Player Matchup

Tsukuyomi
Tsukuyomi
Elsirous32
Tsukuyomi
Level 15
God Stats
0W - 3L
1,186 SR
Queue Stats
4W - 4L
1,564 Elo+
Party 2
Sol
Sol
Hiiitsu
Sol
Level 17
God Stats
8W - 7L
1,682 SR
Queue Stats
81W - 85L
1,629 Elo+
Party 1
Cthulhu
Cthulhu
Kasdejia
Cthulhu
Level 27
God Stats
8W - 1L
1,654 SR
Queue Stats
55W - 48L
1,533 Elo+
Party 1
Chang'e
Chang'e
Ratalox007
Chang'e
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,513 Elo+
Party 2
Izanami
Izanami
S0ulss
Izanami
Level 7
God Stats
2W - 2L
1,629 SR
Queue Stats
4W - 5L
1,513 Elo+
Party 2
Team Averages
Level 25
1,530 SR
1,551 Elo+

VS

Team Averages
Level 19
1,553 SR
1,523 Elo+
Chang'e
Chang'e
ATStirzaker
Chang'e
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 116L
1,602 Elo+
Solo
Hachiman
Hachiman
Alseeka
Hachiman
Level 17
God Stats
18W - 19L
1,605 SR
Queue Stats
123W - 122L
1,380 Elo+
Party 3
Mulan
Mulan
InfiniteDeserter
Mulan
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 38L
1,760 Elo+
Solo
Hercules
Hercules
RogRoyal86
Hercules
Level 9
God Stats
2W - 1L
1,582 SR
Queue Stats
27W - 18L
1,516 Elo+
Solo
Guan Yu
Guan Yu
luffy1424
Guan Yu
Level 27
God Stats
5W - 7L
1,578 SR
Queue Stats
109W - 100L
1,356 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Elsirous32
Tsukuyomi
15
3 / 9 / 6
10,955
456
9,048
20,561
6,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
20
6 / 7 / 0
13,641
568
17,171
20,831
7,197
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Kasdejia
Cthulhu
17
7 / 4 / 3
12,185
508
17,289
24,747
19,884
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
Ratalox007
Chang'e
15
3 / 7 / 4
9,991
416
12,113
16,048
3,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
S0ulss
Izanami
15
1 / 8 / 2
9,870
411
9,113
17,213
3,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ATStirzaker
Chang'e
17
1 / 8 / 14
11,069
461
12,744
18,151
6,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Alseeka
Hachiman
17
5 / 3 / 10
10,925
455
7,386
12,066
4,113
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
17 / 1 / 8
16,070
670
26,787
16,261
10,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
RogRoyal86
Hercules
20
7 / 4 / 5
14,214
592
17,977
27,641
23,984
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
luffy1424
Guan Yu
18
5 / 4 / 11
11,494
479
6,276
19,794
12,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
83
20
Kills
35
35
Deaths
20
15
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ATStirzaker
Chang'e
1
8
14
1
W
Hachiman
Alseeka
Hachiman
5
3
10
3.33
L
Tsukuyomi
Elsirous32
Tsukuyomi
3
9
6
0.67
L
Sol
6
7
0
0.86
W
17
1
8
21
L
Cthulhu
Kasdejia
Cthulhu
7
4
3
2.13
L
Chang'e
Ratalox007
Chang'e
3
7
4
0.71
W
Hercules
RogRoyal86
Hercules
7
4
5
2.38
L
Izanami
S0ulss
Izanami
1
8
2
0.25
W
Guan Yu
luffy1424
Guan Yu
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,734
Damage
71,170
99,400
Taken
93,913
40,338
Mitigated
56,513
37,261
Healing
36,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ATStirzaker
Chang'e
12,744
1,079
5,265
7,112
18,151
6,210
1,318
7,307
10,766
58,776
0
W
Hachiman
Alseeka
Hachiman
7,386
3,323
329
2,549
12,066
4,113
3,262
8,362
3,574
0
41,557
L
Tsukuyomi
Elsirous32
Tsukuyomi
9,048
2,325
0
6,588
20,561
6,032
644
3,902
16,659
0
56,311
L
Sol
17,171
3,898
0
6,630
20,831
7,197
1,363
1,820
19,011
113,878
0
W
26,787
3,193
0
8,718
16,261
10,075
916
6,302
9,857
0
169,293
L
Cthulhu
Kasdejia
Cthulhu
17,289
2,026
467
11,778
24,747
19,884
0
6,089
18,658
70,849
0
L
Chang'e
Ratalox007
Chang'e
12,113
701
2,887
4,652
16,048
3,342
0
2,092
13,956
42,752
0
W
Hercules
RogRoyal86
Hercules
17,977
4,022
784
7,556
27,641
23,984
996
13,729
13,556
15,079
77,021
L
Izanami
S0ulss
Izanami
9,113
6,104
0
4,259
17,213
3,883
2,265
1,918
15,295
0
66,657
W
Guan Yu
luffy1424
Guan Yu
6,276
1,442
784
3,545
19,794
12,131
2,585
9,927
9,587
0
49,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,642
Gold Earned
63,772
545
Minions Killed
655
0
Camps Cleared
0
2,045,100
Distance Traveled
2,381,920
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,069
461
96
4
0
448,410
4
W
Hachiman
10,925
455
75
3
0
450,602
0
L
Tsukuyomi
10,955
456
71
3
0
379,770
0
L
Sol
13,641
568
203
8
0
389,029
4
W
Mulan
16,070
670
228
10
0
527,323
3
L
Cthulhu
12,185
508
94
4
0
441,870
2
L
Chang'e
9,991
416
73
3
0
444,295
3
W
Hercules
14,214
592
161
7
0
450,466
3
L
Izanami
9,870
411
104
4
0
390,136
4
W
Guan Yu
11,494
479
95
4
0
505,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role