Player Matchup

Thor
Thor
Shinji04
Thor
Level 155
God Stats
17W - 11L
1,668 SR
Queue Stats
157W - 147L
1,538 Elo+
Solo
Thoth
Thoth
TrustworthyGuy
Thoth
Level 127
God Stats
4W - 2L
1,483 SR
Queue Stats
15W - 26L
1,405 Elo+
Party 3
Ares
Ares
Wuntz
Ares
Level 145
God Stats
3W - 0L
1,726 SR
Queue Stats
73W - 53L
1,434 Elo+
Party 3
Skadi
Skadi
ibacatholic
Skadi
Level 155
God Stats
5W - 0L
1,565 SR
Queue Stats
290W - 278L
1,505 Elo+
Party 1
Odin
Odin
ibahebrew
Odin
Level 127
God Stats
10W - 0L
1,628 SR
Queue Stats
277W - 249L
1,525 Elo+
Party 1
Team Averages
Level 142
1,614 SR
1,482 Elo+

VS

Team Averages
Level 138
1,613 SR
1,520 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Chuckfoolery
Cthulhu
Level 159
God Stats
1W - 2L
1,512 SR
Queue Stats
112W - 97L
1,555 Elo+
Party 2
Odin
Odin
Raikyon
Odin
Level 129
God Stats
1W - 1L
1,932 SR
Queue Stats
106W - 101L
1,493 Elo+
Party 2
Janus
Janus
WillieisDaddy
Janus
Level 87
God Stats
0W - 3L
1,504 SR
Queue Stats
102W - 86L
1,521 Elo+
Solo
Arachne
Arachne
kr3pt
Arachne
Level 159
God Stats
11W - 8L
1,618 SR
Queue Stats
146W - 125L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
4 / 1 / 12
11,356
757
5,317
7,087
4,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
5 / 2 / 11
12,058
804
7,815
5,346
1,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
Wuntz
Ares
19
9 / 3 / 16
13,459
897
19,644
16,096
21,730
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
2 / 2 / 16
11,433
762
20,258
7,045
3,066
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
19
6 / 1 / 18
12,287
819
14,823
16,503
20,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
1 / 7 / 4
9,778
652
9,681
15,421
6,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Chuckfoolery
Cthulhu
16
2 / 5 / 4
9,449
630
11,942
20,046
19,221
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
Raikyon
Odin
15
2 / 4 / 3
9,408
627
3,871
13,308
6,462
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
2 / 5 / 2
10,232
682
9,015
11,576
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
kr3pt
Arachne
16
2 / 5 / 3
9,826
655
4,301
18,090
6,802
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
25
26
Kills
9
9
Deaths
26
73
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
7
4
0.43
L
Cthulhu
Chuckfoolery
Cthulhu
2
5
4
0.8
L
Odin
Raikyon
Odin
2
4
3
0.88
W
Thor
4
1
12
10
W
5
2
11
5.25
L
2
5
2
0.6
W
Ares
Wuntz
Ares
9
3
16
5.67
W
2
2
16
5
W
Odin
6
1
18
15
L
Arachne
kr3pt
Arachne
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,857
Damage
38,810
52,077
Taken
78,441
51,329
Mitigated
43,150
5,003
Healing
9,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
9,681
2,985
0
3,370
15,421
6,412
588
5,988
9,138
0
44,179
L
Cthulhu
Chuckfoolery
Cthulhu
11,942
776
398
1,041
20,046
19,221
1
8,762
10,818
36,861
0
L
Odin
Raikyon
Odin
3,871
651
0
1,000
13,308
6,462
149
5,926
6,969
0
17,764
W
Thor
5,317
980
0
664
7,087
4,375
1,824
3,965
3,122
0
21,433
W
7,815
156
174
683
5,346
1,999
2,915
2,594
2,752
29,558
0
L
9,015
322
0
566
11,576
4,253
1
5,403
6,075
52,254
0
W
Ares
Wuntz
Ares
19,644
968
0
439
16,096
21,730
540
4,920
11,176
33,927
0
W
20,258
4,803
0
416
7,045
3,066
2,501
3,206
3,839
0
64,077
W
Odin
14,823
1,445
0
2,627
16,503
20,159
809
6,790
9,713
12,603
29,693
L
Arachne
kr3pt
Arachne
4,301
2,209
0
3,565
18,090
6,802
538
5,717
12,130
0
23,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,593
Gold Earned
48,693
332
Minions Killed
330
7
Camps Cleared
10
1,410,832
Distance Traveled
1,333,378
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,778
652
94
6
3
213,287
1
L
Cthulhu
9,449
630
46
3
1
289,012
2
L
Odin
9,408
627
40
3
1
282,365
0
W
Thor
11,356
757
42
3
2
266,631
7
W
Thoth
12,058
804
71
5
0
292,505
0
L
Janus
10,232
682
101
7
0
256,748
2
W
Ares
13,459
897
28
2
0
265,197
3
W
Skadi
11,433
762
125
8
5
292,998
6
W
Odin
12,287
819
66
4
0
293,501
0
L
Arachne
9,826
655
49
3
5
291,966
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role