Player Matchup

Khepri
Khepri
Silver I
FΛЯMΛGΣĐĐΩŇ
Khepri
Silver I
Level 160
God Stats
6W - 6L
1,483 SR
Queue Stats
863W - 866L
1,206 MMR
Solo
Hera
Hera
Bronze III
Khrizantema5803
Hera
Bronze III
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 14L
1,307 MMR
Party 3
Ymir
Ymir
Bronze III
Rsong
Ymir
Bronze III
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,281 MMR
Solo
Artemis
Artemis
Gold V
oxidaksi69
Artemis
Gold V
Level 117
God Stats
36W - 35L
1,514 SR
Queue Stats
264W - 278L
1,289 MMR
Solo
Thanatos
Thanatos
Bronze IV
suzerain4EMRYS
Thanatos
Bronze IV
Level 49
God Stats
0W - 3L
1,446 SR
Queue Stats
4W - 18L
1,124 MMR
Party 3
Team Averages
Silver V
Silver V
Average Tier
Level 91
1,489 SR
1,242 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,565 SR
1,223 MMR
Rama
Rama
Gold V
 
Rama
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tiamat
Tiamat
Gold V
EnoughEgo
Tiamat
Gold V
Level 123
God Stats
4W - 0L
1,549 SR
Queue Stats
33W - 42L
1,274 MMR
Party 2
Bacchus
Bacchus
Silver II
KaliLinuxKiller
Bacchus
Silver II
Level 114
God Stats
1W - 2L
1,737 SR
Queue Stats
51W - 50L
999 MMR
Party 1
Sun Wukong
Sun Wukong
Silver IV
SargeLarge
Sun Wukong
Silver IV
Level 88
God Stats
1W - 3L
1,462 SR
Queue Stats
8W - 12L
1,306 MMR
Solo
Erlang Shen
Erlang Shen
Silver III
diddyd6
Erlang Shen
Silver III
Level 59
God Stats
10W - 6L
1,578 SR
Queue Stats
19W - 26L
1,034 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
8,677
413
5,135
10,122
9,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

14
1 / 10 / 0
8,243
393
8,430
15,490
5,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
Rsong
Ymir
15
2 / 7 / 1
9,272
442
10,257
18,849
10,001
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
oxidaksi69
Artemis
16
2 / 5 / 3
9,510
453
14,693
16,056
7,035
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
11
0 / 9 / 6
7,927
377
5,228
15,240
6,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AnubisMorgan Le FayKukulkanGilgameshIzanami

VS

Bans
AthenaArachneBakasuraBellonaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
6 / 2 / 10
12,764
608
14,182
12,325
4,302
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
EnoughEgo
Tiamat
20
9 / 1 / 8
13,655
650
13,778
15,176
10,699
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 3 / 18
11,938
568
8,154
19,720
27,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
SargeLarge
Sun Wukong
17
2 / 1 / 12
12,072
575
10,334
18,537
14,360
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Erlang Shen
diddyd6
Erlang Shen
19
14 / 0 / 10
13,326
635
12,883
19,660
13,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
91
7
Kills
33
33
Deaths
7
12
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
2
10
5.5
W
Tiamat
EnoughEgo
Tiamat
9
1
8
13
L
2
2
2
1.5
W
2
3
18
3.67
L
1
10
0
0.1
L
Ymir
Rsong
Ymir
2
7
1
0.36
W
Sun Wukong
SargeLarge
Sun Wukong
2
1
12
8
W
Erlang Shen
diddyd6
Erlang Shen
14
0
10
19
L
Artemis
oxidaksi69
Artemis
2
5
3
0.7
L
Thanatos
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,743
Damage
59,331
75,757
Taken
85,418
39,458
Mitigated
69,745
17,442
Healing
38,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
14,182
8,100
0
6,413
12,325
4,302
4,545
3,463
8,816
0
102,509
W
Tiamat
EnoughEgo
Tiamat
13,778
897
0
9,568
15,176
10,699
4,993
7,752
7,183
81,926
0
L
5,135
346
0
964
10,122
9,986
0
5,232
4,890
28,743
0
W
8,154
645
809
4,405
19,720
27,195
609
3,572
16,111
36,109
0
L
8,430
2,402
0
1,659
15,490
5,537
0
6,669
8,821
55,693
0
L
Ymir
Rsong
Ymir
10,257
1,300
308
4,075
18,849
10,001
0
3,045
15,804
45,956
0
W
Sun Wukong
SargeLarge
Sun Wukong
10,334
1,789
0
9,118
18,537
14,360
3,183
4,918
13,276
0
57,099
W
Erlang Shen
diddyd6
Erlang Shen
12,883
6,520
0
8,227
19,660
13,189
2,496
5,866
13,706
0
107,073
L
Artemis
oxidaksi69
Artemis
14,693
6,768
0
3,752
16,056
7,035
0
3,876
12,180
0
75,624
L
Thanatos
5,228
1,292
0
6,684
15,240
6,899
0
3,110
12,130
0
38,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,629
Gold Earned
63,755
436
Minions Killed
555
0
Camps Cleared
0
1,741,349
Distance Traveled
2,081,457
12
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,764
608
176
8
0
398,269
5
W
Tiamat
13,655
650
122
6
0
420,984
13
L
Khepri
8,677
413
49
2
0
382,382
6
W
Bacchus
11,938
568
39
2
0
411,708
13
L
Hera
8,243
393
89
4
0
329,287
0
L
Ymir
9,272
442
92
4
0
318,210
2
W
Sun Wukong
12,072
575
102
5
0
389,786
0
W
Erlang Shen
13,326
635
116
6
0
460,710
3
L
Artemis
9,510
453
137
7
0
332,948
3
L
Thanatos
7,927
377
69
3
0
378,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role