Player Matchup

Tsukuyomi
Tsukuyomi
Headlink123
Tsukuyomi
Level 26
God Stats
3W - 7L
1,311 SR
Queue Stats
95W - 91L
1,505 Elo+
Solo
Ra
Ra
Littlepp2021
Ra
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 15L
1,506 Elo+
Party 3
Danzaburou
Danzaburou
SqooshDaddy
Danzaburou
Level 15
God Stats
26W - 13L
1,741 SR
Queue Stats
80W - 68L
1,368 Elo+
Party 2
Erlang Shen
Erlang Shen
SuperrTrapper
Erlang Shen
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 16L
1,563 Elo+
Party 3
Artio
Artio
Tricky2122
Artio
Level 15
God Stats
7W - 7L
1,666 SR
Queue Stats
81W - 72L
1,351 Elo+
Party 2
Team Averages
Level 19
1,544 SR
1,459 Elo+

VS

Team Averages
Level 19
1,536 SR
1,495 Elo+
Bastet
Bastet
CowBpyDandy
Bastet
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 19L
1,510 Elo+
Party 1
Anhur
Anhur
McStankey
Anhur
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 27L
1,529 Elo+
Party 1
Nike
Nike
R34LG4NG
Nike
Level 29
God Stats
9W - 7L
1,519 SR
Queue Stats
139W - 185L
1,322 Elo+
Solo
Bacchus
Bacchus
RnRyan
Bacchus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,520 Elo+
Party 1
Sol
Sol
Ryal
Sol
Level 8
God Stats
5W - 3L
1,661 SR
Queue Stats
9W - 7L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Headlink123
Tsukuyomi
13
6 / 5 / 1
8,501
531
5,636
10,142
3,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 2 / 2
8,605
538
3,385
6,847
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
SqooshDaddy
Danzaburou
11
0 / 6 / 1
6,764
423
5,570
10,878
3,101
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
SuperrTrapper
Erlang Shen
15
2 / 2 / 1
8,326
520
5,358
8,751
5,469
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
9
0 / 4 / 0
6,094
381
2,721
14,721
7,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
2 / 2 / 2
8,987
562
5,206
10,597
3,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
McStankey
Anhur
13
3 / 2 / 11
8,384
524
11,015
9,157
2,637
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
14
1 / 2 / 1
8,374
523
3,767
8,255
5,023
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
RnRyan
Bacchus
14
9 / 0 / 5
10,030
627
7,343
6,714
7,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
Ryal
Sol
14
4 / 3 / 2
8,550
534
8,272
6,140
2,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
9
Kills
19
19
Deaths
9
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bastet
2
2
2
1.5
L
Tsukuyomi
Headlink123
Tsukuyomi
6
5
1
1.3
L
1
2
2
1
W
Anhur
McStankey
Anhur
3
2
11
4.25
W
Nike
1
2
1
0.75
W
Bacchus
RnRyan
Bacchus
9
0
5
11.5
W
Sol
Ryal
Sol
4
3
2
1.67
L
Danzaburou
SqooshDaddy
Danzaburou
0
6
1
0.08
L
Erlang Shen
SuperrTrapper
Erlang Shen
2
2
1
1.25
L
Artio
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,670
Damage
35,603
51,339
Taken
40,863
22,339
Mitigated
20,477
9,323
Healing
9,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
5,206
1,921
0
0
10,597
3,648
0
1,054
9,490
0
62,232
L
Tsukuyomi
Headlink123
Tsukuyomi
5,636
788
0
2,119
10,142
3,819
0
2,259
7,838
0
48,451
L
3,385
147
195
967
6,847
2,136
255
3,602
3,196
52,414
0
W
Anhur
McStankey
Anhur
11,015
5,574
0
3,497
9,157
2,637
2,154
1,004
8,153
0
47,322
W
Nike
3,767
889
0
2,419
8,255
5,023
481
501
7,754
5,132
37,068
W
Bacchus
RnRyan
Bacchus
7,343
754
0
1,729
6,714
7,023
630
821
5,581
24,780
0
W
Sol
Ryal
Sol
8,272
2,103
0
1,841
6,140
2,146
896
2,420
3,720
42,074
4,911
L
Danzaburou
SqooshDaddy
Danzaburou
5,570
2,651
0
1,420
10,878
3,101
0
4,294
6,584
0
41,903
L
Erlang Shen
SuperrTrapper
Erlang Shen
5,358
2,211
0
2,842
8,751
5,469
156
798
7,507
0
46,523
L
Artio
2,721
175
224
1,556
14,721
7,814
0
5,162
9,559
12,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,290
Gold Earned
44,325
369
Minions Killed
423
0
Camps Cleared
0
1,460,211
Distance Traveled
1,474,514
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,987
562
109
7
0
342,622
4
L
Tsukuyomi
8,501
531
91
6
0
286,605
1
L
Ra
8,605
538
109
7
0
322,087
0
W
Anhur
8,384
524
92
6
0
247,116
1
W
Nike
8,374
523
98
6
0
288,817
1
W
Bacchus
10,030
627
32
2
0
296,463
3
W
Sol
8,550
534
92
6
0
299,496
0
L
Danzaburou
6,764
423
66
4
0
273,873
2
L
Erlang Shen
8,326
520
80
5
0
261,556
1
L
Artio
6,094
381
23
1
0
316,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role