Player Matchup

Hun Batz
Hun Batz
Buttevi
Hun Batz
Level 25
God Stats
4W - 9L
1,213 SR
Queue Stats
67W - 88L
1,402 Elo+
Solo
Tiamat
Tiamat
Hangimom
Tiamat
Level 7
God Stats
6W - 6L
1,314 SR
Queue Stats
88W - 75L
1,360 Elo+
Party 2
Ganesha
Ganesha
Votum123
Ganesha
Level 95
God Stats
12W - 8L
1,500 SR
Queue Stats
144W - 118L
1,391 Elo+
Party 2
Neith
Neith
dukezzz
Neith
Level 5
God Stats
8W - 4L
1,699 SR
Queue Stats
95W - 88L
1,572 Elo+
Party 2
Nemesis
Nemesis
mf15h
Nemesis
Level 81
God Stats
4W - 0L
1,500 SR
Queue Stats
44W - 47L
1,433 Elo+
Party 2
Team Averages
Level 43
1,445 SR
1,432 Elo+

VS

Team Averages
Level 6
1,463 SR
1,393 Elo+
Hachiman
Hachiman
BappiLahiri
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,544 Elo+
Party 3
Bellona
Bellona
I 3EM31 I
Bellona
Level 3
God Stats
0W - 2L
1,288 SR
Queue Stats
1W - 2L
1,291 Elo+
Party 1
Kukulkan
Kukulkan
KaoticGinger
Kukulkan
Level 6
God Stats
2W - 4L
1,167 SR
Queue Stats
2W - 4L
1,243 Elo+
Party 1
Loki
Loki
Leognarg
Loki
Level 7
God Stats
10W - 6L
1,575 SR
Queue Stats
39W - 24L
1,340 Elo+
Solo
Ganesha
Ganesha
SeekingKmommy
Ganesha
Level 6
God Stats
4W - 1L
1,785 SR
Queue Stats
14W - 16L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Buttevi
Hun Batz
20
11 / 7 / 12
14,828
1,059
15,333
17,618
6,646
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tiamat
Hangimom
Tiamat
20
3 / 1 / 21
13,863
990
28,638
10,698
6,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Votum123
Ganesha
20
1 / 5 / 29
13,944
996
23,240
20,324
29,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
dukezzz
Neith
20
5 / 3 / 18
13,803
986
18,064
11,759
5,710
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
mf15h
Nemesis
20
18 / 2 / 9
16,942
1,210
19,091
17,579
10,512
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

108

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BappiLahiri
Hachiman
20
5 / 10 / 10
13,682
977
24,081
25,474
10,533
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
I 3EM31 I
Bellona
20
2 / 10 / 8
12,767
912
6,280
25,333
17,499
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
KaoticGinger
Kukulkan
20
2 / 4 / 8
13,164
940
11,322
11,240
4,432
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
20
8 / 10 / 9
14,693
1,050
18,191
23,944
10,122
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ganesha
20
1 / 4 / 17
13,590
971
11,467
24,979
32,840
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
70
38
Kills
18
18
Deaths
38
89
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BappiLahiri
Hachiman
5
10
10
1
W
Hun Batz
Buttevi
Hun Batz
11
7
12
2.43
W
Tiamat
Hangimom
Tiamat
3
1
21
13.5
L
Bellona
I 3EM31 I
Bellona
2
10
8
0.6
L
Kukulkan
KaoticGinger
Kukulkan
2
4
8
1.5
L
Loki
8
10
9
1.25
L
Ganesha
1
4
17
2.38
W
Ganesha
Votum123
Ganesha
1
5
29
3.1
W
Neith
dukezzz
Neith
5
3
18
4.67
W
Nemesis
mf15h
Nemesis
18
2
9
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,366
Damage
71,341
77,978
Taken
110,970
59,140
Mitigated
75,426
6,381
Healing
1,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BappiLahiri
Hachiman
24,081
11,391
0
0
25,474
10,533
0
13,748
11,726
0
43,670
W
Hun Batz
Buttevi
Hun Batz
15,333
1,738
0
0
17,618
6,646
0
8,890
8,728
0
31,873
W
Tiamat
Hangimom
Tiamat
28,638
238
0
3,553
10,698
6,422
0
3,217
7,481
62,101
0
L
Bellona
I 3EM31 I
Bellona
6,280
982
0
194
25,333
17,499
0
12,818
12,515
550
23,285
L
Kukulkan
KaoticGinger
Kukulkan
11,322
2,102
1,040
667
11,240
4,432
0
4,339
6,901
46,278
0
L
Loki
18,191
4,749
0
0
23,944
10,122
0
9,232
14,712
0
51,295
L
Ganesha
11,467
1,388
0
0
24,979
32,840
0
11,741
13,238
27,661
0
W
Ganesha
Votum123
Ganesha
23,240
954
0
0
20,324
29,850
0
5,081
14,907
37,485
0
W
Neith
dukezzz
Neith
18,064
6,146
0
1,890
11,759
5,710
0
1,880
9,777
0
48,601
W
Nemesis
mf15h
Nemesis
19,091
9,236
0
938
17,579
10,512
0
4,205
13,374
0
37,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,380
Gold Earned
67,896
263
Minions Killed
254
9
Camps Cleared
8
1,342,468
Distance Traveled
1,291,443
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
13,682
977
47
3
2
233,520
0
W
Hun Batz
14,828
1,059
44
3
3
236,348
0
W
Tiamat
13,863
990
94
7
0
282,808
1
L
Bellona
12,767
912
47
3
5
276,254
0
L
Kukulkan
13,164
940
94
7
1
234,504
0
L
Loki
14,693
1,050
63
5
0
281,126
0
L
Ganesha
13,590
971
3
0
0
266,039
0
W
Ganesha
13,944
996
0
0
0
273,667
0
W
Neith
13,803
986
78
6
0
251,832
1
W
Nemesis
16,942
1,210
47
3
6
297,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role