Player Matchup

Apollo
Apollo
 
Apollo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
EsPParTaNNO
Raijin
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,553 Elo+
Party 1
Hun Batz
Hun Batz
Len002
Hun Batz
Level 148
God Stats
4W - 10L
1,436 SR
Queue Stats
212W - 158L
1,540 Elo+
Party 3
Tyr
Tyr
Whitemens
Tyr
Level 67
God Stats
4W - 2L
1,544 SR
Queue Stats
171W - 136L
1,574 Elo+
Party 3
Sylvanus
Sylvanus
xXTumbrelXx
Sylvanus
Level 138
God Stats
16W - 8L
1,657 SR
Queue Stats
97W - 71L
1,617 Elo+
Party 1
Team Averages
Level 116
1,528 SR
1,557 Elo+

VS

Team Averages
Level 124
1,507 SR
1,551 Elo+
Mercury
Mercury
 
Mercury
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Pepelapepa
Artemis
Level 88
God Stats
14W - 11L
1,587 SR
Queue Stats
260W - 222L
1,543 Elo+
Party 2
Jormungandr
Jormungandr
SapinRonin
Jormungandr
Level 148
God Stats
0W - 2L
1,223 SR
Queue Stats
205W - 208L
1,522 Elo+
Solo
Chang'e
Chang'e
Tecnoyic
Chang'e
Level 144
God Stats
6W - 4L
1,645 SR
Queue Stats
326W - 242L
1,600 Elo+
Party 2
Erlang Shen
Erlang Shen
arielQuQ
Erlang Shen
Level 113
God Stats
1W - 3L
1,580 SR
Queue Stats
275W - 185L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
3 / 2 / 2
8,680
579
2,946
9,440
2,914
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
15
9 / 0 / 3
9,511
634
11,898
9,354
4,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
Len002
Hun Batz
14
7 / 3 / 2
9,110
607
9,586
8,588
3,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 2 / 1
7,826
522
5,037
13,801
10,176
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sylvanus
xXTumbrelXx
Sylvanus
11
0 / 1 / 12
7,394
493
3,825
10,052
7,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
1 / 5 / 2
7,555
504
3,106
11,117
3,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
Pepelapepa
Artemis
14
1 / 3 / 2
8,311
554
5,225
7,479
2,367
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
SapinRonin
Jormungandr
15
1 / 1 / 1
9,281
619
10,312
11,202
8,890
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chang'e
Tecnoyic
Chang'e
14
4 / 5 / 1
8,624
575
8,765
11,138
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
arielQuQ
Erlang Shen
12
1 / 5 / 5
7,393
493
7,929
10,146
4,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
19
Kills
8
8
Deaths
19
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
2
2
2
L
Mercury
 
Mercury
1
5
2
0.4
W
Raijin
9
0
3
10.5
W
Hun Batz
Len002
Hun Batz
7
3
2
2.67
L
Artemis
Pepelapepa
Artemis
1
3
2
0.67
L
Jormungandr
SapinRonin
Jormungandr
1
1
1
1.5
L
Chang'e
Tecnoyic
Chang'e
4
5
1
0.9
W
0
2
1
0.25
L
Erlang Shen
arielQuQ
Erlang Shen
1
5
5
0.7
W
Sylvanus
xXTumbrelXx
Sylvanus
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,292
Damage
35,337
51,235
Taken
51,082
28,077
Mitigated
23,484
16,279
Healing
13,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
2,946
1,324
0
2,034
9,440
2,914
170
868
8,572
0
60,510
L
Mercury
 
Mercury
3,106
1,132
0
678
11,117
3,906
0
1,380
9,657
0
50,196
W
Raijin
11,898
1,101
0
1,041
9,354
4,027
542
3,808
5,454
53,437
0
W
Hun Batz
Len002
Hun Batz
9,586
3,472
0
1,837
8,588
3,194
0
3,321
5,218
0
54,955
L
Artemis
Pepelapepa
Artemis
5,225
2,794
0
2,130
7,479
2,367
507
1,887
5,438
0
54,312
L
Jormungandr
SapinRonin
Jormungandr
10,312
3,204
0
4,049
11,202
8,890
0
1,206
9,969
65,792
0
L
Chang'e
Tecnoyic
Chang'e
8,765
792
710
3,546
11,138
3,362
0
5,333
5,539
54,807
0
W
5,037
1,830
0
7,992
13,801
10,176
0
7,347
5,775
0
50,958
L
Erlang Shen
arielQuQ
Erlang Shen
7,929
3,270
0
2,046
10,146
4,959
0
5,272
4,653
0
34,942
W
Sylvanus
xXTumbrelXx
Sylvanus
3,825
954
1,181
2,194
10,052
7,766
252
3,206
6,779
18,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,521
Gold Earned
41,164
448
Minions Killed
503
0
Camps Cleared
0
1,440,667
Distance Traveled
1,515,788
21
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,680
579
115
8
0
294,060
2
L
Mercury
7,555
504
80
5
0
354,324
7
W
Raijin
9,511
634
97
6
0
284,260
5
W
Hun Batz
9,110
607
102
7
0
265,991
2
L
Artemis
8,311
554
110
7
0
287,410
10
L
Jormungandr
9,281
619
144
10
0
265,360
6
L
Chang'e
8,624
575
116
8
0
300,446
4
W
Tyr
7,826
522
104
7
0
324,025
6
L
Erlang Shen
7,393
493
53
4
0
308,248
6
W
Sylvanus
7,394
493
30
2
0
272,331
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role