Player Matchup

Ymir
Ymir
DrumDealer
Ymir
Level 44
God Stats
34W - 33L
1,533 SR
Queue Stats
56W - 61L
1,474 Elo+
Party 2
Izanami
Izanami
Ducckzy
Izanami
Level 62
God Stats
15W - 12L
1,520 SR
Queue Stats
217W - 197L
1,512 Elo+
Solo
Fenrir
Fenrir
Nightcare
Fenrir
Level 96
God Stats
3W - 4L
1,547 SR
Queue Stats
137W - 132L
1,481 Elo+
Solo
Hades
Hades
RagnarokGaming02
Hades
Level 119
God Stats
24W - 9L
1,636 SR
Queue Stats
698W - 659L
1,505 Elo+
Solo
Mercury
Mercury
gmoney98
Mercury
Level 69
God Stats
15W - 11L
1,572 SR
Queue Stats
158W - 175L
1,509 Elo+
Party 2
Team Averages
Level 78
1,562 SR
1,496 Elo+

VS

Team Averages
Level 83
1,351 SR
1,469 Elo+
Neith
Neith
DeadlySinz27
Neith
Level 67
God Stats
18W - 28L
1,332 SR
Queue Stats
388W - 463L
1,468 Elo+
Party 1
Artio
Artio
RexHardy
Artio
Level 109
God Stats
21W - 12L
1,507 SR
Queue Stats
430W - 445L
1,477 Elo+
Solo
Ra
Ra
coffeeDeity
Ra
Level 105
God Stats
7W - 15L
1,340 SR
Queue Stats
386W - 470L
1,465 Elo+
Party 1
Eset
Eset
jjay341
Eset
Level 82
God Stats
5W - 12L
1,310 SR
Queue Stats
225W - 302L
1,458 Elo+
Party 1
Mulan
Mulan
jokersmoney
Mulan
Level 52
God Stats
0W - 2L
1,269 SR
Queue Stats
18W - 21L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,076
552
3,226
4,828
1,766
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Ducckzy
Izanami
11
5 / 1 / 3
6,921
629
6,503
5,060
1,426
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Nightcare
Fenrir
10
2 / 2 / 6
6,615
601
2,547
10,428
4,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
8 / 3 / 3
7,061
642
9,351
9,468
5,450
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
gmoney98
Mercury
11
1 / 4 / 5
6,279
571
3,477
6,582
2,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 3
5,737
522
3,328
5,982
1,416
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
RexHardy
Artio
11
3 / 1 / 0
6,437
585
2,791
7,177
5,684
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
1 / 5 / 2
5,625
511
4,459
6,235
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
jjay341
Eset
9
2 / 3 / 2
5,798
527
4,728
7,676
2,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 5 / 1
5,552
505
3,110
8,473
3,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
17
Kills
11
12
Deaths
17
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
1
2
0
0.5
W
Izanami
Ducckzy
Izanami
5
1
3
6.5
W
Fenrir
Nightcare
Fenrir
2
2
6
2.5
W
8
3
3
3.17
L
Artio
RexHardy
Artio
3
1
0
3
L
1
5
2
0.4
W
Mercury
gmoney98
Mercury
1
4
5
0.88
L
Eset
jjay341
Eset
2
3
2
1
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,104
Damage
18,416
36,366
Taken
35,543
16,166
Mitigated
15,310
10,923
Healing
10,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,328
935
0
1,229
5,982
1,416
0
403
5,579
0
17,261
W
3,226
761
0
0
4,828
1,766
36
2,777
2,051
29,869
0
W
Izanami
Ducckzy
Izanami
6,503
4,421
0
1,588
5,060
1,426
1,081
1,220
3,840
0
50,412
W
Fenrir
Nightcare
Fenrir
2,547
764
0
3,313
10,428
4,982
0
1,790
8,592
0
16,458
W
9,351
936
146
4,375
9,468
5,450
0
4,653
4,606
33,927
0
L
Artio
RexHardy
Artio
2,791
108
0
3,201
7,177
5,684
0
3,226
3,951
29,515
0
L
4,459
928
229
744
6,235
2,052
0
3,683
2,552
26,682
0
W
Mercury
gmoney98
Mercury
3,477
1,389
0
1,501
6,582
2,542
738
1,245
5,299
0
36,044
L
Eset
jjay341
Eset
4,728
835
284
3,383
7,676
2,652
0
2,532
5,144
18,392
0
L
3,110
852
0
1,385
8,473
3,506
0
2,733
5,740
0
22,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,952
Gold Earned
29,149
334
Minions Killed
218
0
Camps Cleared
0
1,072,144
Distance Traveled
1,046,185
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,737
522
34
3
0
220,384
2
W
Ymir
6,076
552
65
6
0
201,370
0
W
Izanami
6,921
629
103
9
0
212,043
2
W
Fenrir
6,615
601
30
3
0
224,844
3
W
Hades
7,061
642
59
5
0
187,594
4
L
Artio
6,437
585
64
6
0
205,592
1
L
Ra
5,625
511
49
4
0
206,017
4
W
Mercury
6,279
571
77
7
0
246,293
2
L
Eset
5,798
527
20
2
0
200,498
3
L
Mulan
5,552
505
51
5
0
213,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role