Player Matchup

Izanami
Izanami
CinnamonPanda x
Izanami
Level 127
God Stats
2W - 1L
1,797 SR
Queue Stats
142W - 165L
1,437 Elo+
Party 1
Danzaburou
Danzaburou
DANA 2722
Danzaburou
Level 122
God Stats
3W - 3L
1,452 SR
Queue Stats
117W - 137L
1,443 Elo+
Party 1
Zeus
Zeus
MBoorstein
Zeus
Level 82
God Stats
5W - 2L
1,624 SR
Queue Stats
93W - 107L
1,505 Elo+
Party 2
Sun Wukong
Sun Wukong
YungSharkThaGod
Sun Wukong
Level 146
God Stats
5W - 4L
1,507 SR
Queue Stats
575W - 582L
1,485 Elo+
Solo
Kuzenbo
Kuzenbo
donnieblaze75
Kuzenbo
Level 148
God Stats
2W - 4L
1,445 SR
Queue Stats
262W - 266L
1,454 Elo+
Party 2
Team Averages
Level 125
1,565 SR
1,465 Elo+

VS

Team Averages
Level 110
1,418 SR
1,442 Elo+
Cerberus
Cerberus
BeatenYourKids
Cerberus
Level 58
God Stats
2W - 1L
1,214 SR
Queue Stats
42W - 58L
1,397 Elo+
Party 3
Kuzenbo
Kuzenbo
Formidable_MrNip
Kuzenbo
Level 114
God Stats
5W - 3L
1,359 SR
Queue Stats
275W - 274L
1,470 Elo+
Party 4
Ne Zha
Ne Zha
Kronovki
Ne Zha
Level 146
God Stats
3W - 5L
1,604 SR
Queue Stats
240W - 258L
1,420 Elo+
Party 3
Nu Wa
Nu Wa
Weapon314
Nu Wa
Level 142
God Stats
4W - 10L
1,283 SR
Queue Stats
604W - 666L
1,487 Elo+
Solo
Zhong Kui
Zhong Kui
whosAmxty
Zhong Kui
Level 88
God Stats
1W - 2L
1,632 SR
Queue Stats
27W - 31L
1,436 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 8
9,667
691
12,007
14,463
5,446
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
DANA 2722
Danzaburou
13
1 / 11 / 6
8,735
624
8,407
15,913
5,920
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 11 / 6
9,650
689
14,030
14,076
5,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
YungSharkThaGod
Sun Wukong
20
10 / 8 / 2
12,203
872
17,626
20,159
15,045
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
19
3 / 5 / 7
10,824
773
10,969
17,631
24,689
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
4 / 5 / 22
10,644
760
10,118
23,734
19,580
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 5 / 23
10,380
741
8,288
20,963
28,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
Kronovki
Ne Zha
20
25 / 6 / 9
13,762
983
26,377
21,143
11,152
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Weapon314
Nu Wa
18
1 / 1 / 28
11,170
798
13,911
6,608
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
whosAmxty
Zhong Kui
19
14 / 2 / 12
12,305
879
15,476
14,049
12,403
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
139
18
Kills
45
45
Deaths
19
29
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Cerberus
4
5
22
3
L
2
10
8
0.6
L
Danzaburou
DANA 2722
Danzaburou
1
11
6
0.36
W
1
5
23
2.5
W
Ne Zha
Kronovki
Ne Zha
25
6
9
4.92
L
2
11
6
0.45
W
Nu Wa
Weapon314
Nu Wa
1
1
28
15
L
Sun Wukong
YungSharkThaGod
Sun Wukong
10
8
2
1.38
L
Kuzenbo
3
5
7
1.3
W
Zhong Kui
whosAmxty
Zhong Kui
14
2
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,039
Damage
74,170
82,242
Taken
86,497
56,277
Mitigated
74,474
13,242
Healing
33,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
10,118
696
1,664
9,805
23,734
19,580
287
5,550
18,184
23,834
0
L
12,007
5,046
811
1,089
14,463
5,446
0
8,211
5,978
0
25,388
L
Danzaburou
DANA 2722
Danzaburou
8,407
2,939
33
1,031
15,913
5,920
0
8,403
7,252
0
20,116
W
8,288
1,830
49
3,366
20,963
28,584
216
5,707
14,548
14,364
0
W
Ne Zha
Kronovki
Ne Zha
26,377
8,533
0
4,792
21,143
11,152
330
6,988
13,845
0
47,770
L
14,030
768
922
351
14,076
5,177
0
8,150
5,662
31,317
0
W
Nu Wa
Weapon314
Nu Wa
13,911
6,232
3,205
2,668
6,608
2,755
1,580
1,167
5,441
32,144
0
L
Sun Wukong
YungSharkThaGod
Sun Wukong
17,626
3,632
607
3,653
20,159
15,045
0
12,617
7,092
0
45,893
L
Kuzenbo
10,969
3,920
1,013
3,732
17,631
24,689
0
8,992
8,465
29,707
0
W
Zhong Kui
whosAmxty
Zhong Kui
15,476
1,075
1,567
6,080
14,049
12,403
2,355
5,587
8,462
32,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,079
Gold Earned
58,261
165
Minions Killed
174
0
Camps Cleared
0
1,022,068
Distance Traveled
1,357,511
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,644
760
47
3
0
272,829
0
L
Izanami
9,667
691
26
2
0
194,009
1
L
Danzaburou
8,735
624
22
2
0
153,994
1
W
Kuzenbo
10,380
741
13
1
0
284,257
1
W
Ne Zha
13,762
983
31
2
0
254,443
0
L
Zeus
9,650
689
29
2
0
187,127
0
W
Nu Wa
11,170
798
37
3
0
270,251
1
L
Sun Wukong
12,203
872
55
4
0
237,324
1
L
Kuzenbo
10,824
773
33
2
0
249,614
0
W
Zhong Kui
12,305
879
46
3
0
275,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role