Player Matchup

Zhong Kui
Zhong Kui
Baseballboys990
Zhong Kui
Level 136
God Stats
2W - 1L
1,777 SR
Queue Stats
208W - 179L
1,458 Elo+
Party 3
Set
Set
CoralQuill96955
Set
Level 102
God Stats
18W - 30L
1,455 SR
Queue Stats
1,225W - 1,187L
1,529 Elo+
Solo
Xing Tian
Xing Tian
DemonHunterReed
Xing Tian
Level 129
God Stats
17W - 5L
1,625 SR
Queue Stats
418W - 383L
1,556 Elo+
Party 2
Baron Samedi
Baron Samedi
SirMickey
Baron Samedi
Level 129
God Stats
20W - 10L
1,613 SR
Queue Stats
94W - 85L
1,436 Elo+
Party 3
Anhur
Anhur
papanick
Anhur
Level 46
God Stats
76W - 77L
1,368 SR
Queue Stats
562W - 508L
1,573 Elo+
Party 2
Team Averages
Level 108
1,568 SR
1,510 Elo+

VS

Team Averages
Level 130
1,548 SR
1,497 Elo+
Raijin
Raijin
 
Raijin
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
SaintBeowulf
Gilgamesh
Level 152
God Stats
13W - 11L
1,586 SR
Queue Stats
448W - 442L
1,515 Elo+
Solo
Charybdis
Charybdis
Shuyung
Charybdis
Level 153
God Stats
17W - 16L
1,578 SR
Queue Stats
153W - 160L
1,498 Elo+
Solo
Terra
Terra
autisticcowboy
Terra
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 247L
1,493 Elo+
Party 1
Kali
Kali
bigdaddyhallett1
Kali
Level 145
God Stats
16W - 15L
1,574 SR
Queue Stats
184W - 192L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Baseballboys990
Zhong Kui
11
2 / 1 / 0
5,967
663
5,559
6,778
4,675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
5 / 0 / 0
5,501
611
3,355
4,824
1,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
DemonHunterReed
Xing Tian
7
0 / 1 / 5
4,621
513
3,178
5,262
3,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
SirMickey
Baron Samedi
9
0 / 1 / 3
4,998
555
2,132
4,720
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anhur
papanick
Anhur
8
2 / 0 / 3
5,182
576
3,049
1,795
627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
9
0 / 1 / 1
5,168
574
4,118
5,449
1,886
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
SaintBeowulf
Gilgamesh
9
1 / 2 / 0
4,907
545
2,962
7,004
3,056
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Shuyung
Charybdis
8
1 / 1 / 0
4,525
503
1,145
3,493
730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 2 / 1
3,945
438
1,488
5,129
978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 3 / 1
4,563
507
1,685
5,457
2,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
9
Kills
3
3
Deaths
9
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
1
1
0.5
W
Zhong Kui
Baseballboys990
Zhong Kui
2
1
0
2
W
5
0
0
5
W
Xing Tian
DemonHunterReed
Xing Tian
0
1
5
2.5
L
Gilgamesh
SaintBeowulf
Gilgamesh
1
2
0
0.5
L
Charybdis
Shuyung
Charybdis
1
1
0
1
W
Baron Samedi
SirMickey
Baron Samedi
0
1
3
1.5
L
0
2
1
0.25
L
1
3
1
0.5
W
Anhur
papanick
Anhur
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,273
Damage
11,398
23,379
Taken
26,532
11,255
Mitigated
8,787
11,274
Healing
7,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
4,118
515
0
1,326
5,449
1,886
0
1,618
3,831
31,358
0
W
Zhong Kui
Baseballboys990
Zhong Kui
5,559
1,085
0
4,999
6,778
4,675
700
0
6,778
35,118
0
W
3,355
1,405
0
2,386
4,824
1,411
0
1,366
3,458
0
20,766
W
Xing Tian
DemonHunterReed
Xing Tian
3,178
603
26
1,443
5,262
3,087
0
971
4,291
16,184
5,976
L
Gilgamesh
SaintBeowulf
Gilgamesh
2,962
1,168
0
2,977
7,004
3,056
0
4,986
2,018
0
21,255
L
Charybdis
Shuyung
Charybdis
1,145
329
0
863
3,493
730
0
1,130
2,363
0
17,814
W
Baron Samedi
SirMickey
Baron Samedi
2,132
0
176
1,787
4,720
1,455
135
2,907
1,813
24,596
0
L
1,488
316
215
1,021
5,129
978
0
1,565
3,564
6,397
0
L
1,685
524
0
1,415
5,457
2,137
0
1,317
4,140
0
19,579
W
Anhur
papanick
Anhur
3,049
1,540
0
457
1,795
627
0
427
1,368
0
26,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,269
Gold Earned
23,108
252
Minions Killed
208
0
Camps Cleared
0
846,991
Distance Traveled
802,640
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,168
574
67
7
0
148,729
2
W
Zhong Kui
5,967
663
77
9
0
144,478
0
W
Set
5,501
611
50
6
0
202,566
1
W
Xing Tian
4,621
513
29
3
0
172,860
4
L
Gilgamesh
4,907
545
46
5
0
180,402
0
L
Charybdis
4,525
503
36
4
0
160,242
3
W
Baron Samedi
4,998
555
46
5
0
164,823
3
L
Terra
3,945
438
13
1
0
131,409
0
L
Kali
4,563
507
46
5
0
181,858
0
W
Anhur
5,182
576
50
6
0
162,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role