Player Matchup

Sobek
Sobek
Gold V
AnxeliFly
Sobek
Gold V
Level 157
God Stats
24W - 24L
1,555 SR
Queue Stats
472W - 480L
1,246 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
DeleBelly
Gilgamesh
Silver I
Level 69
God Stats
9W - 10L
1,645 SR
Queue Stats
150W - 143L
1,209 MMR
Party 1
Sol
Sol
Bronze III
FrankieSama
Sol
Bronze III
Level 103
God Stats
1W - 3L
1,524 SR
Queue Stats
26W - 35L
1,222 MMR
Solo
Cerberus
Cerberus
Silver I
Matacholas134
Cerberus
Silver I
Level 39
God Stats
7W - 7L
1,641 SR
Queue Stats
98W - 103L
1,259 MMR
Solo
Janus
Janus
Gold IV
pplover69
Janus
Gold IV
Level 86
God Stats
7W - 8L
1,465 SR
Queue Stats
293W - 287L
1,321 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 91
1,566 SR
1,251 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,562 SR
1,304 MMR
Hel
Hel
Silver I
 
Hel
Silver I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver III
Ewokeo
Apollo
Silver III
Level 120
God Stats
2W - 4L
1,555 SR
Queue Stats
75W - 91L
1,191 MMR
Solo
Hercules
Hercules
Silver II
PADILLAHDZ
Hercules
Silver II
Level 102
God Stats
0W - 1L
1,447 SR
Queue Stats
0W - 4L
1,273 MMR
Solo
Ganesha
Ganesha
Silver II
XJUSTREY
Ganesha
Silver II
Level 45
God Stats
1W - 1L
1,752 SR
Queue Stats
22W - 25L
1,291 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
blackm29
Tsukuyomi
Gold V
Level 160
God Stats
30W - 35L
1,558 SR
Queue Stats
696W - 686L
1,265 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AnxeliFly
Sobek
15
2 / 0 / 5
9,434
472
3,552
13,853
14,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
DeleBelly
Gilgamesh
17
9 / 2 / 6
11,354
568
9,256
13,569
8,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 0 / 4
10,262
513
8,164
6,546
2,828
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
Matacholas134
Cerberus
19
3 / 0 / 5
11,626
581
14,833
13,588
16,665
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
pplover69
Janus
19
6 / 0 / 8
11,977
599
12,477
6,836
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
SetMorgan Le FayAthenaTiamatOdin

VS

Bans
ArtemisDanzaburouIzanamiPersephoneAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
1 / 4 / 0
9,229
461
6,032
9,871
4,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
Ewokeo
Apollo
13
0 / 6 / 0
8,086
404
6,913
14,351
3,878
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
PADILLAHDZ
Hercules
14
0 / 3 / 1
8,486
424
4,629
16,777
10,830
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ganesha
XJUSTREY
Ganesha
11
0 / 2 / 0
7,539
377
2,910
11,157
8,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
blackm29
Tsukuyomi
17
1 / 6 / 1
10,047
502
7,564
15,771
4,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
21
Kills
2
2
Deaths
21
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
4
0
0.25
W
Sobek
AnxeliFly
Sobek
2
0
5
4.5
W
Gilgamesh
DeleBelly
Gilgamesh
9
2
6
6
L
Apollo
Ewokeo
Apollo
0
6
0
0
W
1
0
4
3
W
Cerberus
Matacholas134
Cerberus
3
0
5
5.5
L
Hercules
PADILLAHDZ
Hercules
0
3
1
0.17
L
Ganesha
XJUSTREY
Ganesha
0
2
0
0
L
Tsukuyomi
blackm29
Tsukuyomi
1
6
1
0.25
W
Janus
pplover69
Janus
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,282
Damage
28,048
54,392
Taken
67,927
44,479
Mitigated
32,373
19,027
Healing
22,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,032
442
1,605
4,372
9,871
4,704
0
4,979
4,892
67,594
0
W
Sobek
AnxeliFly
Sobek
3,552
0
0
4,194
13,853
14,530
0
1,303
12,506
27,806
0
W
Gilgamesh
DeleBelly
Gilgamesh
9,256
3,583
0
4,244
13,569
8,000
124
3,213
10,204
0
76,811
L
Apollo
Ewokeo
Apollo
6,913
3,650
0
2,963
14,351
3,878
1,348
10,156
4,195
0
51,579
W
8,164
3,561
0
4,291
6,546
2,828
734
470
6,040
74,914
0
W
Cerberus
Matacholas134
Cerberus
14,833
1,044
0
4,162
13,588
16,665
0
1,787
11,743
84,268
0
L
Hercules
PADILLAHDZ
Hercules
4,629
1,362
0
6,184
16,777
10,830
0
10,839
5,938
0
46,023
L
Ganesha
XJUSTREY
Ganesha
2,910
69
0
2,765
11,157
8,253
0
5,051
6,106
15,843
0
L
Tsukuyomi
blackm29
Tsukuyomi
7,564
1,775
0
4,694
15,771
4,708
618
8,001
7,770
0
76,581
W
Janus
pplover69
Janus
12,477
1,639
174
1,962
6,836
2,456
316
1,896
4,810
91,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,653
Gold Earned
43,387
609
Minions Killed
532
0
Camps Cleared
0
2,070,835
Distance Traveled
1,936,572
27
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,229
461
161
8
0
397,884
10
W
Sobek
9,434
472
36
2
0
383,643
8
W
Gilgamesh
11,354
568
95
5
0
467,773
8
L
Apollo
8,086
404
116
6
0
345,719
9
W
Sol
10,262
513
129
6
0
379,820
4
W
Cerberus
11,626
581
171
9
0
411,872
4
L
Hercules
8,486
424
101
5
0
394,625
8
L
Ganesha
7,539
377
2
0
0
402,868
5
L
Tsukuyomi
10,047
502
152
8
0
395,476
3
W
Janus
11,977
599
178
9
0
427,727
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role