,399
488
3,331
9,131
28,308
0
L
Khepri
T0rd0o-
Khepri
4,274
325
2,058
1,314
12,433
16,966
0
7,769
4,288
14,515
0
W
Hun Batz
Toe1653
Hun Batz
6,555
1,414
1,096
2,397
9,302
4,766
1,344
3,466
5,566
0
15,752
W
Sobek
monkjr823
Sobek
10,083
541
1,371
4,831
14,597
13,543
301
4,011
10,250
21,071
0
L
7,672
512
1,020
1,528
9,486
4,408
0
6,021
3,309
0
19,318
L
6,153
841
630
1,183
9,325
10,256
0
4,117
5,042
0
7,019
W
Eset
12,902
1,716
2,087
1,550
7,424
2,758
1,931
2,371
4,637
23,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,586
Gold Earned
49,288
76
Minions Killed
111
0
Camps Cleared
0
1,124,017
Distance Traveled
1,145,969
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,435
870
14
1
0
214,157
1
L
Hades
8,548
712
17
1
0
213,039
0
L
Achilles
7,474
623
18
2
0
217,025
0
W
Bacchus
9,627
802
30
3
0
255,352
4
L
Khepri
8,054
671
20
2
0
232,206
2
W
Hun Batz
9,230
769
23
2
0
218,883
0
W
Sobek
9,918
827
19
2
0
240,307
1
L
Loki
7,915
660
13
1
0
221,769
1
L
Serqet
8,595
716
8
1
0
239,978
3
W
Eset
10,078
840
25
2
0
217,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role