Player Matchup

Cerberus
Cerberus
Morethanseven7
Cerberus
Level 100
God Stats
9W - 6L
1,683 SR
Queue Stats
205W - 167L
1,595 Elo+
Party 1
Bellona
Bellona
OccamsShavingKit
Bellona
Level 82
God Stats
7W - 14L
1,418 SR
Queue Stats
217W - 213L
1,545 Elo+
Solo
Thanatos
Thanatos
StayPewPewNu
Thanatos
Level 65
God Stats
15W - 11L
1,605 SR
Queue Stats
286W - 255L
1,559 Elo+
Solo
Charybdis
Charybdis
ThatGuy0vrThere
Charybdis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 41L
1,569 Elo+
Party 1
Sol
Sol
rmmduece
Sol
Level 147
God Stats
10W - 10L
1,648 SR
Queue Stats
284W - 288L
1,610 Elo+
Solo
Team Averages
Level 96
1,571 SR
1,575 Elo+

VS

Team Averages
Level 100
1,588 SR
1,538 Elo+
Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CTRG
Ymir
Level 106
God Stats
7W - 4L
1,582 SR
Queue Stats
253W - 222L
1,535 Elo+
Party 2
Neith
Neith
MythicTrebuchet
Neith
Level 100
God Stats
16W - 4L
1,660 SR
Queue Stats
249W - 230L
1,543 Elo+
Party 2
Athena
Athena
TrevorY123
Athena
Level 101
God Stats
19W - 17L
1,547 SR
Queue Stats
261W - 241L
1,543 Elo+
Party 2
Anubis
Anubis
bobo12500
Anubis
Level 67
God Stats
34W - 18L
1,653 SR
Queue Stats
218W - 200L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
2 / 2 / 2
6,415
493
5,462
12,666
8,856
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 2 / 0
7,600
585
6,962
13,804
11,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
StayPewPewNu
Thanatos
11
1 / 4 / 1
6,593
507
4,900
10,097
3,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
ThatGuy0vrThere
Charybdis
10
0 / 4 / 1
6,136
472
3,508
6,919
1,671
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 0 / 1
7,181
552
5,150
5,178
1,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
3 / 2 / 2
7,204
554
6,834
7,985
2,117
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
CTRG
Ymir
12
3 / 2 / 3
7,307
562
7,385
9,187
3,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 0 / 2
7,787
599
5,311
5,609
1,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
TrevorY123
Athena
11
3 / 1 / 4
6,616
509
4,923
8,838
4,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
bobo12500
Anubis
13
2 / 1 / 0
7,459
574
6,335
8,681
4,550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
6
Kills
12
12
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
2
2
2
W
Ymir
CTRG
Ymir
3
2
3
2.25
L
Cerberus
2
2
2
1.5
W
1
0
2
2
L
2
2
0
1
L
Thanatos
StayPewPewNu
Thanatos
1
4
1
0.38
L
Charybdis
ThatGuy0vrThere
Charybdis
0
4
1
0.13
W
Athena
TrevorY123
Athena
3
1
4
5
W
Anubis
bobo12500
Anubis
2
1
0
2
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,982
Damage
30,788
48,664
Taken
40,300
26,303
Mitigated
16,590
22,992
Healing
12,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,834
5,074
0
2,382
7,985
2,117
0
1,587
6,398
0
56,492
W
Ymir
CTRG
Ymir
7,385
2,638
0
356
9,187
3,569
0
2,161
7,026
48,594
0
L
Cerberus
5,462
350
417
4,150
12,666
8,856
0
4,284
8,382
25,300
0
W
5,311
1,984
0
3,617
5,609
1,699
1,131
2,465
3,144
0
57,445
L
6,962
2,209
0
5,255
13,804
11,083
0
8,697
5,107
0
48,406
L
Thanatos
StayPewPewNu
Thanatos
4,900
1,516
0
8,285
10,097
3,203
0
3,640
6,457
0
33,703
L
Charybdis
ThatGuy0vrThere
Charybdis
3,508
1,902
0
1,215
6,919
1,671
0
1,487
5,432
0
33,999
W
Athena
TrevorY123
Athena
4,923
1,710
0
1,675
8,838
4,655
186
4,037
4,801
21,419
0
W
Anubis
bobo12500
Anubis
6,335
449
0
4,864
8,681
4,550
452
425
8,256
42,666
0
L
5,150
1,268
0
3,670
5,178
1,490
0
535
4,643
52,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,925
Gold Earned
36,373
437
Minions Killed
411
0
Camps Cleared
0
1,227,728
Distance Traveled
1,180,212
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,204
554
98
8
0
242,033
4
W
Ymir
7,307
562
80
6
0
231,682
5
L
Cerberus
6,415
493
41
3
0
230,386
0
W
Neith
7,787
599
116
9
0
239,999
4
L
Bellona
7,600
585
114
9
0
264,183
3
L
Thanatos
6,593
507
74
6
0
262,046
4
L
Charybdis
6,136
472
96
7
0
223,438
6
W
Athena
6,616
509
30
2
0
273,880
5
W
Anubis
7,459
574
87
7
0
192,618
2
L
Sol
7,181
552
112
9
0
247,675
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role