Player Matchup

Bacchus
Bacchus
AcidCandy
Bacchus
Level 24
God Stats
31W - 30L
1,445 SR
Queue Stats
119W - 129L
1,345 Elo+
Solo
Merlin
Merlin
Daneki007
Merlin
Level 27
God Stats
2W - 1L
1,535 SR
Queue Stats
83W - 89L
1,356 Elo+
Solo
Heimdallr
Heimdallr
MKRadi03
Heimdallr
Level 28
God Stats
11W - 12L
1,377 SR
Queue Stats
36W - 36L
1,149 Elo+
Solo
Set
Set
UtopianBear1105
Set
Level 29
God Stats
2W - 2L
1,514 SR
Queue Stats
42W - 52L
1,318 Elo+
Solo
Neith
Neith
korchnoiiiii
Neith
Level 8
God Stats
1W - 0L
1,728 SR
Queue Stats
17W - 25L
1,091 Elo+
Solo
Team Averages
Level 23
1,520 SR
1,252 Elo+

VS

Team Averages
Level 17
1,507 SR
1,367 Elo+
Ares
Ares
Angoobian
Ares
Level 2
God Stats
1W - 7L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo
Guan Yu
Guan Yu
GH05Tbrutal
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
INK-joelk
Danzaburou
Level 29
God Stats
22W - 31L
1,728 SR
Queue Stats
209W - 330L
1,259 Elo+
Solo
Janus
Janus
Mahboii4967
Janus
Level 21
God Stats
3W - 4L
1,488 SR
Queue Stats
36W - 44L
1,305 Elo+
Solo
Set
Set
richmoose69
Set
Level 27
God Stats
20W - 24L
1,319 SR
Queue Stats
86W - 109L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AcidCandy
Bacchus
14
5 / 2 / 8
10,593
482
7,473
10,714
10,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Daneki007
Merlin
19
4 / 2 / 8
11,949
543
10,188
12,606
5,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
MKRadi03
Heimdallr
18
16 / 4 / 5
12,379
563
24,935
15,188
6,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 0 / 5
11,887
540
10,731
11,163
6,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 6
9,640
438
4,217
8,688
2,960
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
2 / 12 / 2
8,045
366
5,873
24,183
13,601
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
GH05Tbrutal
Guan Yu
5
0 / 5 / 1
6,299
286
1,499
5,692
2,085
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
INK-joelk
Danzaburou
13
1 / 6 / 1
8,513
387
5,700
16,389
5,939
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
5 / 5 / 1
11,561
526
10,036
13,471
4,349
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 5 / 2
9,710
441
9,664
16,491
9,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
18
32
Kills
11
12
Deaths
33
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AcidCandy
Bacchus
5
2
8
4.5
L
Ares
2
12
2
0.25
W
Merlin
Daneki007
Merlin
4
2
8
4
L
Guan Yu
GH05Tbrutal
Guan Yu
0
5
1
0.1
L
Danzaburou
INK-joelk
Danzaburou
1
6
1
0.25
W
Heimdallr
MKRadi03
Heimdallr
16
4
5
4.63
L
5
5
1
1.1
W
6
0
5
8.5
W
1
4
6
1
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,544
Damage
32,772
58,359
Taken
76,226
32,756
Mitigated
35,030
12,404
Healing
12,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AcidCandy
Bacchus
7,473
732
0
945
10,714
10,772
847
2,861
7,853
23,706
0
L
Ares
5,873
691
0
2,729
24,183
13,601
0
4,761
19,422
11,285
0
W
Merlin
Daneki007
Merlin
10,188
1,484
0
2,342
12,606
5,703
1,988
3,163
9,443
95,679
0
L
Guan Yu
GH05Tbrutal
Guan Yu
1,499
707
0
282
5,692
2,085
33
664
5,028
0
4,966
L
Danzaburou
INK-joelk
Danzaburou
5,700
2,403
115
1,760
16,389
5,939
235
4,147
12,242
0
50,974
W
Heimdallr
MKRadi03
Heimdallr
24,935
12,531
534
7,046
15,188
6,443
5,847
6,928
8,260
0
81,667
L
10,036
323
0
3,673
13,471
4,349
252
5,852
7,619
76,566
0
W
10,731
4,053
0
0
11,163
6,878
644
1,679
9,484
0
83,141
W
4,217
1,532
0
1,537
8,688
2,960
3,713
1,278
7,410
0
37,581
L
9,664
4,192
0
3,759
16,491
9,056
584
2,237
14,254
0
56,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,448
Gold Earned
44,128
480
Minions Killed
333
0
Camps Cleared
0
2,110,377
Distance Traveled
1,736,460
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,593
482
40
2
0
446,668
3
L
Ares
8,045
366
6
0
0
303,811
1
W
Merlin
11,949
543
147
7
0
412,255
3
L
Guan Yu
6,299
286
8
0
0
201,102
1
L
Danzaburou
8,513
387
98
4
0
355,852
0
W
Heimdallr
12,379
563
122
6
0
376,461
0
L
Janus
11,561
526
132
6
0
397,407
0
W
Set
11,887
540
120
5
0
450,402
4
W
Neith
9,640
438
51
2
0
424,591
8
L
Set
9,710
441
89
4
0
478,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role