Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Azure_Prince07
Hades
Level 105
God Stats
48W - 17L
1,771 SR
Queue Stats
550W - 566L
1,445 Elo+
Party 1
Aphrodite
Aphrodite
BabyLiciousKB
Aphrodite
Level 119
God Stats
419W - 322L
1,565 SR
Queue Stats
971W - 963L
1,477 Elo+
Solo
Izanami
Izanami
Emrys_the_Wise
Izanami
Level 69
God Stats
12W - 6L
1,252 SR
Queue Stats
291W - 344L
1,440 Elo+
Party 1
Bacchus
Bacchus
Salem_Jester
Bacchus
Level 142
God Stats
10W - 9L
1,507 SR
Queue Stats
175W - 181L
1,475 Elo+
Party 1
Team Averages
Level 112
1,519 SR
1,467 Elo+

VS

Team Averages
Level 109
1,494 SR
1,447 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
AnodyneRxidr
Nemesis
Level 97
God Stats
2W - 1L
1,511 SR
Queue Stats
17W - 24L
1,443 Elo+
Party 3
Sol
Sol
Finniban
Sol
Level 149
God Stats
27W - 31L
1,508 SR
Queue Stats
366W - 377L
1,493 Elo+
Solo
Artemis
Artemis
Usuk so whytry
Artemis
Level 149
God Stats
5W - 6L
1,612 SR
Queue Stats
36W - 36L
1,407 Elo+
Party 2
Merlin
Merlin
ricoduce
Merlin
Level 100
God Stats
0W - 1L
1,340 SR
Queue Stats
173W - 184L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
4 / 2 / 2
5,254
751
1,778
4,041
1,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 0 / 2
5,245
749
3,065
5,089
2,384
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Aphrodite
BabyLiciousKB
Aphrodite
9
3 / 0 / 2
5,553
793
1,867
3,274
893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
2 / 0 / 2
4,989
713
1,701
3,142
657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
Salem_Jester
Bacchus
7
2 / 3 / 2
4,391
627
2,189
5,382
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
3
0 / 2 / 2
3,391
484
692
2,719
833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
AnodyneRxidr
Nemesis
6
1 / 2 / 0
3,942
563
2,307
3,603
997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 3 / 0
4,030
576
1,201
4,600
1,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
4 / 3 / 0
4,724
675
4,000
4,442
1,274
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
ricoduce
Merlin
7
0 / 3 / 0
4,028
575
654
2,985
855
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
13
Kills
5
5
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
2
2
2.5
L
Cthulhu
 
Cthulhu
0
2
2
0.5
L
Nemesis
AnodyneRxidr
Nemesis
1
2
0
0.5
W
2
0
2
3
W
Aphrodite
BabyLiciousKB
Aphrodite
3
0
2
4
W
2
0
2
3
L
0
3
0
0
W
Bacchus
Salem_Jester
Bacchus
2
3
2
1
L
4
3
0
1.33
L
Merlin
ricoduce
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,600
Damage
8,854
20,928
Taken
18,349
7,825
Mitigated
5,232
9,999
Healing
4,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
1,778
249
461
1,983
4,041
1,311
0
60
3,981
17,935
4,254
L
Cthulhu
 
Cthulhu
692
135
179
369
2,719
833
0
352
2,367
3,375
0
L
Nemesis
AnodyneRxidr
Nemesis
2,307
1,180
0
136
3,603
997
0
1,094
2,480
0
15,324
W
3,065
347
2
3,269
5,089
2,384
0
1,201
3,888
23,710
0
W
Aphrodite
BabyLiciousKB
Aphrodite
1,867
295
0
2,327
3,274
893
225
594
2,680
22,220
0
W
1,701
1,174
0
1,707
3,142
657
802
237
2,905
0
24,334
L
1,201
127
0
1,888
4,600
1,273
0
2,869
1,731
17,278
0
W
Bacchus
Salem_Jester
Bacchus
2,189
499
0
250
5,382
2,580
0
455
4,927
9,229
0
L
4,000
1,789
0
949
4,442
1,274
0
2,389
2,053
0
19,253
L
Merlin
ricoduce
Merlin
654
0
0
545
2,985
855
256
1,924
919
14,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,432
Gold Earned
20,115
225
Minions Killed
145
0
Camps Cleared
0
638,230
Distance Traveled
609,520
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,254
751
47
7
0
131,805
3
L
Cthulhu
3,391
484
5
1
0
75,892
0
L
Nemesis
3,942
563
32
5
0
149,649
0
W
Hades
5,245
749
56
8
0
125,503
1
W
Aphrodite
5,553
793
53
8
0
134,366
1
W
Izanami
4,989
713
54
8
0
132,115
0
L
Sol
4,030
576
36
5
0
128,686
1
W
Bacchus
4,391
627
15
2
0
114,441
0
L
Artemis
4,724
675
40
6
0
118,291
2
L
Merlin
4,028
575
32
5
0
137,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role