Player Matchup

Chronos
Chronos
 
Chronos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DiabolicSolid
Gilgamesh
Level 59
God Stats
1W - 3L
1,656 SR
Queue Stats
90W - 83L
1,578 Elo+
Party 1
Arachne
Arachne
SpiicySweet
Arachne
Level 105
God Stats
1W - 2L
1,780 SR
Queue Stats
73W - 58L
1,612 Elo+
Solo
Chaac
Chaac
alloutmonkey
Chaac
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cabrakan
Cabrakan
cbarmes123
Cabrakan
Level 87
God Stats
18W - 15L
1,522 SR
Queue Stats
187W - 151L
1,717 Elo+
Party 1
Team Averages
Level 84
1,592 SR
1,581 Elo+

VS

Team Averages
Level 93
1,534 SR
1,518 Elo+
Artio
Artio
Axanthopsia
Artio
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 55L
1,517 Elo+
Solo
Mercury
Mercury
CJtactical17
Mercury
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
187W - 205L
1,474 Elo+
Solo
Merlin
Merlin
RyukGremory
Merlin
Level 106
God Stats
23W - 20L
1,522 SR
Queue Stats
606W - 563L
1,585 Elo+
Solo
Sylvanus
Sylvanus
SKRRDarling
Sylvanus
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
315W - 311L
1,523 Elo+
Party 2
Hachiman
Hachiman
zwanthyrr
Hachiman
Level 107
God Stats
10W - 4L
1,646 SR
Queue Stats
226W - 192L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
4 / 7 / 0
9,654
483
11,514
19,468
6,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
DiabolicSolid
Gilgamesh
15
2 / 4 / 4
9,680
484
7,585
15,891
8,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
SpiicySweet
Arachne
14
6 / 6 / 2
9,626
481
11,424
15,451
5,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 6 / 1
8,675
434
6,173
19,555
15,199
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
cbarmes123
Cabrakan
14
1 / 4 / 8
9,290
465
6,401
12,277
12,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 3
11,604
580
11,738
14,421
19,181
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
CJtactical17
Mercury
16
7 / 5 / 7
10,421
521
8,911
11,727
6,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
16
4 / 3 / 9
10,623
531
11,574
9,015
4,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
SKRRDarling
Sylvanus
16
3 / 2 / 15
10,501
525
10,329
16,006
24,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
zwanthyrr
Hachiman
17
6 / 3 / 7
11,416
571
15,634
16,521
6,137
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
68
13
Kills
27
27
Deaths
13
15
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
4
7
0
0.57
W
7
0
3
8.5
W
Mercury
CJtactical17
Mercury
7
5
7
2.1
L
Gilgamesh
DiabolicSolid
Gilgamesh
2
4
4
1
W
Merlin
4
3
9
2.83
W
Sylvanus
SKRRDarling
Sylvanus
3
2
15
5.25
L
Arachne
SpiicySweet
Arachne
6
6
2
1.17
L
0
6
1
0.08
L
Cabrakan
cbarmes123
Cabrakan
1
4
8
1.25
W
Hachiman
zwanthyrr
Hachiman
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,097
Damage
58,186
82,642
Taken
67,690
48,478
Mitigated
59,856
15,601
Healing
22,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
11,514
3,552
0
5,645
19,468
6,719
1,295
3,792
15,676
77,007
0
W
11,738
2,171
985
8,019
14,421
19,181
0
599
13,822
70,080
0
W
Mercury
CJtactical17
Mercury
8,911
3,739
0
1,081
11,727
6,329
686
1,916
9,811
0
55,411
L
Gilgamesh
DiabolicSolid
Gilgamesh
7,585
2,377
0
371
15,891
8,510
0
6,443
9,448
0
70,129
W
Merlin
11,574
449
116
2,396
9,015
4,180
246
1,470
7,545
63,573
0
W
Sylvanus
SKRRDarling
Sylvanus
10,329
3,204
403
2,901
16,006
24,029
328
4,718
11,288
40,592
14,252
L
Arachne
SpiicySweet
Arachne
11,424
6,865
0
4,207
15,451
5,767
0
9,197
6,254
0
47,250
L
6,173
1,864
0
4,123
19,555
15,199
297
9,596
9,959
0
44,173
L
Cabrakan
cbarmes123
Cabrakan
6,401
943
0
1,255
12,277
12,283
232
3,937
8,340
30,112
0
W
Hachiman
zwanthyrr
Hachiman
15,634
8,564
0
6,442
16,521
6,137
2,118
9,268
7,253
0
90,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,925
Gold Earned
54,565
462
Minions Killed
577
0
Camps Cleared
0
1,835,340
Distance Traveled
1,919,910
31
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,654
483
123
6
0
344,382
2
W
Artio
11,604
580
131
7
0
411,568
3
W
Mercury
10,421
521
96
5
0
435,782
4
L
Gilgamesh
9,680
484
116
6
0
367,632
9
W
Merlin
10,623
531
124
6
0
367,890
3
W
Sylvanus
10,501
525
89
4
0
368,790
4
L
Arachne
9,626
481
73
4
0
409,142
6
L
Chaac
8,675
434
108
5
0
341,375
2
L
Cabrakan
9,290
465
42
2
0
372,809
12
W
Hachiman
11,416
571
137
7
0
335,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role