Player Matchup

Ra
Ra
Ashthadon
Ra
Level 12
God Stats
0W - 3L
1,277 SR
Queue Stats
88W - 106L
1,244 Elo+
Solo
Charybdis
Charybdis
C9Tnight7
Charybdis
Level 17
God Stats
1W - 7L
1,221 SR
Queue Stats
102W - 107L
1,322 Elo+
Solo
Hercules
Hercules
DavidMenSer
Hercules
Level 6
God Stats
0W - 2L
1,204 SR
Queue Stats
18W - 33L
1,036 Elo+
Party 2
Mercury
Mercury
Jandro1500
Mercury
Level 5
God Stats
1W - 1L
1,719 SR
Queue Stats
6W - 16L
1,105 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NeenDaQueen
Morgan Le Fay
Level 29
God Stats
5W - 7L
1,338 SR
Queue Stats
81W - 92L
1,282 Elo+
Solo
Team Averages
Level 14
1,352 SR
1,198 Elo+

VS

Team Averages
Level 20
1,493 SR
1,332 Elo+
Erlang Shen
Erlang Shen
Joel03_PR
Erlang Shen
Level 15
God Stats
27W - 28L
1,182 SR
Queue Stats
278W - 325L
1,259 Elo+
Solo
Bacchus
Bacchus
Mini Chins
Bacchus
Level 22
God Stats
32W - 24L
1,511 SR
Queue Stats
44W - 43L
1,416 Elo+
Solo
Nike
Nike
Yankze
Nike
Level 17
God Stats
8W - 6L
1,538 SR
Queue Stats
46W - 57L
1,275 Elo+
Party 1
Mercury
Mercury
bubulle20182381
Mercury
Level 21
God Stats
6W - 1L
1,757 SR
Queue Stats
56W - 59L
1,340 Elo+
Party 1
Neith
Neith
salulina
Neith
Level 23
God Stats
55W - 64L
1,476 SR
Queue Stats
58W - 66L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 11 / 9
13,450
1,035
22,189
23,094
10,563
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
C9Tnight7
Charybdis
18
3 / 3 / 4
11,559
889
6,288
10,712
3,814
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
DavidMenSer
Hercules
19
4 / 3 / 11
12,977
998
6,321
22,290
31,662
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Jandro1500
Mercury
19
2 / 15 / 14
12,220
940
4,823
29,456
13,253
Morgan Le Fay
NeenDaQueen
Morgan Le Fay
19
5 / 4 / 8
13,419
1,032
18,228
20,467
10,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Joel03_PR
Erlang Shen
20
1 / 2 / 14
12,035
926
10,983
12,095
5,993
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
Mini Chins
Bacchus
20
8 / 0 / 18
14,627
1,125
25,243
10,876
14,764
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
Yankze
Nike
20
4 / 10 / 18
13,118
1,009
16,414
20,363
9,056
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
14 / 8 / 11
14,982
1,152
24,235
18,403
7,450
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
salulina
Neith
20
9 / 1 / 11
14,246
1,096
15,850
8,680
4,178
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
108
21
Kills
36
36
Deaths
21
46
Assists
72
Player
Kills
Deaths
Assists
KDA
L
7
11
9
1.05
L
Charybdis
C9Tnight7
Charybdis
3
3
4
1.67
L
Hercules
DavidMenSer
Hercules
4
3
11
3.17
L
Mercury
Jandro1500
Mercury
2
15
14
0.6
W
Erlang Shen
Joel03_PR
Erlang Shen
1
2
14
4
W
Bacchus
Mini Chins
Bacchus
8
0
18
17
L
Morgan Le Fay
NeenDaQueen
Morgan Le Fay
5
4
8
2.25
W
Nike
Yankze
Nike
4
10
18
1.3
W
14
8
11
2.44
W
Neith
salulina
Neith
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,849
Damage
92,725
106,019
Taken
70,417
69,616
Mitigated
41,441
8,479
Healing
6,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,189
3,339
1,071
2,904
23,094
10,563
0
3,784
19,310
46,303
0
L
Charybdis
C9Tnight7
Charybdis
6,288
2,354
0
25
10,712
3,814
0
2,800
7,912
0
14,504
L
Hercules
DavidMenSer
Hercules
6,321
1,678
0
1,911
22,290
31,662
0
9,543
12,747
14
21,793
L
Mercury
Jandro1500
Mercury
4,823
2,115
0
0
29,456
13,253
0
5,694
23,762
0
9,546
W
Erlang Shen
Joel03_PR
Erlang Shen
10,983
4,831
0
1,546
12,095
5,993
0
5,473
6,622
0
20,587
W
Bacchus
Mini Chins
Bacchus
25,243
1,745
0
0
10,876
14,764
0
6,920
3,956
58,061
0
L
Morgan Le Fay
NeenDaQueen
Morgan Le Fay
18,228
3,413
60
2,508
20,467
10,324
0
3,422
17,045
54,679
0
W
Nike
Yankze
Nike
16,414
5,957
0
2,602
20,363
9,056
0
12,713
7,650
0
34,463
W
24,235
19,724
31
1,572
18,403
7,450
0
11,944
6,459
0
33,736
W
Neith
salulina
Neith
15,850
11,094
0
1,042
8,680
4,178
0
3,367
5,313
0
46,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,625
Gold Earned
69,008
186
Minions Killed
233
6
Camps Cleared
3
1,158,325
Distance Traveled
1,269,587
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,450
1,035
55
4
0
242,635
1
L
Charybdis
11,559
889
13
1
3
171,246
1
L
Hercules
12,977
998
30
2
2
257,480
0
L
Mercury
12,220
940
4
0
0
266,192
0
W
Erlang Shen
12,035
926
16
1
0
240,708
0
W
Bacchus
14,627
1,125
83
6
2
287,324
0
L
Morgan Le Fay
13,419
1,032
84
6
1
220,772
0
W
Nike
13,118
1,009
24
2
0
247,446
2
W
Mercury
14,982
1,152
24
2
1
258,257
2
W
Neith
14,246
1,096
86
7
0
235,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role