Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Agente740
Cthulhu
Level 4
God Stats
1W - 3L
1,062 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
BRwizzi
Amaterasu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
DeathGüN
Heimdallr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,208 Elo+
Party 1
Merlin
Merlin
Fede_Balaguer
Merlin
Level 16
God Stats
11W - 9L
1,478 SR
Queue Stats
92W - 48L
1,484 Elo+
Solo
Team Averages
Level 44
1,408 SR
1,438 Elo+

VS

Team Averages
Level 23
1,482 SR
1,384 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Dog_Maste
Poseidon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,456 Elo+
Solo
Cupid
Cupid
ObjectiveOrc34
Cupid
Level 15
God Stats
4W - 5L
1,298 SR
Queue Stats
55W - 79L
1,167 Elo+
Solo
Odin
Odin
Tuskamgs
Odin
Level 28
God Stats
6W - 6L
1,489 SR
Queue Stats
99W - 100L
1,385 Elo+
Solo
Ymir
Ymir
VaiFilhÂoo
Ymir
Level 25
God Stats
23W - 16L
1,624 SR
Queue Stats
41W - 51L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
9 / 3 / 2
12,986
565
12,332
16,291
7,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Agente740
Cthulhu
14
1 / 3 / 2
9,249
402
2,583
13,785
14,650
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amaterasu
BRwizzi
Amaterasu
4
0 / 0 / 1
7,130
310
0
0
0
Heimdallr
DeathGüN
Heimdallr
15
2 / 4 / 3
10,112
440
6,233
13,446
4,717
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
11 / 2 / 1
17,316
753
38,871
16,660
8,192
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
3 / 1 / 1
8,944
389
4,221
13,837
5,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
Dog_Maste
Poseidon
12
1 / 4 / 2
8,570
373
4,547
14,873
5,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 8 / 1
8,044
350
2,109
10,779
3,916
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odin
17
4 / 4 / 1
10,816
470
8,765
21,976
18,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
1 / 6 / 3
8,813
383
4,587
12,610
11,298
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
23
Kills
10
12
Deaths
23
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
9
3
2
3.33
L
Hou Yi
 
Hou Yi
3
1
1
3.5
W
Cthulhu
Agente740
Cthulhu
1
3
2
0.67
W
Amaterasu
BRwizzi
Amaterasu
0
0
1
0.5
W
Heimdallr
DeathGüN
Heimdallr
2
4
3
0.88
L
Poseidon
Dog_Maste
Poseidon
1
4
2
0.5
W
11
2
1
5.75
L
1
8
1
0.19
L
Odin
4
4
1
1.13
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,019
Damage
24,229
60,182
Taken
74,075
34,686
Mitigated
43,986
17,960
Healing
7,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
12,332
4,834
0
7,300
16,291
7,127
3,309
2,823
13,002
0
74,850
L
Hou Yi
 
Hou Yi
4,221
867
0
986
13,837
5,327
0
9,062
4,775
0
42,808
W
Cthulhu
Agente740
Cthulhu
2,583
162
428
300
13,785
14,650
116
3,025
10,692
30,848
0
W
Amaterasu
BRwizzi
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
DeathGüN
Heimdallr
6,233
3,379
0
3,580
13,446
4,717
1,959
5,245
8,152
0
66,708
L
Poseidon
Dog_Maste
Poseidon
4,547
1,007
0
2,870
14,873
5,285
0
11,292
3,581
42,450
0
W
38,871
1,844
0
6,352
16,660
8,192
4,593
3,712
12,612
203,451
0
L
2,109
608
44
912
10,779
3,916
462
7,497
3,282
0
30,531
L
Odin
8,765
2,779
0
2,166
21,976
18,160
598
10,833
11,143
0
57,121
L
4,587
996
0
183
12,610
11,298
630
2,770
9,556
31,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,793
Gold Earned
45,187
563
Minions Killed
411
0
Camps Cleared
0
1,668,547
Distance Traveled
1,473,980
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,986
565
119
5
0
471,787
3
L
Hou Yi
8,944
389
92
4
0
248,892
5
W
Cthulhu
9,249
402
44
2
0
413,346
2
W
Amaterasu
7,130
310
0
0
0
0
0
W
Heimdallr
10,112
440
105
5
0
354,378
0
L
Poseidon
8,570
373
95
4
0
239,965
3
W
Merlin
17,316
753
295
13
0
429,036
4
L
Cupid
8,044
350
49
2
0
234,060
0
L
Odin
10,816
470
129
6
0
377,909
1
L
Ymir
8,813
383
46
2
0
373,154
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role