Player Matchup

Discordia
Discordia
Dragoleta
Discordia
Level 5
God Stats
2W - 1L
1,442 SR
Queue Stats
9W - 5L
1,498 Elo+
Party 1
Jormungandr
Jormungandr
HellBoxer
Jormungandr
Level 28
God Stats
8W - 2L
1,670 SR
Queue Stats
78W - 56L
1,487 Elo+
Solo
Achilles
Achilles
Najeguvi
Achilles
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 10L
1,498 Elo+
Party 1
Ne Zha
Ne Zha
SonicStriker
Ne Zha
Level 105
God Stats
7W - 10L
1,443 SR
Queue Stats
244W - 233L
1,524 Elo+
Party 1
Tiamat
Tiamat
mymg
Tiamat
Level 129
God Stats
68W - 68L
1,554 SR
Queue Stats
269W - 268L
1,508 Elo+
Party 1
Team Averages
Level 54
1,522 SR
1,503 Elo+

VS

Team Averages
Level 34
1,485 SR
1,581 Elo+
Ymir
Ymir
 
Ymir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
FlaurosHallel
Heimdallr
Level 84
God Stats
8W - 7L
1,500 SR
Queue Stats
256W - 108L
1,742 Elo+
Party 2
Poseidon
Poseidon
JeanSilvaSants
Poseidon
Level 29
God Stats
5W - 10L
1,202 SR
Queue Stats
214W - 221L
1,427 Elo+
Solo
Sylvanus
Sylvanus
Maximiliano18
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,490 Elo+
Solo
Loki
Loki
urielsan23
Loki
Level 22
God Stats
19W - 14L
1,722 SR
Queue Stats
135W - 57L
1,745 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dragoleta
Discordia
20
2 / 4 / 13
14,649
916
16,291
8,234
3,176
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
HellBoxer
Jormungandr
20
6 / 4 / 21
16,827
1,052
28,385
22,014
35,646
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Achilles
Najeguvi
Achilles
20
6 / 5 / 13
15,274
955
12,443
18,814
21,195
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
20
4 / 5 / 14
15,057
941
14,471
16,001
7,152
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tiamat
mymg
Tiamat
20
11 / 5 / 12
16,483
1,030
26,767
13,845
8,008
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

64

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
13 / 6 / 10
18,843
1,178
21,987
29,073
11,937
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
FlaurosHallel
Heimdallr
20
9 / 7 / 12
17,540
1,096
32,620
27,060
10,457
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
20
1 / 14 / 12
14,642
915
8,823
28,862
8,766
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sylvanus
Maximiliano18
Sylvanus
20
0 / 2 / 13
14,949
934
7,774
17,995
25,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
0 / 0 / 2
11,776
736
596
991
372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
72
29
Kills
23
23
Deaths
29
73
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
13
6
10
3
W
Discordia
Dragoleta
Discordia
2
4
13
2.13
L
Heimdallr
FlaurosHallel
Heimdallr
9
7
12
2.14
W
Jormungandr
HellBoxer
Jormungandr
6
4
21
4.13
L
Poseidon
1
14
12
0.5
L
Sylvanus
Maximiliano18
Sylvanus
0
2
13
3.25
W
Achilles
Najeguvi
Achilles
6
5
13
2.5
W
Ne Zha
4
5
14
2.2
W
Tiamat
mymg
Tiamat
11
5
12
3.4
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,357
Damage
71,800
78,908
Taken
103,981
75,177
Mitigated
56,599
5,769
Healing
19,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
21,987
4,535
0
3,597
29,073
11,937
0
21,457
7,162
52,380
0
W
Discordia
Dragoleta
Discordia
16,291
172
114
604
8,234
3,176
0
4,037
4,197
51,716
0
L
Heimdallr
FlaurosHallel
Heimdallr
32,620
24,818
0
8,210
27,060
10,457
0
17,496
9,564
0
93,460
W
Jormungandr
HellBoxer
Jormungandr
28,385
7,792
0
40
22,014
35,646
0
12,859
9,155
61,266
0
L
Poseidon
8,823
1,489
0
347
28,862
8,766
0
19,610
9,252
39,835
0
L
Sylvanus
Maximiliano18
Sylvanus
7,774
1,117
1,644
5,218
17,995
25,067
0
11,961
5,812
15,724
0
W
Achilles
Najeguvi
Achilles
12,443
4,584
0
290
18,814
21,195
0
6,942
11,872
0
36,163
W
Ne Zha
14,471
4,115
0
2,078
16,001
7,152
0
6,306
9,692
0
38,521
W
Tiamat
mymg
Tiamat
26,767
1,019
0
2,643
13,845
8,008
0
8,440
5,340
47,987
0
L
596
116
0
78
991
372
0
243
748
0
2,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,290
Gold Earned
77,750
356
Minions Killed
298
12
Camps Cleared
10
1,559,949
Distance Traveled
1,174,702
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
18,843
1,178
62
4
4
341,448
0
W
Discordia
14,649
916
81
5
0
263,117
0
L
Heimdallr
17,540
1,096
158
10
2
284,461
0
W
Jormungandr
16,827
1,052
96
6
3
310,627
0
L
Poseidon
14,642
915
63
4
2
287,139
0
L
Sylvanus
14,949
934
13
1
2
232,307
0
W
Achilles
15,274
955
71
4
1
321,011
3
W
Ne Zha
15,057
941
47
3
3
354,224
0
W
Tiamat
16,483
1,030
61
4
5
310,970
0
L
Loki
11,776
736
2
0
0
29,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role