Player Matchup

Tsukuyomi
Tsukuyomi
Blast WRLD
Tsukuyomi
Level 88
God Stats
14W - 6L
1,640 SR
Queue Stats
677W - 732L
1,429 Elo+
Party 2
Izanami
Izanami
K0V1DPOSITIV
Izanami
Level 88
God Stats
33W - 23L
1,475 SR
Queue Stats
651W - 704L
1,406 Elo+
Party 2
Amaterasu
Amaterasu
Nerving Ash
Amaterasu
Level 47
God Stats
3W - 0L
1,701 SR
Queue Stats
14W - 16L
1,446 Elo+
Party 3
Chronos
Chronos
TRN Porcorn
Chronos
Level 59
God Stats
4W - 7L
1,500 SR
Queue Stats
203W - 256L
1,423 Elo+
Party 3
Cerberus
Cerberus
Th1gh Sens3i
Cerberus
Level 32
God Stats
19W - 16L
1,512 SR
Queue Stats
276W - 302L
1,394 Elo+
Party 2
Team Averages
Level 63
1,566 SR
1,419 Elo+

VS

Team Averages
Level 71
1,496 SR
1,446 Elo+
Fenrir
Fenrir
Tortillasaurus
Fenrir
Level 32
God Stats
3W - 2L
1,484 SR
Queue Stats
118W - 124L
1,348 Elo+
Party 1
Agni
Agni
Vegito357
Agni
Level 94
God Stats
7W - 14L
1,353 SR
Queue Stats
746W - 853L
1,429 Elo+
Party 1
Nemesis
Nemesis
YEIMERJ
Nemesis
Level 42
God Stats
4W - 1L
1,599 SR
Queue Stats
10W - 18L
1,545 Elo+
Solo
Heimdallr
Heimdallr
donniboy133t
Heimdallr
Level 88
God Stats
23W - 19L
1,577 SR
Queue Stats
151W - 170L
1,468 Elo+
Party 1
Ares
Ares
smilortwins357
Ares
Level 100
God Stats
13W - 21L
1,467 SR
Queue Stats
825W - 927L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Blast WRLD
Tsukuyomi
19
7 / 2 / 9
12,012
572
14,061
13,835
4,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
K0V1DPOSITIV
Izanami
20
9 / 2 / 5
13,195
628
15,329
13,028
5,201
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Nerving Ash
Amaterasu
18
8 / 1 / 6
12,192
581
14,466
12,479
12,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chronos
TRN Porcorn
Chronos
17
8 / 3 / 9
11,812
562
12,481
14,448
4,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Th1gh Sens3i
Cerberus
16
5 / 1 / 13
9,907
472
9,143
16,416
17,024
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 3
10,315
491
7,861
14,365
8,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
16
4 / 10 / 2
10,661
508
15,202
16,351
6,426
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
YEIMERJ
Nemesis
15
0 / 8 / 0
8,910
424
3,410
14,317
4,394
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heimdallr
donniboy133t
Heimdallr
17
2 / 7 / 1
10,694
509
8,995
17,189
6,570
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 8 / 5
8,910
424
8,453
25,103
22,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
20
37
Kills
9
9
Deaths
37
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Blast WRLD
Tsukuyomi
7
2
9
5.75
W
Izanami
K0V1DPOSITIV
Izanami
9
2
5
5.75
W
Amaterasu
Nerving Ash
Amaterasu
8
1
6
11
W
Chronos
TRN Porcorn
Chronos
8
3
9
4.17
W
Cerberus
Th1gh Sens3i
Cerberus
5
1
13
11.5
L
2
4
3
0.88
L
Agni
4
10
2
0.5
L
Nemesis
YEIMERJ
Nemesis
0
8
0
0
L
Heimdallr
donniboy133t
Heimdallr
2
7
1
0.36
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,480
Damage
43,921
70,206
Taken
87,325
44,818
Mitigated
48,783
26,023
Healing
17,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Blast WRLD
Tsukuyomi
14,061
2,699
0
6,742
13,835
4,737
424
4,151
9,684
0
88,178
W
Izanami
K0V1DPOSITIV
Izanami
15,329
9,462
0
4,758
13,028
5,201
3,187
1,307
11,721
0
122,130
W
Amaterasu
Nerving Ash
Amaterasu
14,466
5,327
472
3,872
12,479
12,920
2,727
3,590
8,889
17,006
57,420
W
Chronos
TRN Porcorn
Chronos
12,481
3,214
0
4,763
14,448
4,936
3,297
7,238
7,210
59,568
0
W
Cerberus
Th1gh Sens3i
Cerberus
9,143
283
0
5,416
16,416
17,024
0
7,509
8,907
33,735
0
L
7,861
1,199
0
3,622
14,365
8,432
0
3,772
10,593
0
60,282
L
Agni
15,202
922
0
2,288
16,351
6,426
0
9,450
6,901
68,795
0
L
Nemesis
YEIMERJ
Nemesis
3,410
1,585
0
2,126
14,317
4,394
852
3,055
11,262
0
45,840
L
Heimdallr
donniboy133t
Heimdallr
8,995
4,288
0
2,910
17,189
6,570
2,944
1,044
16,145
0
85,663
L
8,453
783
630
5,904
25,103
22,961
0
7,183
17,920
21,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,118
Gold Earned
49,490
642
Minions Killed
494
0
Camps Cleared
0
2,103,965
Distance Traveled
1,861,084
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,012
572
123
6
0
493,122
0
W
Izanami
13,195
628
202
10
0
399,859
4
W
Amaterasu
12,192
581
145
7
0
395,076
0
W
Chronos
11,812
562
114
5
0
368,780
1
W
Cerberus
9,907
472
58
3
0
447,128
1
L
Fenrir
10,315
491
114
5
0
445,972
2
L
Agni
10,661
508
116
6
0
356,994
0
L
Nemesis
8,910
424
91
4
0
331,280
5
L
Heimdallr
10,694
509
145
7
0
334,274
1
L
Ares
8,910
424
28
1
0
392,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role