Player Matchup

Geb
Geb
 
Geb
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
GuyPandemonium
Erlang Shen
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 74L
1,357 Elo+
Party 1
Agni
Agni
Heavenzly
Agni
Level 129
God Stats
9W - 9L
1,546 SR
Queue Stats
798W - 804L
1,515 Elo+
Solo
King Arthur
King Arthur
Meeknweak
King Arthur
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,528 Elo+
Party 1
Achilles
Achilles
x iTz CaRn4gE x
Achilles
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 97L
1,444 Elo+
Party 1
Team Averages
Level 103
1,509 SR
1,469 Elo+

VS

Team Averages
Level 98
1,472 SR
1,411 Elo+
Chiron
Chiron
AscendantChaos_
Chiron
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,369 Elo+
Party 2
Hera
Hera
Judepommelio
Hera
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,464 Elo+
Party 2
Pele
Pele
Palanee
Pele
Level 106
God Stats
1W - 1L
1,362 SR
Queue Stats
27W - 45L
1,335 Elo+
Party 2
Achilles
Achilles
SLAPPUHHH
Achilles
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 39L
1,506 Elo+
Solo
Sun Wukong
Sun Wukong
philthenorm
Sun Wukong
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
2 / 2 / 21
10,277
856
9,482
19,157
22,340
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
GuyPandemonium
Erlang Shen
16
5 / 2 / 19
9,963
830
14,260
17,196
17,492
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Agni
17
10 / 3 / 9
11,232
936
20,426
9,302
4,424
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Meeknweak
King Arthur
16
5 / 2 / 15
9,554
796
9,660
22,116
13,009
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
16
9 / 3 / 16
10,193
849
10,319
19,774
35,044
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 3
10,157
846
18,821
12,873
5,029
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 6 / 6
9,356
780
15,425
13,832
4,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
Palanee
Pele
14
1 / 8 / 3
8,264
689
12,487
16,100
5,780
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
SLAPPUHHH
Achilles
14
1 / 5 / 6
8,457
705
7,681
14,137
14,917
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
philthenorm
Sun Wukong
13
1 / 8 / 5
8,105
675
8,389
15,687
9,691
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
35
31
Kills
12
12
Deaths
31
80
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
2
21
6.25
L
7
4
3
2.13
W
Erlang Shen
GuyPandemonium
Erlang Shen
5
2
19
7.25
W
Agni
10
3
9
4.83
L
2
6
6
0.83
W
King Arthur
Meeknweak
King Arthur
5
2
15
6.25
L
Pele
Palanee
Pele
1
8
3
0.31
L
Achilles
SLAPPUHHH
Achilles
1
5
6
0.8
L
Sun Wukong
philthenorm
Sun Wukong
1
8
5
0.44
W
Achilles
9
3
16
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,147
Damage
62,803
87,545
Taken
72,629
92,309
Mitigated
40,255
35,731
Healing
26,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
9,482
2,114
5,243
4,189
19,157
22,340
614
2,648
16,016
17,328
0
L
18,821
6,405
2,099
4,026
12,873
5,029
209
8,445
4,405
0
35,348
W
Erlang Shen
GuyPandemonium
Erlang Shen
14,260
3,522
3,272
4,402
17,196
17,492
2,003
2,934
14,262
12,578
18,876
W
Agni
20,426
855
1,269
2,041
9,302
4,424
1,224
2,184
7,032
41,887
0
L
15,425
3,591
1,659
4,930
13,832
4,838
72
6,877
6,955
26,332
0
W
King Arthur
Meeknweak
King Arthur
9,660
1,493
2,192
7,189
22,116
13,009
1,009
3,537
18,285
0
22,715
L
Pele
Palanee
Pele
12,487
2,189
1,219
4,842
16,100
5,780
0
6,678
9,422
0
24,170
L
Achilles
SLAPPUHHH
Achilles
7,681
1,902
1,303
2,974
14,137
14,917
47
7,030
7,107
0
13,714
L
Sun Wukong
philthenorm
Sun Wukong
8,389
1,798
272
2,905
15,687
9,691
141
5,282
10,405
0
16,117
W
Achilles
10,319
3,519
2,027
3,907
19,774
35,044
661
4,122
15,299
0
17,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,219
Gold Earned
44,339
105
Minions Killed
107
0
Camps Cleared
0
1,204,770
Distance Traveled
1,006,518
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,277
856
7
1
0
257,306
0
L
Chiron
10,157
846
40
3
0
198,234
0
W
Erlang Shen
9,963
830
30
3
0
226,184
0
W
Agni
11,232
936
48
4
0
244,362
0
L
Hera
9,356
780
27
2
0
218,610
0
W
King Arthur
9,554
796
18
2
0
229,833
0
L
Pele
8,264
689
17
1
0
212,109
0
L
Achilles
8,457
705
18
2
0
210,174
0
L
Sun Wukong
8,105
675
5
0
0
167,391
0
W
Achilles
10,193
849
2
0
0
247,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role