Player Matchup

Medusa
Medusa
Gold III
 
Medusa
Gold III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Bronze III
LuckyInGames
Eset
Bronze III
Level 128
God Stats
1W - 0L
1,878 SR
Queue Stats
3W - 6L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze III
OoWillloO
Ganesha
Bronze III
Level 159
God Stats
2W - 1L
1,412 SR
Queue Stats
4W - 7L
1,427 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 124
1,597 SR
1,476 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,500 SR
1,413 MMR
Bacchus
Bacchus
Bronze III
Birdimedes
Bacchus
Bronze III
Level 120
God Stats
1W - 3L
1,531 SR
Queue Stats
2W - 7L
1,358 MMR
Party 1
Scylla
Scylla
Gold I
BunzORbiscuits
Scylla
Gold I
Level 141
God Stats
0W - 3L
1,486 SR
Queue Stats
65W - 84L
1,523 MMR
Solo
Cupid
Cupid
Bronze III
Cl0wny
Cupid
Bronze III
Level 95
God Stats
2W - 5L
1,481 SR
Queue Stats
2W - 7L
1,358 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
12 / 2 / 3
11,540
824
14,205
8,894
3,675
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
3 / 2 / 12
9,781
699
10,235
7,108
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
OoWillloO
Ganesha
12
0 / 4 / 15
9,122
652
3,959
14,941
16,922
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ThothMorgan Le FayTiamatPersephoneSet

VS

Bans
AthenaYmirZeusSobekSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Birdimedes
Bacchus
11
1 / 3 / 7
8,621
616
3,807
13,184
14,684
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
6 / 5 / 2
10,192
728
11,852
11,676
4,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
Cl0wny
Cupid
12
1 / 7 / 5
8,244
589
4,562
10,720
4,327
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
15
Kills
8
8
Deaths
15
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
12
2
3
6.75
L
Bacchus
Birdimedes
Bacchus
1
3
7
1.5
L
6
5
2
1.4
L
Cupid
Cl0wny
Cupid
1
7
5
0.5
W
3
2
12
4.5
W
Ganesha
OoWillloO
Ganesha
0
4
15
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,399
Damage
20,221
30,943
Taken
35,580
22,989
Mitigated
23,798
4,326
Healing
3,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,205
3,655
0
1,995
8,894
3,675
2,328
5,451
3,443
0
56,684
L
Bacchus
Birdimedes
Bacchus
3,807
724
165
464
13,184
14,684
81
4,884
8,300
10,216
0
L
11,852
1,440
57
1,832
11,676
4,787
546
5,676
6,000
48,790
0
L
Cupid
Cl0wny
Cupid
4,562
2,309
0
921
10,720
4,327
787
3,941
6,779
0
19,854
W
10,235
509
272
1,126
7,108
2,392
788
2,980
4,128
35,993
0
W
Ganesha
OoWillloO
Ganesha
3,959
219
0
933
14,941
16,922
165
7,832
7,109
14,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,443
Gold Earned
27,057
144
Minions Killed
142
7
Camps Cleared
5
770,909
Distance Traveled
708,800
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,540
824
86
6
3
270,635
3
L
Bacchus
8,621
616
14
1
1
263,128
0
L
Scylla
10,192
728
77
6
4
227,500
4
L
Cupid
8,244
589
51
4
0
218,172
0
W
Eset
9,781
699
55
4
4
251,413
1
W
Ganesha
9,122
652
3
0
0
248,861
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role