Player Matchup

Sun Wukong
Sun Wukong
Bobual
Sun Wukong
Level 16
God Stats
1W - 1L
1,748 SR
Queue Stats
52W - 48L
1,636 Elo+
Solo
Ganesha
Ganesha
Mucalol9846
Ganesha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,546 Elo+
Solo
Nemesis
Nemesis
Obamabooty247
Nemesis
Level 27
God Stats
29W - 33L
1,619 SR
Queue Stats
197W - 221L
1,600 Elo+
Solo
Janus
Janus
azvelint
Janus
Level 28
God Stats
2W - 2L
1,494 SR
Queue Stats
65W - 50L
1,574 Elo+
Solo
Heimdallr
Heimdallr
meep178
Heimdallr
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
143W - 130L
1,517 Elo+
Solo
Team Averages
Level 21
1,572 SR
1,575 Elo+

VS

Team Averages
Level 25
1,453 SR
1,590 Elo+
Izanami
Izanami
DrippyEffect308
Izanami
Level 15
God Stats
2W - 8L
1,254 SR
Queue Stats
60W - 44L
1,615 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Natakui
Morgan Le Fay
Level 28
God Stats
15W - 18L
1,477 SR
Queue Stats
129W - 139L
1,502 Elo+
Solo
Ares
Ares
STEWIEWEED3000
Ares
Level 29
God Stats
3W - 1L
1,444 SR
Queue Stats
25W - 23L
1,535 Elo+
Solo
Hel
Hel
ThcNeon
Hel
Level 23
God Stats
7W - 7L
1,550 SR
Queue Stats
68W - 49L
1,594 Elo+
Solo
Thor
Thor
Violet_DeChateau
Thor
Level 28
God Stats
2W - 2L
1,541 SR
Queue Stats
267W - 185L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bobual
Sun Wukong
14
1 / 2 / 2
7,820
559
8,251
10,820
6,296
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
Mucalol9846
Ganesha
5
0 / 3 / 1
5,020
359
1,032
7,424
2,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
11
4 / 2 / 3
7,641
546
6,458
11,103
3,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Janus
azvelint
Janus
13
4 / 4 / 4
8,037
574
7,341
7,573
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
meep178
Heimdallr
12
2 / 4 / 2
7,048
503
5,447
8,520
2,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
8,156
583
5,917
10,774
3,556
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Natakui
Morgan Le Fay
13
7 / 3 / 5
8,275
591
7,243
7,229
2,348
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 0 / 5
6,503
465
4,544
9,143
6,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hel
13
3 / 3 / 2
7,950
568
6,296
9,280
4,061
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 3 / 3
8,174
584
7,435
10,684
3,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
11
Kills
15
15
Deaths
11
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bobual
Sun Wukong
1
2
2
1
W
0
2
2
0.5
L
Ganesha
Mucalol9846
Ganesha
0
3
1
0.17
W
Morgan Le Fay
Natakui
Morgan Le Fay
7
3
5
3.17
L
Nemesis
4
2
3
2.75
W
0
0
5
2.5
W
Hel
3
3
2
1.33
W
5
3
3
2.17
L
Janus
azvelint
Janus
4
4
4
1.5
L
Heimdallr
meep178
Heimdallr
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,529
Damage
31,435
45,440
Taken
47,110
16,365
Mitigated
19,811
12,868
Healing
17,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bobual
Sun Wukong
8,251
2,078
0
5,370
10,820
6,296
0
1,212
9,565
0
52,948
W
5,917
2,548
0
3,366
10,774
3,556
128
374
10,400
0
59,792
L
Ganesha
Mucalol9846
Ganesha
1,032
124
39
1,297
7,424
2,077
0
4,660
2,544
4,832
0
W
Morgan Le Fay
Natakui
Morgan Le Fay
7,243
950
0
977
7,229
2,348
1,975
1,982
5,247
33,886
0
L
Nemesis
6,458
2,383
0
4,632
11,103
3,250
0
3,117
7,896
0
33,842
W
4,544
401
0
3,393
9,143
6,016
367
551
8,592
22,596
0
W
Hel
6,296
93
2,806
4,632
9,280
4,061
0
2,482
6,798
54,913
0
W
7,435
2,011
0
2,262
10,684
3,830
0
3,160
7,524
0
45,343
L
Janus
azvelint
Janus
7,341
629
0
500
7,573
1,836
39
2,914
4,508
46,309
0
L
Heimdallr
meep178
Heimdallr
5,447
3,029
0
1,030
8,520
2,906
636
5,432
2,844
0
38,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,566
Gold Earned
39,058
337
Minions Killed
398
0
Camps Cleared
0
1,259,138
Distance Traveled
1,283,586
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,820
559
110
8
0
268,322
3
W
Izanami
8,156
583
125
9
0
217,984
1
L
Ganesha
5,020
359
4
0
0
160,075
1
W
Morgan Le Fay
8,275
591
58
4
0
237,863
1
L
Nemesis
7,641
546
54
4
0
318,174
3
W
Ares
6,503
465
32
2
0
285,502
0
W
Hel
7,950
568
95
7
0
269,911
0
W
Thor
8,174
584
88
6
0
272,326
0
L
Janus
8,037
574
91
7
0
262,236
0
L
Heimdallr
7,048
503
78
6
0
250,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role